Player Matchup

Zhong Kui
Zhong Kui
Azumasta
Zhong Kui
Level 152
God Stats
2W - 3L
1,523 SR
Queue Stats
166W - 162L
1,515 Elo+
Party 2
Ishtar
Ishtar
JoERi_BoZ
Ishtar
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
226W - 263L
1,466 Elo+
Solo
Cernunnos
Cernunnos
Lanceaslot
Cernunnos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,482 Elo+
Party 2
Chaac
Chaac
bo_7mood1
Chaac
Level 155
God Stats
2W - 3L
1,197 SR
Queue Stats
145W - 156L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
m1qatar
Morgan Le Fay
Level 128
God Stats
6W - 2L
1,630 SR
Queue Stats
265W - 250L
1,414 Elo+
Party 1
Team Averages
Level 140
1,470 SR
1,463 Elo+

VS

Team Averages
Level 125
1,490 SR
1,442 Elo+
Ah Puch
Ah Puch
KrasnikovIlia
Ah Puch
Level 117
God Stats
6W - 3L
1,547 SR
Queue Stats
264W - 269L
1,419 Elo+
Party 4
Persephone
Persephone
Nepheron
Persephone
Level 146
God Stats
4W - 6L
1,423 SR
Queue Stats
225W - 243L
1,507 Elo+
Party 3
Geb
Geb
OverLorD_dc
Geb
Level 126
God Stats
22W - 7L
1,759 SR
Queue Stats
238W - 247L
1,416 Elo+
Party 4
Merlin
Merlin
PenSiOneR_x
Merlin
Level 113
God Stats
7W - 4L
1,480 SR
Queue Stats
276W - 290L
1,415 Elo+
Party 4
Ne Zha
Ne Zha
Sedz
Ne Zha
Level 121
God Stats
1W - 0L
1,242 SR
Queue Stats
15W - 15L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Azumasta
Zhong Kui
19
7 / 5 / 7
11,917
745
10,036
17,303
14,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
JoERi_BoZ
Ishtar
15
1 / 7 / 6
9,576
599
5,889
16,017
7,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Lanceaslot
Cernunnos
18
3 / 3 / 7
10,206
638
9,856
12,546
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
bo_7mood1
Chaac
15
0 / 8 / 9
9,533
596
14,662
23,906
14,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
m1qatar
Morgan Le Fay
18
5 / 6 / 9
11,429
714
12,113
15,787
8,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
7 / 2 / 18
11,898
744
22,728
13,620
7,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Nepheron
Persephone
18
5 / 3 / 14
12,250
766
11,839
11,192
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 19
11,950
747
9,929
25,562
29,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
20
7 / 3 / 12
12,334
771
13,920
11,889
6,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Sedz
Ne Zha
20
7 / 4 / 15
12,437
777
21,465
17,363
11,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
107
16
Kills
29
29
Deaths
17
38
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Azumasta
Zhong Kui
7
5
7
2.1
L
Ishtar
JoERi_BoZ
Ishtar
1
7
6
0.57
W
Ah Puch
7
2
18
8
L
Cernunnos
Lanceaslot
Cernunnos
3
3
7
2.17
W
Persephone
Nepheron
Persephone
5
3
14
4
W
3
5
19
2.5
W
Merlin
7
3
12
4.33
W
Ne Zha
Sedz
Ne Zha
7
4
15
3.63
L
Chaac
bo_7mood1
Chaac
0
8
9
0.56
L
Morgan Le Fay
m1qatar
Morgan Le Fay
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,556
Damage
79,881
85,559
Taken
79,626
50,575
Mitigated
60,511
31,025
Healing
26,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Azumasta
Zhong Kui
10,036
317
2,881
7,128
17,303
14,075
396
11,735
5,568
23,173
0
L
Ishtar
JoERi_BoZ
Ishtar
5,889
2,449
1,085
2,040
16,017
7,413
632
9,442
6,575
0
17,789
W
Ah Puch
22,728
366
2,591
4,002
13,620
7,414
2,080
2,346
11,274
35,810
0
L
Cernunnos
Lanceaslot
Cernunnos
9,856
2,586
1,037
1,715
12,546
6,150
440
8,458
4,088
0
25,993
W
Persephone
Nepheron
Persephone
11,839
331
1,146
2,432
11,192
5,121
2,161
3,479
7,710
28,028
0
W
9,929
346
1,938
5,986
25,562
29,943
585
8,226
17,336
17,909
0
W
Merlin
13,920
281
1,489
1,036
11,889
6,926
1,152
3,442
8,447
44,263
0
W
Ne Zha
Sedz
Ne Zha
21,465
3,676
1,771
3,746
17,363
11,107
1,797
4,654
12,709
0
42,089
L
Chaac
bo_7mood1
Chaac
14,662
655
833
8,509
23,906
14,813
176
17,793
6,113
0
27,055
L
Morgan Le Fay
m1qatar
Morgan Le Fay
12,113
1,392
2,594
3,203
15,787
8,124
384
10,988
4,799
27,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
60,869
177
Minions Killed
188
0
Camps Cleared
0
1,386,917
Distance Traveled
1,597,608
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,917
745
66
4
0
255,608
0
L
Ishtar
9,576
599
25
2
0
241,625
0
W
Ah Puch
11,898
744
26
2
0
331,253
0
L
Cernunnos
10,206
638
32
2
0
325,869
3
W
Persephone
12,250
766
52
3
0
312,148
1
W
Geb
11,950
747
8
1
0
332,227
0
W
Merlin
12,334
771
64
4
0
280,733
0
W
Ne Zha
12,437
777
38
2
0
341,247
2
L
Chaac
9,533
596
22
1
0
283,180
2
L
Morgan Le Fay
11,429
714
32
2
0
280,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role