Player Matchup

Agni
Agni
Gutsy12
Agni
Level 113
God Stats
0W - 2L
1,451 SR
Queue Stats
109W - 75L
1,634 Elo+
Party 2
King Arthur
King Arthur
Kambilla
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 153L
1,681 Elo+
Party 2
Tyr
Tyr
Yaltaboath
Tyr
Level 160
God Stats
1W - 3L
1,417 SR
Queue Stats
488W - 284L
1,675 Elo+
Party 2
Team Averages
Level 144
1,456 SR
1,663 Elo+

VS

Team Averages
Level 134
1,610 SR
1,578 Elo+
Hades
Hades
Kwo224
Hades
Level 107
God Stats
6W - 1L
1,577 SR
Queue Stats
93W - 112L
1,449 Elo+
Solo
Tyr
Tyr
Qraox
Tyr
Level 135
God Stats
7W - 1L
1,623 SR
Queue Stats
509W - 262L
1,650 Elo+
Party 1
Bakasura
Bakasura
Rexivity
Bakasura
Level 159
God Stats
7W - 3L
1,630 SR
Queue Stats
935W - 547L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Gutsy12
Agni
16
5 / 5 / 5
11,876
699
15,905
11,458
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Kambilla
King Arthur
15
3 / 7 / 7
11,033
649
10,370
21,869
23,443
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 7
11,084
652
11,091
21,631
19,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kwo224
Hades
17
5 / 5 / 7
12,649
744
18,718
16,821
10,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Qraox
Tyr
17
4 / 2 / 7
11,721
689
12,591
18,048
22,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
Rexivity
Bakasura
17
6 / 4 / 9
12,642
744
17,659
14,648
9,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
11
Kills
15
15
Deaths
11
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
Gutsy12
Agni
5
5
5
1.5
L
King Arthur
Kambilla
King Arthur
3
7
7
0.93
W
Hades
Kwo224
Hades
5
5
7
1.7
W
Tyr
Qraox
Tyr
4
2
7
3.75
W
Bakasura
Rexivity
Bakasura
6
4
9
2.63
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,366
Damage
48,968
54,958
Taken
49,517
47,938
Mitigated
42,787
4,651
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Gutsy12
Agni
15,905
1,151
0
80
11,458
5,110
0
4,128
6,950
51,352
0
L
King Arthur
Kambilla
King Arthur
10,370
1,306
0
750
21,869
23,443
0
8,068
11,460
23
34,084
W
Hades
Kwo224
Hades
18,718
2,491
960
4,983
16,821
10,265
715
5,701
11,120
56,961
0
W
Tyr
Qraox
Tyr
12,591
1,094
0
4,407
18,048
22,786
1,328
7,613
10,435
0
25,829
W
Bakasura
Rexivity
Bakasura
17,659
11,216
0
4,000
14,648
9,736
823
3,752
10,896
0
50,718
L
11,091
1,761
0
3,821
21,631
19,385
0
6,849
12,454
0
32,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
37,012
183
Minions Killed
193
5
Camps Cleared
12
916,232
Distance Traveled
895,513
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,876
699
81
5
2
285,912
2
L
King Arthur
11,033
649
56
3
0
279,013
7
W
Hades
12,649
744
81
5
2
265,695
6
W
Tyr
11,721
689
33
2
1
341,652
5
W
Bakasura
12,642
744
79
5
9
288,166
4
L
Tyr
11,084
652
46
3
3
351,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role