Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ErikZion69
Kuzenbo
Level 9
God Stats
2W - 4L
1,433 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
FettarmQP
Kukulkan
Level 11
God Stats
1W - 4L
1,262 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 2
Xing Tian
Xing Tian
Flakeslayer
Xing Tian
Level 158
God Stats
0W - 2L
1,350 SR
Queue Stats
284W - 216L
1,717 Elo+
Party 2
Artemis
Artemis
PositiveMind
Artemis
Level 157
God Stats
1W - 6L
1,333 SR
Queue Stats
194W - 164L
1,614 Elo+
Party 2
Team Averages
Level 98
1,376 SR
1,488 Elo+

VS

Team Averages
Level 77
1,469 SR
1,492 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
REVOLUTiONaka
Atlas
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 242L
1,474 Elo+
Party 1
Ishtar
Ishtar
Yaptunai
Ishtar
Level 87
God Stats
112W - 112L
1,498 SR
Queue Stats
180W - 192L
1,484 Elo+
Party 1
Awilix
Awilix
azizgasmi
Awilix
Level 48
God Stats
3W - 5L
1,345 SR
Queue Stats
138W - 150L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 4 / 1
7,509
469
7,041
13,950
11,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
ErikZion69
Kuzenbo
9
0 / 3 / 2
6,363
398
3,834
10,547
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
FettarmQP
Kukulkan
10
0 / 6 / 1
6,482
405
3,278
9,834
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
Flakeslayer
Xing Tian
13
4 / 5 / 1
8,092
506
8,578
17,266
9,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
PositiveMind
Artemis
12
0 / 5 / 1
6,922
433
6,585
10,917
3,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 1 / 2
9,805
613
13,669
16,061
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
 
Chang'e
14
1 / 2 / 8
8,868
554
5,483
8,680
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 9
8,981
561
7,720
13,709
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Yaptunai
Ishtar
15
4 / 1 / 2
9,003
563
7,772
10,175
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
azizgasmi
Awilix
17
9 / 1 / 2
10,069
629
13,222
11,186
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
23
23
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
1
0.38
W
Heimdallr
 
Heimdallr
5
1
2
6
W
Chang'e
 
Chang'e
1
2
8
2.5
L
Kuzenbo
ErikZion69
Kuzenbo
0
3
2
0.33
L
Kukulkan
FettarmQP
Kukulkan
0
6
1
0.08
L
Xing Tian
Flakeslayer
Xing Tian
4
5
1
0.9
L
Artemis
PositiveMind
Artemis
0
5
1
0.1
W
4
0
9
8.5
W
Ishtar
Yaptunai
Ishtar
4
1
2
5
W
Awilix
azizgasmi
Awilix
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
47,866
62,514
Taken
59,811
40,603
Mitigated
35,579
12,499
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,041
2,459
901
3,572
13,950
11,096
0
1,290
12,660
161
44,297
W
Heimdallr
 
Heimdallr
13,669
6,863
0
7,853
16,061
7,326
1,547
4,868
10,706
0
84,543
W
Chang'e
 
Chang'e
5,483
736
553
3,647
8,680
3,798
124
4,374
4,258
64,539
0
L
Kuzenbo
ErikZion69
Kuzenbo
3,834
2,059
258
1,835
10,547
12,035
82
2,945
7,602
10,526
0
L
Kukulkan
FettarmQP
Kukulkan
3,278
548
0
0
9,834
4,357
112
4,504
5,330
39,073
0
L
Xing Tian
Flakeslayer
Xing Tian
8,578
1,260
0
4,317
17,266
9,880
0
2,427
14,839
56,750
0
L
Artemis
PositiveMind
Artemis
6,585
1,913
0
1,616
10,917
3,235
0
1,801
9,116
0
54,259
W
7,720
2,850
109
4,052
13,709
14,665
564
3,458
10,107
25,533
2,214
W
Ishtar
Yaptunai
Ishtar
7,772
4,045
0
4,998
10,175
4,820
1,040
969
9,206
0
79,046
W
Awilix
azizgasmi
Awilix
13,222
5,407
0
450
11,186
4,970
102
2,182
8,914
0
98,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,368
Gold Earned
46,726
355
Minions Killed
543
0
Camps Cleared
0
1,599,404
Distance Traveled
1,555,061
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,509
469
74
5
0
413,475
0
W
Heimdallr
9,805
613
114
7
0
299,033
1
W
Chang'e
8,868
554
112
7
0
290,626
8
L
Kuzenbo
6,363
398
16
1
0
299,256
0
L
Kukulkan
6,482
405
74
5
0
278,164
1
L
Xing Tian
8,092
506
90
6
0
311,823
3
L
Artemis
6,922
433
101
6
0
296,686
3
W
Atlas
8,981
561
30
2
0
311,705
2
W
Ishtar
9,003
563
131
8
0
281,757
1
W
Awilix
10,069
629
156
10
0
371,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role