Player Matchup

Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AbsoluteZero_897
Neith
Level 41
God Stats
3W - 4L
1,413 SR
Queue Stats
22W - 36L
1,256 Elo+
Solo
Jing Wei
Jing Wei
Dindong7
Jing Wei
Level 49
God Stats
3W - 3L
1,712 SR
Queue Stats
100W - 116L
1,338 Elo+
Solo
Loki
Loki
mikumiku212
Loki
Level 68
God Stats
56W - 36L
1,577 SR
Queue Stats
398W - 431L
1,363 Elo+
Solo
Hades
Hades
smileyfr
Hades
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,338 Elo+
Party 2
Team Averages
Level 48
1,540 SR
1,359 Elo+

VS

Team Averages
Level 94
1,377 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
AGR_HURTLOCKER
Morgan Le Fay
Level 82
God Stats
6W - 5L
1,426 SR
Queue Stats
444W - 441L
1,404 Elo+
Party 1
Chaac
Chaac
Itzlacoluqi
Chaac
Level 127
God Stats
46W - 41L
1,450 SR
Queue Stats
128W - 142L
1,364 Elo+
Solo
He Bo
He Bo
Jamesjustice
He Bo
Level 128
God Stats
3W - 4L
1,437 SR
Queue Stats
398W - 414L
1,359 Elo+
Solo
Horus
Horus
armire
Horus
Level 85
God Stats
6W - 6L
1,279 SR
Queue Stats
415W - 424L
1,404 Elo+
Party 1
Izanami
Izanami
burn_shot69
Izanami
Level 47
God Stats
2W - 2L
1,294 SR
Queue Stats
17W - 20L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
1
0 / 0 / 0
2,577
184
0
0
0
10
1 / 2 / 0
6,364
455
5,268
7,477
3,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Dindong7
Jing Wei
11
0 / 2 / 1
5,938
424
3,676
10,038
3,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 1
6,535
467
5,705
11,135
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
smileyfr
Hades
11
1 / 4 / 0
6,556
468
4,650
11,890
5,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AGR_HURTLOCKER
Morgan Le Fay
12
4 / 1 / 1
7,778
556
8,178
6,177
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 0
8,284
592
6,230
10,538
8,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 2
6,817
487
5,187
8,790
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
armire
Horus
11
1 / 0 / 4
7,565
540
4,005
9,852
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
burn_shot69
Izanami
14
2 / 2 / 1
8,025
573
4,273
6,738
2,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Morgan Le Fay
AGR_HURTLOCKER
Morgan Le Fay
4
1
1
4.5
L
1
2
0
0.5
L
Jing Wei
Dindong7
Jing Wei
0
2
1
0.25
W
2
1
0
2
W
1
1
2
2
W
Horus
armire
Horus
1
0
4
3
W
Izanami
burn_shot69
Izanami
2
2
1
1.25
L
2
2
1
1.25
L
Hades
smileyfr
Hades
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,299
Damage
27,873
40,540
Taken
42,095
16,751
Mitigated
27,031
14,642
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
AGR_HURTLOCKER
Morgan Le Fay
8,178
518
0
1,022
6,177
2,655
342
1,750
4,427
53,556
0
L
5,268
2,198
0
2,498
7,477
3,480
210
216
7,261
0
39,131
L
Jing Wei
Dindong7
Jing Wei
3,676
3,394
0
3,334
10,038
3,447
0
2,201
7,837
0
34,411
W
6,230
1,474
0
3,420
10,538
8,749
2,946
0
10,538
0
57,912
W
5,187
343
0
3,550
8,790
2,681
45
528
8,262
40,453
0
W
Horus
armire
Horus
4,005
1,812
1,235
4,823
9,852
10,519
241
2,372
7,480
0
24,844
W
Izanami
burn_shot69
Izanami
4,273
2,052
0
1,523
6,738
2,427
880
0
6,738
0
57,275
L
5,705
1,674
0
4,054
11,135
4,251
0
2,483
8,652
0
45,961
L
Hades
smileyfr
Hades
4,650
761
492
4,264
11,890
5,573
81
8,465
3,425
35,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
38,469
258
Minions Killed
373
0
Camps Cleared
0
948,135
Distance Traveled
1,380,370
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,577
184
0
0
0
0
0
W
Morgan Le Fay
7,778
556
88
6
0
264,196
3
L
Neith
6,364
455
65
5
0
165,947
0
L
Jing Wei
5,938
424
45
3
0
258,110
0
W
Chaac
8,284
592
97
7
0
247,998
3
W
He Bo
6,817
487
54
4
0
306,326
5
W
Horus
7,565
540
33
2
0
290,888
1
W
Izanami
8,025
573
101
7
0
270,962
6
L
Loki
6,535
467
75
5
0
313,303
1
L
Hades
6,556
468
73
5
0
210,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role