Player Matchup

Athena
Athena
BeanxXxBean
Athena
Level 122
God Stats
4W - 2L
1,702 SR
Queue Stats
85W - 99L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Ddizzle2018
Nu Wa
Level 146
God Stats
19W - 16L
1,518 SR
Queue Stats
567W - 560L
1,490 Elo+
Solo
Fenrir
Fenrir
LikeMike23Xx
Fenrir
Level 155
God Stats
12W - 3L
1,521 SR
Queue Stats
360W - 329L
1,481 Elo+
Solo
Danzaburou
Danzaburou
iNightfa1l
Danzaburou
Level 105
God Stats
5W - 2L
1,757 SR
Queue Stats
296W - 301L
1,516 Elo+
Solo
Geb
Geb
psychodstHC
Geb
Level 157
God Stats
53W - 44L
1,584 SR
Queue Stats
736W - 852L
1,492 Elo+
Solo
Team Averages
Level 137
1,616 SR
1,492 Elo+

VS

Team Averages
Level 125
1,563 SR
1,521 Elo+
Khepri
Khepri
Brandon123111
Khepri
Level 143
God Stats
2W - 1L
1,692 SR
Queue Stats
64W - 54L
1,526 Elo+
Solo
Persephone
Persephone
Crimson-_-Beast
Persephone
Level 107
God Stats
6W - 8L
1,462 SR
Queue Stats
521W - 553L
1,492 Elo+
Solo
Tyr
Tyr
Crimson_Raider_
Tyr
Level 160
God Stats
5W - 5L
1,545 SR
Queue Stats
270W - 237L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
Tigerstrike4
Jing Wei
Level 87
God Stats
12W - 6L
1,716 SR
Queue Stats
65W - 66L
1,547 Elo+
Party 1
Ullr
Ullr
xXDRAGONBANEXx
Ullr
Level 128
God Stats
1W - 1L
1,399 SR
Queue Stats
133W - 128L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 0 / 2
4,905
613
2,372
5,322
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 2
5,041
630
3,217
4,012
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
5 / 1 / 1
5,565
696
3,063
5,754
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
iNightfa1l
Danzaburou
7
0 / 1 / 0
4,166
521
3,029
4,590
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
4,073
509
2,594
4,421
2,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,594
449
745
3,026
1,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Crimson-_-Beast
Persephone
8
1 / 5 / 0
4,779
597
2,821
6,375
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,454
557
1,962
5,843
3,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Tigerstrike4
Jing Wei
7
1 / 0 / 0
4,204
526
2,813
5,796
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 0 / 1
4,790
599
2,039
4,812
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
0
0
2
1
L
0
0
0
0
L
Persephone
Crimson-_-Beast
Persephone
1
5
0
0.2
L
0
2
1
0.25
W
2
1
2
3
W
Fenrir
5
1
1
5.5
L
Jing Wei
Tigerstrike4
Jing Wei
1
0
0
1
W
Danzaburou
iNightfa1l
Danzaburou
0
1
0
0
W
0
0
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,275
Damage
10,380
24,099
Taken
25,852
11,299
Mitigated
9,467
8,119
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,372
728
0
2,214
5,322
4,063
0
0
5,322
27,371
0
L
745
203
111
1,586
3,026
1,267
0
603
2,423
3,051
0
L
Persephone
Crimson-_-Beast
Persephone
2,821
89
0
837
6,375
1,814
0
3,090
3,280
29,429
0
L
1,962
140
0
1,223
5,843
3,145
0
1,930
3,401
0
20,693
W
3,217
1,509
0
1,005
4,012
1,404
258
2,283
1,729
25,076
0
W
Fenrir
3,063
814
0
2,074
5,754
2,226
0
281
5,473
0
23,857
L
Jing Wei
Tigerstrike4
Jing Wei
2,813
2,733
0
1,167
5,796
1,658
0
1,408
4,388
0
21,388
W
Danzaburou
iNightfa1l
Danzaburou
3,029
1,492
0
1,408
4,590
1,537
420
607
3,983
0
22,893
W
2,594
820
139
1,279
4,421
2,069
0
395
4,026
16,807
2,726
L
2,039
940
0
500
4,812
1,583
0
519
4,293
0
32,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
21,821
209
Minions Killed
205
0
Camps Cleared
0
797,316
Distance Traveled
709,589
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,905
613
53
7
0
174,507
2
L
Khepri
3,594
449
4
1
0
72,909
1
L
Persephone
4,779
597
56
7
0
146,011
1
L
Tyr
4,454
557
42
5
0
167,151
1
W
Nu Wa
5,041
630
40
5
0
146,678
0
W
Fenrir
5,565
696
45
6
0
180,141
2
L
Jing Wei
4,204
526
36
5
0
158,710
0
W
Danzaburou
4,166
521
36
5
0
128,800
1
W
Geb
4,073
509
35
4
0
167,190
4
L
Ullr
4,790
599
67
8
0
164,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role