Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Fenndall
Amaterasu
Level 158
God Stats
7W - 3L
1,655 SR
Queue Stats
226W - 143L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
Xuium
Danzaburou
Level 33
God Stats
4W - 3L
1,540 SR
Queue Stats
16W - 16L
1,438 Elo+
Solo
Nu Wa
Nu Wa
leongunblade
Nu Wa
Level 160
God Stats
29W - 9L
1,710 SR
Queue Stats
418W - 290L
1,610 Elo+
Party 1
Team Averages
Level 132
1,581 SR
1,543 Elo+

VS

Team Averages
Level 59
1,395 SR
1,286 Elo+
Terra
Terra
Kingstersam
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,281 Elo+
Party 2
Agni
Agni
RATICI
Agni
Level 46
God Stats
6W - 8L
1,599 SR
Queue Stats
19W - 33L
1,411 Elo+
Solo
Merlin
Merlin
Reddahlia9921
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,278 Elo+
Party 2
Fenrir
Fenrir
Stevy95
Fenrir
Level 23
God Stats
0W - 4L
1,107 SR
Queue Stats
0W - 5L
989 Elo+
Party 2
Heimdallr
Heimdallr
shippy994
Heimdallr
Level 83
God Stats
2W - 3L
1,267 SR
Queue Stats
8W - 10L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
8 / 0 / 12
9,299
930
9,838
6,253
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
 
Atlas
15
2 / 1 / 14
9,068
907
7,612
14,100
13,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Fenndall
Amaterasu
16
5 / 2 / 12
8,972
897
9,662
15,631
14,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Xuium
Danzaburou
15
4 / 3 / 10
8,885
889
8,677
10,024
4,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 0 / 13
9,017
902
14,823
3,188
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,316
732
4,009
14,196
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
RATICI
Agni
15
4 / 4 / 1
8,239
824
10,679
10,034
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 1
6,818
682
1,831
8,688
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Stevy95
Fenrir
13
0 / 5 / 1
6,742
674
3,961
12,207
6,841
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
shippy994
Heimdallr
14
2 / 5 / 2
7,584
758
7,617
15,290
7,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
24
Kills
6
6
Deaths
24
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
12
14
W
Atlas
 
Atlas
2
1
14
9
W
Amaterasu
Fenndall
Amaterasu
5
2
12
5.5
L
0
4
3
0.38
L
Agni
RATICI
Agni
4
4
1
1.13
L
0
6
1
0.08
L
Fenrir
Stevy95
Fenrir
0
5
1
0.1
W
Danzaburou
Xuium
Danzaburou
4
3
10
3
W
5
0
13
11.5
L
Heimdallr
shippy994
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,612
Damage
28,097
49,196
Taken
60,415
36,940
Mitigated
36,216
15,343
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,838
4,848
0
2,011
6,253
2,895
3,358
2,231
4,022
0
20,451
W
Atlas
 
Atlas
7,612
2,906
2,219
3,445
14,100
13,659
450
4,029
10,071
16,471
0
W
Amaterasu
Fenndall
Amaterasu
9,662
4,101
0
5,385
15,631
14,262
639
5,072
10,559
0
29,804
L
4,009
57
726
1,608
14,196
13,909
0
6,476
7,460
15,277
0
L
Agni
RATICI
Agni
10,679
578
0
1,510
10,034
4,251
0
3,293
6,699
37,359
0
L
1,831
507
0
0
8,688
3,473
916
2,501
6,083
13,038
0
L
Fenrir
Stevy95
Fenrir
3,961
727
0
29
12,207
6,841
935
4,255
7,804
0
13,944
W
Danzaburou
Xuium
Danzaburou
8,677
3,861
0
1,114
10,024
4,784
770
4,150
5,874
0
30,012
W
14,823
4,516
445
724
3,188
1,340
2,059
1,037
2,151
44,223
0
L
Heimdallr
shippy994
Heimdallr
7,617
4,610
0
1,862
15,290
7,742
0
5,225
9,934
0
27,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
36,699
202
Minions Killed
165
0
Camps Cleared
0
1,294,142
Distance Traveled
924,169
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,299
930
35
4
0
277,129
2
W
Atlas
9,068
907
14
1
0
289,960
3
W
Amaterasu
8,972
897
40
4
0
265,388
2
L
Terra
7,316
732
17
2
0
212,565
0
L
Agni
8,239
824
50
5
0
193,567
2
L
Merlin
6,818
682
28
3
0
151,241
0
L
Fenrir
6,742
674
28
3
0
195,962
0
W
Danzaburou
8,885
889
41
4
0
233,049
1
W
Nu Wa
9,017
902
72
7
0
228,616
2
L
Heimdallr
7,584
758
42
4
0
170,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role