Player Matchup

Chiron
Chiron
JustSlund
Chiron
Level 101
God Stats
9W - 6L
1,522 SR
Queue Stats
151W - 170L
1,478 Elo+
Solo
Cthulhu
Cthulhu
NsG OFFB3AT
Cthulhu
Level 145
God Stats
4W - 3L
1,610 SR
Queue Stats
127W - 136L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
zachjjj
Ao Kuang
Level 122
God Stats
4W - 3L
1,581 SR
Queue Stats
43W - 46L
1,448 Elo+
Party 1
Team Averages
Level 123
1,571 SR
1,441 Elo+

VS

Team Averages
Level 77
1,506 SR
1,469 Elo+
Atlas
Atlas
BrenoFRS
Atlas
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 49L
1,488 Elo+
Solo
Set
Set
CHUBBS10
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 155L
1,456 Elo+
Solo
Chang'e
Chang'e
ReinSeeker
Chang'e
Level 109
God Stats
9W - 12L
1,517 SR
Queue Stats
241W - 272L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JustSlund
Chiron
15
6 / 0 / 6
9,280
844
13,441
10,359
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
NsG OFFB3AT
Cthulhu
12
1 / 1 / 11
8,639
785
8,558
15,123
16,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
zachjjj
Ao Kuang
13
6 / 3 / 4
8,616
783
10,137
11,959
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BrenoFRS
Atlas
12
1 / 3 / 3
7,882
717
6,546
13,019
14,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 2
7,437
676
7,331
13,047
7,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ReinSeeker
Chang'e
13
1 / 5 / 2
7,194
654
9,036
10,384
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
BrenoFRS
Atlas
1
3
3
0.83
L
2
5
2
0.6
W
Chiron
JustSlund
Chiron
6
0
6
9
W
Cthulhu
NsG OFFB3AT
Cthulhu
1
1
11
6.5
L
Chang'e
ReinSeeker
Chang'e
1
5
2
0.4
W
Ao Kuang
zachjjj
Ao Kuang
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
22,913
37,441
Taken
36,450
27,444
Mitigated
27,058
9,709
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BrenoFRS
Atlas
6,546
2,681
0
2,038
13,019
14,710
0
6,537
6,482
14,680
0
L
7,331
3,921
298
1,179
13,047
7,977
0
7,030
6,017
0
21,873
W
Chiron
JustSlund
Chiron
13,441
6,288
838
3,527
10,359
4,652
28
4,422
5,691
0
37,694
W
Cthulhu
NsG OFFB3AT
Cthulhu
8,558
1,424
221
1,299
15,123
16,658
112
4,426
10,443
23,817
0
L
Chang'e
ReinSeeker
Chang'e
9,036
230
1,385
2,103
10,384
4,371
0
5,395
4,989
28,159
0
W
Ao Kuang
zachjjj
Ao Kuang
10,137
4,115
444
3,380
11,959
6,134
178
6,772
4,857
23,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
22,513
126
Minions Killed
94
6
Camps Cleared
6
628,188
Distance Traveled
610,839
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,882
717
17
2
1
204,081
2
L
Set
7,437
676
35
3
2
203,737
2
W
Chiron
9,280
844
67
6
1
223,759
2
W
Cthulhu
8,639
785
33
3
1
211,857
0
L
Chang'e
7,194
654
42
4
3
203,021
4
W
Ao Kuang
8,616
783
26
2
4
192,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role