Player Matchup

Danzaburou
Danzaburou
Bronze IV
ENEMYANIHALATOR
Danzaburou
Bronze IV
Level 45
God Stats
2W - 13L
1,253 SR
Queue Stats
4W - 19L
996 MMR
Party 2
Bacchus
Bacchus
Gold II
NDxORTHRUS
Bacchus
Gold II
Level 125
God Stats
3W - 5L
1,418 SR
Queue Stats
48W - 62L
1,662 MMR
Solo
Zeus
Zeus
Bronze IV
lNomad31l
Zeus
Bronze IV
Level 89
God Stats
0W - 1L
1,457 SR
Queue Stats
3W - 10L
1,370 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,376 SR
1,343 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,545 SR
1,546 MMR
Mulan
Mulan
Gold I
Ol-Rocky-Top
Mulan
Gold I
Level 115
God Stats
4W - 4L
1,491 SR
Queue Stats
77W - 64L
1,827 MMR
Party 1
Chaac
Chaac
Gold I
dopecarriedyou
Chaac
Gold I
Level 72
God Stats
1W - 0L
1,711 SR
Queue Stats
36W - 38L
1,827 MMR
Party 1
Merlin
Merlin
Silver III
vsEveryOne3794
Merlin
Silver III
Level 124
God Stats
1W - 1L
1,432 SR
Queue Stats
27W - 42L
985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ENEMYANIHALATOR
Danzaburou
10
0 / 3 / 2
6,106
611
1,002
7,117
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
NDxORTHRUS
Bacchus
11
2 / 2 / 0
7,040
704
3,117
11,036
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
10
0 / 6 / 1
5,816
582
2,880
8,112
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AtlasShivaAh Muzen CabAchillesBaron Samedi

VS

Bans
AresHadesGuan YuHeraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,869
687
6,256
8,008
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 0 / 4
8,015
802
10,848
7,582
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 9
7,101
710
5,988
3,346
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ENEMYANIHALATOR
Danzaburou
0
3
2
0.33
L
Bacchus
NDxORTHRUS
Bacchus
2
2
0
1
W
3
2
5
2.75
W
7
0
4
9
L
Zeus
0
6
1
0.08
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,999
Damage
23,092
26,265
Taken
18,936
17,858
Mitigated
13,588
1,808
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ENEMYANIHALATOR
Danzaburou
1,002
416
0
636
7,117
2,883
0
2,056
4,959
0
13,191
L
Bacchus
NDxORTHRUS
Bacchus
3,117
453
0
1,155
11,036
12,646
0
3,511
7,358
12,476
0
W
6,256
1,015
0
1,542
8,008
7,861
0
2,438
5,570
0
14,507
W
10,848
1,949
0
3,212
7,582
4,444
0
2,997
4,585
0
35,159
L
Zeus
2,880
719
0
17
8,112
2,329
0
577
7,413
11,661
0
W
5,988
253
291
244
3,346
1,283
106
1,046
2,300
19,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,962
Gold Earned
21,985
70
Minions Killed
106
3
Camps Cleared
6
471,659
Distance Traveled
564,992
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,106
611
29
3
1
136,367
2
L
Bacchus
7,040
704
14
1
1
193,510
2
W
Mulan
6,869
687
14
1
0
183,909
2
W
Chaac
8,015
802
60
6
3
206,225
3
L
Zeus
5,816
582
27
3
1
141,782
1
W
Merlin
7,101
710
32
3
3
174,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role