Player Matchup

Osiris
Osiris
BigDawg2019
Osiris
Level 68
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 1
Nu Wa
Nu Wa
Inmotef
Nu Wa
Level 16
God Stats
14W - 12L
1,500 SR
Queue Stats
108W - 106L
1,446 Elo+
Party 2
Athena
Athena
TFGCastiel
Athena
Level 47
God Stats
0W - 2L
1,403 SR
Queue Stats
113W - 97L
1,559 Elo+
Party 1
Bastet
Bastet
Zhettwynz
Bastet
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 162L
1,446 Elo+
Party 2
Medusa
Medusa
moncho1088
Medusa
Level 150
God Stats
6W - 8L
1,667 SR
Queue Stats
208W - 210L
1,495 Elo+
Solo
Team Averages
Level 58
1,545 SR
1,440 Elo+

VS

Team Averages
Level 82
1,608 SR
1,629 Elo+
Mulan
Mulan
GentlemanRudeboy
Mulan
Level 129
God Stats
8W - 2L
1,408 SR
Queue Stats
208W - 131L
1,619 Elo+
Party 3
Thor
Thor
SageOfWisdom
Thor
Level 155
God Stats
19W - 18L
1,524 SR
Queue Stats
470W - 308L
1,644 Elo+
Party 3
Cerberus
Cerberus
Transmittance
Cerberus
Level 15
God Stats
5W - 5L
1,665 SR
Queue Stats
69W - 35L
1,671 Elo+
Party 3
Agni
Agni
Tylerray427
Agni
Level 51
God Stats
50W - 19L
1,840 SR
Queue Stats
119W - 47L
1,813 Elo+
Party 3
Hachiman
Hachiman
xJokersTV
Hachiman
Level 61
God Stats
2W - 2L
1,602 SR
Queue Stats
74W - 69L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
2 / 6 / 4
10,373
692
10,724
20,841
16,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Inmotef
Nu Wa
16
2 / 10 / 6
9,915
661
16,423
18,987
12,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
TFGCastiel
Athena
18
2 / 3 / 5
11,551
770
13,254
25,973
20,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Zhettwynz
Bastet
16
4 / 9 / 7
10,530
702
12,582
25,744
19,911
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
moncho1088
Medusa
18
4 / 8 / 5
11,127
742
18,851
22,719
9,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 17
12,421
828
31,439
24,201
27,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
11 / 1 / 15
12,503
834
22,384
17,134
9,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Transmittance
Cerberus
18
4 / 2 / 23
12,262
817
16,448
27,894
41,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 5 / 13
11,824
788
23,250
14,364
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
xJokersTV
Hachiman
20
4 / 6 / 8
12,304
820
7,899
13,458
7,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
112
14
Kills
36
36
Deaths
15
27
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
6
4
0.67
W
11
1
17
19.5
L
Nu Wa
Inmotef
Nu Wa
2
10
6
0.5
W
11
1
15
18.5
L
Athena
TFGCastiel
Athena
2
3
5
1.5
W
Cerberus
Transmittance
Cerberus
4
2
23
7.75
W
6
5
13
2.5
L
Bastet
Zhettwynz
Bastet
4
9
7
0.83
L
Medusa
moncho1088
Medusa
4
8
5
0.81
W
Hachiman
xJokersTV
Hachiman
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,834
Damage
101,420
114,264
Taken
97,051
78,139
Mitigated
92,226
12,289
Healing
26,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,724
3,366
0
388
20,841
16,522
0
8,242
10,488
0
34,317
W
31,439
4,802
0
10,194
24,201
27,038
0
9,407
14,794
0
50,606
L
Nu Wa
Inmotef
Nu Wa
16,423
4,772
0
0
18,987
12,282
20
7,240
11,236
35,838
0
W
22,384
4,361
0
3,129
17,134
9,109
3,222
5,988
11,146
0
57,421
L
Athena
TFGCastiel
Athena
13,254
3,094
376
5,715
25,973
20,100
0
7,769
17,369
41,177
0
W
Cerberus
Transmittance
Cerberus
16,448
2,366
0
9,495
27,894
41,294
221
8,489
19,405
36,683
0
W
23,250
2,198
0
1,958
14,364
7,483
557
3,185
11,179
50,365
0
L
Bastet
Zhettwynz
Bastet
12,582
3,659
284
2,581
25,744
19,911
0
7,988
17,002
0
18,994
L
Medusa
moncho1088
Medusa
18,851
11,193
0
2,945
22,719
9,324
430
6,910
15,238
0
44,071
W
Hachiman
xJokersTV
Hachiman
7,899
4,160
0
1,848
13,458
7,302
1,454
2,608
10,850
0
57,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,496
Gold Earned
61,314
214
Minions Killed
333
0
Camps Cleared
0
1,395,273
Distance Traveled
1,630,419
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,373
692
44
3
0
293,600
2
W
Mulan
12,421
828
42
3
0
334,745
3
L
Nu Wa
9,915
661
36
2
0
245,082
0
W
Thor
12,503
834
61
4
0
348,764
0
L
Athena
11,551
770
62
4
0
306,247
4
W
Cerberus
12,262
817
55
4
0
327,314
0
W
Agni
11,824
788
76
5
0
337,431
0
L
Bastet
10,530
702
13
1
0
287,872
2
L
Medusa
11,127
742
59
4
0
262,472
3
W
Hachiman
12,304
820
99
7
0
282,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role