Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Feli7
Baron Samedi
Level 124
God Stats
1W - 2L
1,822 SR
Queue Stats
37W - 55L
1,423 Elo+
Solo
Chaac
Chaac
Outlawsixxx
Chaac
Level 85
God Stats
4W - 2L
1,512 SR
Queue Stats
42W - 38L
1,465 Elo+
Solo
Loki
Loki
Shunshine
Loki
Level 160
God Stats
9W - 13L
1,378 SR
Queue Stats
902W - 910L
1,482 Elo+
Solo
Skadi
Skadi
itsmachetemike
Skadi
Level 64
God Stats
1W - 3L
1,169 SR
Queue Stats
162W - 180L
1,374 Elo+
Solo
Team Averages
Level 116
1,476 SR
1,449 Elo+

VS

Team Averages
Level 85
1,577 SR
1,455 Elo+
King Arthur
King Arthur
KingPower007
King Arthur
Level 93
God Stats
80W - 101L
1,478 SR
Queue Stats
1,152W - 1,247L
1,391 Elo+
Solo
Ravana
Ravana
MoistMike
Ravana
Level 128
God Stats
15W - 14L
1,633 SR
Queue Stats
365W - 368L
1,502 Elo+
Solo
Cthulhu
Cthulhu
REMYeY
Cthulhu
Level 45
God Stats
44W - 44L
1,547 SR
Queue Stats
90W - 96L
1,499 Elo+
Solo
Zeus
Zeus
Seb94
Zeus
Level 99
God Stats
1W - 2L
1,725 SR
Queue Stats
162W - 176L
1,537 Elo+
Solo
Apollo
Apollo
Stonitoni
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 0 / 10
11,474
1,147
14,737
6,773
2,704
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Feli7
Baron Samedi
17
4 / 2 / 9
11,148
1,115
12,320
9,144
4,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 1 / 10
10,636
1,064
11,123
16,404
9,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
5 / 1 / 13
11,713
1,171
7,704
11,417
8,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 9
9,642
964
9,565
8,390
3,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

266

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingPower007
King Arthur
15
0 / 4 / 5
9,164
916
6,931
13,414
12,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
MoistMike
Ravana
15
2 / 5 / 3
9,863
986
13,560
14,196
7,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
REMYeY
Cthulhu
15
2 / 4 / 4
9,787
979
11,695
15,564
11,760
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Seb94
Zeus
15
2 / 2 / 2
9,848
985
14,117
5,302
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Stonitoni
Apollo
15
0 / 5 / 2
9,431
943
2,976
11,767
5,324
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
20
Kills
6
6
Deaths
20
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
10
12
W
Baron Samedi
Feli7
Baron Samedi
4
2
9
4.25
L
King Arthur
KingPower007
King Arthur
0
4
5
0.63
L
Ravana
MoistMike
Ravana
2
5
3
0.7
W
3
1
10
8
L
Cthulhu
REMYeY
Cthulhu
2
4
4
1
L
Zeus
Seb94
Zeus
2
2
2
1.5
W
Loki
5
1
13
11.5
L
Apollo
Stonitoni
Apollo
0
5
2
0.2
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,449
Damage
49,279
52,128
Taken
60,243
28,527
Mitigated
39,410
12,937
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,737
1,401
0
0
6,773
2,704
0
2,380
4,307
24,413
0
W
Baron Samedi
Feli7
Baron Samedi
12,320
1,158
1,472
2,189
9,144
4,600
0
4,550
4,455
46,922
0
L
King Arthur
KingPower007
King Arthur
6,931
478
0
1,459
13,414
12,484
0
5,663
7,612
2,824
10,489
L
Ravana
MoistMike
Ravana
13,560
4,331
0
2,694
14,196
7,865
0
4,328
9,774
0
24,640
W
11,123
4,935
0
4,916
16,404
9,673
0
11,404
4,829
0
23,123
L
Cthulhu
REMYeY
Cthulhu
11,695
439
1,188
714
15,564
11,760
0
7,595
7,773
35,093
0
L
Zeus
Seb94
Zeus
14,117
1,461
0
72
5,302
1,977
0
1,593
3,655
33,145
0
W
Loki
7,704
3,169
1,463
1,199
11,417
8,306
0
3,612
7,492
0
14,310
L
Apollo
Stonitoni
Apollo
2,976
1,270
0
735
11,767
5,324
0
7,205
4,372
0
24,026
W
9,565
4,386
0
1,698
8,390
3,244
0
5,147
3,243
0
25,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,613
Gold Earned
48,093
202
Minions Killed
186
10
Camps Cleared
6
987,437
Distance Traveled
925,338
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,474
1,147
30
3
1
203,380
0
W
Baron Samedi
11,148
1,115
97
10
5
195,125
2
L
King Arthur
9,164
916
8
1
3
201,324
1
L
Ravana
9,863
986
21
2
1
213,521
0
W
Chaac
10,636
1,064
32
3
2
207,619
0
L
Cthulhu
9,787
979
47
5
0
181,068
3
L
Zeus
9,848
985
51
5
1
154,518
0
W
Loki
11,713
1,171
8
1
1
192,493
1
L
Apollo
9,431
943
59
6
1
174,907
0
W
Skadi
9,642
964
35
4
1
188,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role