Player Matchup

Baron Samedi
Baron Samedi
Jatrick
Baron Samedi
Level 73
God Stats
3W - 1L
1,771 SR
Queue Stats
186W - 207L
1,438 Elo+
Party 1
Awilix
Awilix
Mastedennis
Awilix
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 26L
1,396 Elo+
Solo
Chernobog
Chernobog
Peejees
Chernobog
Level 86
God Stats
42W - 27L
1,589 SR
Queue Stats
207W - 225L
1,398 Elo+
Party 1
Olorun
Olorun
Setiusz
Olorun
Level 65
God Stats
18W - 14L
1,569 SR
Queue Stats
54W - 56L
1,370 Elo+
Solo
Ymir
Ymir
stijma
Ymir
Level 48
God Stats
7W - 5L
1,450 SR
Queue Stats
77W - 104L
1,356 Elo+
Party 1
Team Averages
Level 63
1,576 SR
1,392 Elo+

VS

Team Averages
Level 44
1,562 SR
1,520 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cretock
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Athena
Athena
DeadByDawn97
Athena
Level 86
God Stats
24W - 23L
1,495 SR
Queue Stats
158W - 146L
1,346 Elo+
Solo
Anubis
Anubis
P3ns0n
Anubis
Level 40
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Xbalanque
Xbalanque
Tnark B
Xbalanque
Level 42
God Stats
5W - 5L
1,513 SR
Queue Stats
27W - 31L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jatrick
Baron Samedi
12
3 / 3 / 4
7,768
555
5,746
8,424
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
3 / 1 / 6
7,907
565
6,561
10,720
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
Peejees
Chernobog
14
11 / 1 / 3
9,099
650
20,584
11,084
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Setiusz
Olorun
13
5 / 1 / 3
8,364
597
5,823
9,604
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
stijma
Ymir
11
0 / 1 / 10
7,673
548
3,722
13,966
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 4 / 1
6,263
447
3,828
13,452
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Cretock
Neith
10
1 / 7 / 0
6,046
432
2,918
9,018
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
1 / 4 / 1
5,988
428
3,870
11,563
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
P3ns0n
Anubis
10
1 / 5 / 2
6,257
447
8,084
11,296
6,131
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Tnark B
Xbalanque
10
1 / 4 / 0
5,744
410
7,544
14,232
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
22
Kills
6
7
Deaths
24
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
4
1
0.63
L
Neith
Cretock
Neith
1
7
0
0.14
L
Athena
1
4
1
0.38
W
Baron Samedi
Jatrick
Baron Samedi
3
3
4
1.67
W
Awilix
3
1
6
6
L
Anubis
P3ns0n
Anubis
1
5
2
0.4
W
Chernobog
Peejees
Chernobog
11
1
3
12.5
W
Olorun
Setiusz
Olorun
5
1
3
6.5
L
Xbalanque
Tnark B
Xbalanque
1
4
0
0.25
W
Ymir
stijma
Ymir
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,436
Damage
26,244
53,798
Taken
59,561
28,466
Mitigated
28,698
16,037
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,828
1,154
0
4,411
13,452
5,246
0
3,833
9,619
0
32,806
L
Neith
Cretock
Neith
2,918
1,557
0
835
9,018
3,990
932
3,199
5,819
0
31,547
L
Athena
3,870
838
285
2,225
11,563
8,781
0
1,739
9,824
14,898
0
W
Baron Samedi
Jatrick
Baron Samedi
5,746
335
309
1,846
8,424
3,665
1,610
4,432
3,992
38,447
0
W
Awilix
6,561
2,573
0
1,250
10,720
4,591
0
1,160
9,560
0
59,997
L
Anubis
P3ns0n
Anubis
8,084
320
0
3,719
11,296
6,131
217
4,541
6,755
37,366
0
W
Chernobog
Peejees
Chernobog
20,584
14,914
0
4,760
11,084
5,167
2,550
1,768
9,316
0
76,985
W
Olorun
Setiusz
Olorun
5,823
3,347
239
3,444
9,604
3,723
4,766
1,080
8,524
53,253
0
L
Xbalanque
Tnark B
Xbalanque
7,544
3,524
0
1,525
14,232
4,550
0
1,979
12,253
0
31,335
W
Ymir
stijma
Ymir
3,722
541
491
3,698
13,966
11,320
194
3,514
10,452
12,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
30,298
401
Minions Killed
244
0
Camps Cleared
0
1,259,062
Distance Traveled
1,115,724
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,263
447
64
5
0
256,961
4
L
Neith
6,046
432
61
4
0
216,602
0
L
Athena
5,988
428
19
1
0
212,033
3
W
Baron Samedi
7,768
555
68
5
0
209,937
1
W
Awilix
7,907
565
89
6
0
300,670
0
L
Anubis
6,257
447
47
3
0
215,481
2
W
Chernobog
9,099
650
125
9
0
239,960
1
W
Olorun
8,364
597
97
7
0
242,857
6
L
Xbalanque
5,744
410
53
4
0
214,647
5
W
Ymir
7,673
548
22
2
0
265,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role