Player Matchup

Mercury
Mercury
Hamlot
Mercury
Level 158
God Stats
17W - 23L
1,380 SR
Queue Stats
769W - 790L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Meloetra
Nu Wa
Level 46
God Stats
4W - 1L
1,581 SR
Queue Stats
163W - 161L
1,475 Elo+
Party 1
Olorun
Olorun
SadisticIntent69
Olorun
Level 86
God Stats
1W - 3L
1,168 SR
Queue Stats
279W - 268L
1,429 Elo+
Party 1
Set
Set
rorroror
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
xDemonKingGrimx
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,452 Elo+
Party 2
Team Averages
Level 68
1,426 SR
1,434 Elo+

VS

Team Averages
Level 83
1,469 SR
1,337 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Big_Noob_02
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,351 Elo+
Solo
Anhur
Anhur
Methodical0n3
Anhur
Level 127
God Stats
7W - 8L
1,346 SR
Queue Stats
514W - 567L
1,343 Elo+
Solo
Osiris
Osiris
XxTSUDAxX
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,183 Elo+
Solo
Cernunnos
Cernunnos
zivi777
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hamlot
Mercury
16
4 / 2 / 13
9,738
812
8,537
9,026
3,915
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Meloetra
Nu Wa
16
4 / 3 / 16
9,761
813
18,387
10,269
3,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 3 / 15
10,129
844
9,034
12,652
5,988
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 7
9,644
804
6,169
9,235
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
18
3 / 3 / 15
10,225
852
13,656
8,559
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 5 / 2
8,710
726
6,922
15,262
11,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
15
5 / 6 / 6
9,510
793
11,574
14,899
11,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

15
3 / 6 / 6
8,892
741
10,797
13,168
5,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
XxTSUDAxX
Osiris
16
1 / 3 / 7
9,618
802
6,587
14,347
14,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
zivi777
Cernunnos
13
2 / 1 / 5
8,226
686
7,761
6,096
2,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
21
Kills
14
14
Deaths
21
66
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
5
2
0.8
L
Fenrir
5
6
6
1.33
W
Mercury
Hamlot
Mercury
4
2
13
5.25
W
Nu Wa
Meloetra
Nu Wa
4
3
16
4
L
3
6
6
1
W
4
3
15
3.83
L
Osiris
XxTSUDAxX
Osiris
1
3
7
1.5
W
6
3
7
3.17
W
Kukulkan
3
3
15
3.5
L
Cernunnos
zivi777
Cernunnos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,783
Damage
43,641
49,741
Taken
63,772
23,423
Mitigated
46,031
23,709
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,922
353
746
2,715
15,262
11,901
154
9,770
5,492
4,661
14,642
L
Fenrir
11,574
2,207
1,227
2,663
14,899
11,256
478
8,661
6,238
0
20,353
W
Mercury
Hamlot
Mercury
8,537
4,655
555
2,533
9,026
3,915
2,437
245
8,781
0
16,141
W
Nu Wa
Meloetra
Nu Wa
18,387
3,557
1,160
2,552
10,269
3,459
477
216
10,053
26,498
0
L
10,797
3,361
712
1,739
13,168
5,403
950
7,897
5,271
0
25,603
W
9,034
3,340
5,480
5,970
12,652
5,988
737
348
12,304
20,060
0
L
Osiris
XxTSUDAxX
Osiris
6,587
472
2,707
4,002
14,347
14,580
242
10,197
4,150
0
13,925
W
6,169
2,822
942
1,394
9,235
5,652
0
208
9,027
0
12,705
W
Kukulkan
13,656
975
1,558
1,565
8,559
4,409
665
366
8,193
36,587
0
L
Cernunnos
zivi777
Cernunnos
7,761
2,962
92
2,440
6,096
2,891
245
4,552
1,544
0
23,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
44,956
131
Minions Killed
110
0
Camps Cleared
0
1,223,048
Distance Traveled
1,033,927
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,710
726
20
2
0
221,889
0
L
Fenrir
9,510
793
14
1
0
231,697
3
W
Mercury
9,738
812
16
1
0
285,001
1
W
Nu Wa
9,761
813
16
1
0
214,894
0
L
Anhur
8,892
741
24
2
0
168,859
0
W
Olorun
10,129
844
19
2
0
244,231
0
L
Osiris
9,618
802
14
1
0
246,556
2
W
Set
9,644
804
19
2
0
234,521
1
W
Kukulkan
10,225
852
61
5
0
244,401
0
L
Cernunnos
8,226
686
38
3
0
164,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role