Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MCGambit06
Gilgamesh
Level 126
God Stats
7W - 9L
1,417 SR
Queue Stats
626W - 675L
1,492 Elo+
Solo
Hera
Hera
Mo_City_Antho
Hera
Level 129
God Stats
2W - 2L
1,575 SR
Queue Stats
354W - 374L
1,455 Elo+
Solo
Freya
Freya
RetiredReptile
Freya
Level 68
God Stats
17W - 20L
1,467 SR
Queue Stats
832W - 929L
1,461 Elo+
Solo
Skadi
Skadi
mincraft man 1
Skadi
Level 109
God Stats
2W - 1L
1,492 SR
Queue Stats
174W - 153L
1,463 Elo+
Solo
Team Averages
Level 112
1,490 SR
1,474 Elo+

VS

Team Averages
Level 111
1,478 SR
1,493 Elo+
Artemis
Artemis
Amprsand 3
Artemis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,525 Elo+
Solo
Charybdis
Charybdis
CherryCaro
Charybdis
Level 81
God Stats
1W - 6L
1,382 SR
Queue Stats
332W - 367L
1,465 Elo+
Party 2
Cerberus
Cerberus
Gillandria
Cerberus
Level 149
God Stats
1W - 2L
1,524 SR
Queue Stats
102W - 110L
1,551 Elo+
Party 1
Raijin
Raijin
KaoticKevin
Raijin
Level 82
God Stats
1W - 5L
1,306 SR
Queue Stats
249W - 270L
1,473 Elo+
Party 2
Chronos
Chronos
ojebussaveus
Chronos
Level 129
God Stats
2W - 1L
1,680 SR
Queue Stats
118W - 108L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 3 / 10
9,842
820
16,609
11,326
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
MCGambit06
Gilgamesh
15
6 / 6 / 6
10,350
863
8,185
17,796
17,337
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
6 / 2 / 10
10,651
888
17,158
8,828
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 3 / 10
9,108
759
9,790
11,776
5,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 8
9,419
785
10,915
10,048
4,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amprsand 3
Artemis
15
3 / 5 / 10
8,765
730
9,722
10,505
5,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
CherryCaro
Charybdis
14
2 / 4 / 11
8,357
696
8,754
11,748
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Gillandria
Cerberus
16
4 / 4 / 11
8,668
722
8,900
25,293
23,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
15
5 / 4 / 7
8,537
711
15,712
10,758
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
ojebussaveus
Chronos
17
2 / 4 / 11
9,475
790
9,139
11,198
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
66
21
Kills
16
17
Deaths
21
44
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
3
10
3
L
Artemis
Amprsand 3
Artemis
3
5
10
1.6
L
Charybdis
CherryCaro
Charybdis
2
4
11
1.88
L
Cerberus
Gillandria
Cerberus
4
4
11
2.38
L
Raijin
5
4
7
2.13
W
Gilgamesh
MCGambit06
Gilgamesh
6
6
6
1.5
W
6
2
10
5.5
W
2
3
10
2.33
W
3
3
8
2.33
L
Chronos
ojebussaveus
Chronos
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,657
Damage
52,227
59,774
Taken
69,502
36,646
Mitigated
44,213
20,997
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
16,609
4,738
1,326
2,756
11,326
5,499
1,523
5,810
5,516
0
31,229
L
Artemis
Amprsand 3
Artemis
9,722
1,951
1,244
1,487
10,505
5,310
56
4,154
6,351
0
23,506
L
Charybdis
CherryCaro
Charybdis
8,754
2,494
1,181
2,528
11,748
5,316
0
4,082
7,666
0
17,613
L
Cerberus
Gillandria
Cerberus
8,900
642
1,155
10,798
25,293
23,439
0
8,619
16,674
13,336
0
L
Raijin
15,712
1,703
1,096
2,059
10,758
4,633
0
5,059
5,699
23,401
0
W
Gilgamesh
MCGambit06
Gilgamesh
8,185
1,040
2,092
3,151
17,796
17,337
0
9,224
8,572
0
11,944
W
17,158
2,355
700
2,890
8,828
3,926
452
5,219
3,609
36,631
0
W
9,790
2,544
1,328
4,387
11,776
5,321
1,034
8,054
3,722
17,973
0
W
10,915
3,775
594
1,773
10,048
4,563
1,068
5,444
4,604
0
22,635
L
Chronos
ojebussaveus
Chronos
9,139
3,204
778
2,701
11,198
5,515
0
5,034
6,164
30,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
43,802
135
Minions Killed
135
0
Camps Cleared
0
1,080,032
Distance Traveled
1,094,578
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,842
820
33
3
0
221,798
5
L
Artemis
8,765
730
26
2
0
204,725
0
L
Charybdis
8,357
696
26
2
0
219,814
0
L
Cerberus
8,668
722
21
2
0
242,542
1
L
Raijin
8,537
711
17
1
0
200,287
0
W
Gilgamesh
10,350
863
4
0
0
218,563
3
W
Hera
10,651
888
52
4
0
205,922
0
W
Freya
9,108
759
26
2
0
203,898
0
W
Skadi
9,419
785
20
2
0
229,851
0
L
Chronos
9,475
790
45
4
0
227,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role