Player Matchup

Ne Zha
Ne Zha
JsMxxn
Ne Zha
Level 141
God Stats
7W - 1L
1,909 SR
Queue Stats
165W - 151L
1,556 Elo+
Party 1
Baba Yaga
Baba Yaga
McLuis34
Baba Yaga
Level 107
God Stats
9W - 6L
1,677 SR
Queue Stats
103W - 90L
1,526 Elo+
Party 1
Izanami
Izanami
Mr Klutch Chaos
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,349 Elo+
Solo
Cerberus
Cerberus
SsMxxn
Cerberus
Level 123
God Stats
5W - 1L
1,574 SR
Queue Stats
114W - 100L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
WeeDTrollER13
Ao Kuang
Level 106
God Stats
1W - 3L
1,115 SR
Queue Stats
188W - 203L
1,445 Elo+
Solo
Team Averages
Level 125
1,555 SR
1,485 Elo+

VS

Team Averages
Level 132
1,550 SR
1,506 Elo+
Eset
Eset
Baihu_blaze
Eset
Level 157
God Stats
6W - 7L
1,420 SR
Queue Stats
369W - 409L
1,384 Elo+
Solo
Janus
Janus
Legit MP7
Janus
Level 151
God Stats
1W - 2L
1,497 SR
Queue Stats
86W - 89L
1,474 Elo+
Solo
Thanatos
Thanatos
Smooth_Denzel
Thanatos
Level 105
God Stats
18W - 13L
1,588 SR
Queue Stats
237W - 205L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
iSuk_TuPaPa
Amaterasu
Level 105
God Stats
13W - 9L
1,712 SR
Queue Stats
225W - 215L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
wusu_7
Ah Muzen Cab
Level 143
God Stats
5W - 8L
1,534 SR
Queue Stats
329W - 301L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JsMxxn
Ne Zha
17
5 / 3 / 3
10,728
565
19,870
19,193
14,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
McLuis34
Baba Yaga
16
5 / 0 / 5
9,698
510
12,159
9,205
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 5
10,335
544
9,551
15,589
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
SsMxxn
Cerberus
15
4 / 2 / 5
9,829
517
9,189
24,151
26,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
WeeDTrollER13
Ao Kuang
17
3 / 4 / 6
9,893
521
7,695
21,477
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,779
462
12,837
16,631
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Legit MP7
Janus
16
1 / 5 / 2
9,855
519
10,938
13,529
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Smooth_Denzel
Thanatos
15
4 / 4 / 1
9,164
482
10,207
15,471
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
iSuk_TuPaPa
Amaterasu
16
2 / 2 / 2
9,914
522
14,240
23,043
17,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
wusu_7
Ah Muzen Cab
16
2 / 3 / 0
9,683
510
14,126
16,541
6,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
19
Kills
10
11
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Ne Zha
JsMxxn
Ne Zha
5
3
3
2.17
L
Janus
Legit MP7
Janus
1
5
2
0.4
W
Baba Yaga
McLuis34
Baba Yaga
5
0
5
7.5
W
2
2
5
2.25
L
Thanatos
Smooth_Denzel
Thanatos
4
4
1
1.13
W
Cerberus
SsMxxn
Cerberus
4
2
5
3.25
W
Ao Kuang
WeeDTrollER13
Ao Kuang
3
4
6
1.5
L
Amaterasu
iSuk_TuPaPa
Amaterasu
2
2
2
1.5
L
Ah Muzen Cab
wusu_7
Ah Muzen Cab
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,464
Damage
62,348
89,615
Taken
85,215
61,919
Mitigated
48,359
31,631
Healing
39,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,837
1,481
1,077
4,622
16,631
10,801
0
8,088
8,543
41,647
2,848
W
Ne Zha
JsMxxn
Ne Zha
19,870
7,225
0
7,604
19,193
14,091
0
1,226
17,967
0
88,354
L
Janus
Legit MP7
Janus
10,938
950
144
2,313
13,529
5,539
393
9,402
4,127
87,366
0
W
Baba Yaga
McLuis34
Baba Yaga
12,159
184
0
4,866
9,205
5,280
0
4,869
4,092
70,069
0
W
9,551
5,450
0
5,406
15,589
6,821
1,020
2,167
13,380
0
107,317
L
Thanatos
Smooth_Denzel
Thanatos
10,207
2,200
0
14,799
15,471
7,060
0
4,013
11,458
0
68,319
W
Cerberus
SsMxxn
Cerberus
9,189
736
0
6,188
24,151
26,264
0
9,924
13,965
51,006
0
W
Ao Kuang
WeeDTrollER13
Ao Kuang
7,695
1,459
0
7,567
21,477
9,463
0
4,399
16,932
81,521
0
L
Amaterasu
iSuk_TuPaPa
Amaterasu
14,240
7,223
0
11,458
23,043
17,964
0
3,949
19,094
0
88,917
L
Ah Muzen Cab
wusu_7
Ah Muzen Cab
14,126
4,878
0
4,946
16,541
6,995
668
3,591
12,950
0
97,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,483
Gold Earned
47,395
693
Minions Killed
634
0
Camps Cleared
0
1,909,507
Distance Traveled
1,822,216
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,779
462
43
2
0
339,644
2
W
Ne Zha
10,728
565
150
8
0
390,859
3
L
Janus
9,855
519
158
8
0
342,375
3
W
Baba Yaga
9,698
510
127
7
0
400,126
11
W
Izanami
10,335
544
195
10
0
361,889
0
L
Thanatos
9,164
482
108
6
0
425,950
1
W
Cerberus
9,829
517
103
5
0
356,271
3
W
Ao Kuang
9,893
521
118
6
0
400,362
0
L
Amaterasu
9,914
522
166
9
0
366,866
5
L
Ah Muzen Cab
9,683
510
159
8
0
347,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role