Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
T Lamby
Geb
Platinum IV
Level 159
God Stats
15W - 18L
1,626 SR
Queue Stats
76W - 78L
1,754 MMR
Solo
Ne Zha
Ne Zha
Gold I
TLG Abbadon
Ne Zha
Gold I
Level 122
God Stats
2W - 1L
1,900 SR
Queue Stats
105W - 94L
1,720 MMR
Solo
Anubis
Anubis
Platinum III
TTV-iDurzy
Anubis
Platinum III
Level 160
God Stats
0W - 3L
1,328 SR
Queue Stats
205W - 200L
1,793 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,571 SR
1,653 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,623 SR
1,758 MMR
Poseidon
Poseidon
Platinum IV
El_gloty
Poseidon
Platinum IV
Level 127
God Stats
8W - 5L
1,620 SR
Queue Stats
399W - 409L
1,747 MMR
Party 1
Jing Wei
Jing Wei
Gold I
HunterXGleesa
Jing Wei
Gold I
Level 137
God Stats
1W - 3L
1,405 SR
Queue Stats
174W - 179L
1,711 MMR
Solo
Arachne
Arachne
Gold I
Jetimage
Arachne
Gold I
Level 86
God Stats
2W - 0L
1,685 SR
Queue Stats
47W - 34L
1,788 MMR
Solo
Ah Puch
Ah Puch
Platinum II
ShadowXVV
Ah Puch
Platinum II
Level 129
God Stats
3W - 2L
1,743 SR
Queue Stats
530W - 542L
1,768 MMR
Party 1
Tyr
Tyr
Platinum V
smokeasac13
Tyr
Platinum V
Level 159
God Stats
5W - 3L
1,662 SR
Queue Stats
95W - 94L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 6 / 0
7,323
523
4,203
12,577
5,733
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
 
Danzaburou
10
1 / 5 / 0
6,206
443
7,504
11,783
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
10
1 / 1 / 2
6,725
480
4,904
8,455
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
7
0 / 2 / 1
5,544
396
1,095
7,520
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
TTV-iDurzy
Anubis
12
2 / 4 / 1
7,307
522
8,181
8,627
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HadesAwilixGuan YuAtlas

VS

Bans
LancelotIshtarNemesisYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
El_gloty
Poseidon
12
4 / 3 / 2
7,929
566
3,391
10,692
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
HunterXGleesa
Jing Wei
13
1 / 1 / 1
7,770
555
4,086
11,088
4,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Jetimage
Arachne
15
5 / 2 / 3
8,872
634
6,867
12,862
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
ShadowXVV
Ah Puch
14
2 / 0 / 3
8,064
576
7,844
6,753
3,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 0 / 1
9,249
661
9,216
11,624
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
18
18
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
0
0.17
L
Danzaburou
 
Danzaburou
1
5
0
0.2
W
Poseidon
El_gloty
Poseidon
4
3
2
1.67
W
Jing Wei
HunterXGleesa
Jing Wei
1
1
1
1.5
W
Arachne
Jetimage
Arachne
5
2
3
3.25
W
Ah Puch
ShadowXVV
Ah Puch
2
0
3
3.5
L
Geb
1
1
2
2
L
Ne Zha
0
2
1
0.25
L
Anubis
TTV-iDurzy
Anubis
2
4
1
0.63
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
31,404
48,962
Taken
53,019
25,779
Mitigated
27,032
12,054
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,203
1,048
0
2,869
12,577
5,733
0
343
11,693
0
49,198
L
Danzaburou
 
Danzaburou
7,504
3,085
0
3,250
11,783
4,232
68
2,813
8,873
0
39,186
W
Poseidon
El_gloty
Poseidon
3,391
687
1,064
3,152
10,692
3,133
0
4,985
5,519
25,177
0
W
Jing Wei
HunterXGleesa
Jing Wei
4,086
2,905
0
4,450
11,088
4,185
1,530
1,602
9,486
0
55,082
W
Arachne
Jetimage
Arachne
6,867
3,838
0
5,046
12,862
6,099
0
1,613
11,181
0
77,939
W
Ah Puch
ShadowXVV
Ah Puch
7,844
846
0
2,498
6,753
3,311
732
3,339
3,118
61,266
0
L
Geb
4,904
349
93
2,274
8,455
8,312
0
2,722
5,637
24,096
0
L
Ne Zha
1,095
460
0
1,528
7,520
2,573
0
508
6,980
0
27,025
L
Anubis
TTV-iDurzy
Anubis
8,181
318
0
2,040
8,627
4,929
0
4,950
3,578
54,760
0
W
9,216
1,829
0
6,710
11,624
10,304
1,092
1,180
10,398
0
53,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
41,884
361
Minions Killed
448
0
Camps Cleared
0
1,256,649
Distance Traveled
1,420,903
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,323
523
89
6
0
253,873
4
L
Danzaburou
6,206
443
72
5
0
254,599
1
W
Poseidon
7,929
566
41
3
0
255,422
9
W
Jing Wei
7,770
555
108
8
0
269,296
5
W
Arachne
8,872
634
109
8
0
326,148
1
W
Ah Puch
8,064
576
93
7
0
282,415
8
L
Geb
6,725
480
23
2
0
319,398
6
L
Ne Zha
5,544
396
62
4
0
194,456
2
L
Anubis
7,307
522
115
8
0
234,323
2
W
Tyr
9,249
661
97
7
0
287,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role