Player Matchup

Shiva
Shiva
Silver III
JoeWITHH
Shiva
Silver III
Level 139
God Stats
39W - 34L
1,524 SR
Queue Stats
257W - 335L
941 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
OldMilCan
Baron Samedi
Silver V
Level 65
God Stats
7W - 6L
1,406 SR
Queue Stats
82W - 107L
1,011 MMR
Solo
Chiron
Chiron
Silver III
xKingSolomonJrx
Chiron
Silver III
Level 148
God Stats
16W - 13L
1,518 SR
Queue Stats
56W - 69L
948 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,483 SR
967 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,334 SR
943 MMR
Khepri
Khepri
Silver III
DevilDogPaul
Khepri
Silver III
Level 64
God Stats
2W - 2L
1,299 SR
Queue Stats
49W - 60L
909 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
SpinMyJoint
Sun Wukong
Silver II
Level 119
God Stats
40W - 43L
1,436 SR
Queue Stats
74W - 85L
1,012 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
paul_russell
Zhong Kui
Silver IV
Level 105
God Stats
0W - 2L
1,266 SR
Queue Stats
49W - 60L
909 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JoeWITHH
Shiva
20
3 / 3 / 9
14,913
678
27,918
27,330
28,388
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
OldMilCan
Baron Samedi
20
4 / 3 / 7
14,672
667
27,013
17,644
9,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 1 / 4
15,563
707
22,064
24,906
12,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AtlasZeusAresDanzaburouGilgamesh

VS

Bans
HeraMedusaBacchusKukulkanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 5 / 5
13,282
604
10,842
32,560
52,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
SpinMyJoint
Sun Wukong
18
4 / 4 / 3
13,679
622
26,077
34,700
30,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Zhong Kui
paul_russell
Zhong Kui
18
3 / 5 / 3
13,960
635
19,719
25,854
22,747
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
7
7
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
5
5
0.5
W
Shiva
JoeWITHH
Shiva
3
3
9
2.5
W
Baron Samedi
OldMilCan
Baron Samedi
4
3
7
2.5
L
Sun Wukong
SpinMyJoint
Sun Wukong
4
4
3
1.38
L
Zhong Kui
paul_russell
Zhong Kui
3
5
3
0.9
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,995
Damage
56,638
69,880
Taken
93,114
50,810
Mitigated
105,264
31,964
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
10,842
1,057
504
3,088
32,560
52,289
119
9,604
22,956
39,167
0
W
Shiva
JoeWITHH
Shiva
27,918
4,096
265
5,172
27,330
28,388
258
14,168
13,162
0
78,992
W
Baron Samedi
OldMilCan
Baron Samedi
27,013
1,980
5,246
6,912
17,644
9,777
599
9,576
8,068
58,511
0
L
Sun Wukong
SpinMyJoint
Sun Wukong
26,077
6,986
0
10,728
34,700
30,228
0
10,710
23,990
0
62,276
L
Zhong Kui
paul_russell
Zhong Kui
19,719
2,073
0
6,405
25,854
22,747
485
7,167
18,687
57,723
0
W
22,064
13,472
1,489
12,880
24,906
12,645
2,386
7,859
17,047
0
87,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
40,921
260
Minions Killed
168
15
Camps Cleared
3
1,206,032
Distance Traveled
1,195,706
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,282
604
40
2
1
389,802
3
W
Shiva
14,913
678
99
5
9
448,630
2
W
Baron Samedi
14,672
667
67
3
2
373,549
1
L
Sun Wukong
13,679
622
42
2
1
426,829
3
L
Zhong Kui
13,960
635
86
4
1
379,075
4
W
Chiron
15,563
707
94
4
4
383,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role