Player Matchup

Ganesha
Ganesha
LORDJOSEPH01
Ganesha
Level 104
God Stats
4W - 3L
1,522 SR
Queue Stats
172W - 200L
1,446 Elo+
Solo
Anubis
Anubis
Lorandon
Anubis
Level 128
God Stats
2W - 0L
1,815 SR
Queue Stats
79W - 72L
1,530 Elo+
Solo
Olorun
Olorun
Sweetpotatoes
Olorun
Level 160
God Stats
65W - 63L
1,513 SR
Queue Stats
262W - 255L
1,458 Elo+
Solo
Da Ji
Da Ji
seanziefication
Da Ji
Level 56
God Stats
21W - 25L
1,515 SR
Queue Stats
70W - 83L
1,432 Elo+
Party 2
Bellona
Bellona
whatisdead
Bellona
Level 125
God Stats
2W - 0L
1,781 SR
Queue Stats
195W - 205L
1,481 Elo+
Party 2
Team Averages
Level 115
1,629 SR
1,469 Elo+

VS

Team Averages
Level 114
1,583 SR
1,492 Elo+
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BratRPG
Thanatos
Level 72
God Stats
5W - 9L
1,528 SR
Queue Stats
310W - 309L
1,483 Elo+
Solo
Jing Wei
Jing Wei
CrisShaK
Jing Wei
Level 126
God Stats
1W - 1L
1,769 SR
Queue Stats
140W - 144L
1,502 Elo+
Party 1
Athena
Athena
MikeHonch
Athena
Level 108
God Stats
25W - 19L
1,619 SR
Queue Stats
35W - 46L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LORDJOSEPH01
Ganesha
11
0 / 1 / 5
6,813
568
2,720
7,740
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Anubis
Lorandon
Anubis
12
1 / 0 / 3
7,028
586
2,624
6,665
3,360
13
3 / 0 / 0
8,069
672
6,760
6,184
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 1 / 0
6,911
576
3,464
5,869
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
whatisdead
Bellona
11
1 / 0 / 4
6,634
553
6,163
9,442
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 2 / 1
6,273
523
4,813
6,562
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
 
Cu Chulainn
10
0 / 3 / 0
5,523
460
4,740
10,386
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
BratRPG
Thanatos
10
2 / 4 / 0
5,711
476
5,118
10,198
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
CrisShaK
Jing Wei
1
0 / 0 / 0
2,190
183
0
0
0
Athena
MikeHonch
Athena
10
0 / 1 / 0
5,850
488
2,068
9,698
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
2
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
1
0.25
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Thanatos
BratRPG
Thanatos
2
4
0
0.5
L
Jing Wei
CrisShaK
Jing Wei
0
0
0
0
W
Ganesha
LORDJOSEPH01
Ganesha
0
1
5
2.5
W
Anubis
Lorandon
Anubis
1
0
3
2.5
L
Athena
MikeHonch
Athena
0
1
0
0
W
3
0
0
3
W
5
1
0
5
W
Bellona
whatisdead
Bellona
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,731
Damage
16,739
35,900
Taken
36,844
23,369
Mitigated
20,496
18,389
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,813
1,127
0
1,000
6,562
2,284
0
1,615
4,947
53,081
0
L
Cu Chulainn
 
Cu Chulainn
4,740
412
0
1,288
10,386
8,262
0
5,551
4,835
0
33,464
L
Thanatos
BratRPG
Thanatos
5,118
1,522
0
5,926
10,198
3,463
0
1,940
8,258
0
38,945
L
Jing Wei
CrisShaK
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
LORDJOSEPH01
Ganesha
2,720
122
0
1,750
7,740
6,299
0
2,325
5,415
18,248
5,552
W
Anubis
Lorandon
Anubis
2,624
299
0
5,347
6,665
3,360
371
490
6,175
58,815
0
L
Athena
MikeHonch
Athena
2,068
764
0
1,775
9,698
6,487
0
1,156
8,542
33,001
0
W
6,760
3,290
66
4,179
6,184
5,002
960
0
5,468
49,337
6,207
W
3,464
974
0
2,802
5,869
2,329
477
827
5,042
0
34,184
W
Bellona
whatisdead
Bellona
6,163
2,693
0
4,245
9,442
6,379
0
3,239
6,203
0
46,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
25,547
375
Minions Killed
291
0
Camps Cleared
0
1,154,527
Distance Traveled
899,046
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,273
523
99
8
0
208,297
4
L
Cu Chulainn
5,523
460
59
5
0
231,871
1
L
Thanatos
5,711
476
67
6
0
248,025
3
L
Jing Wei
2,190
183
0
0
0
0
0
W
Ganesha
6,813
568
14
1
0
252,733
4
W
Anubis
7,028
586
100
8
0
195,290
4
L
Athena
5,850
488
66
6
0
210,853
2
W
Olorun
8,069
672
105
9
0
214,874
6
W
Da Ji
6,911
576
70
6
0
243,556
0
W
Bellona
6,634
553
86
7
0
248,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role