Player Matchup

Atlas
Atlas
 
Atlas
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
KONTOULIS
Nemesis
Level 34
God Stats
7W - 8L
1,658 SR
Queue Stats
142W - 128L
1,466 Elo+
Party 1
Geb
Geb
RankCascade3728
Geb
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 157L
1,378 Elo+
Party 3
Rama
Rama
ViktorGamer2249
Rama
Level 36
God Stats
10W - 10L
1,458 SR
Queue Stats
49W - 77L
1,274 Elo+
Party 3
King Arthur
King Arthur
wantlesrain896
King Arthur
Level 57
God Stats
44W - 31L
1,627 SR
Queue Stats
251W - 209L
1,550 Elo+
Party 1
Team Averages
Level 53
1,549 SR
1,434 Elo+

VS

Team Averages
Level 34
1,455 SR
1,201 Elo+
Morgan Le Fay
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,216 Elo+
Party 2
Set
Set
Oasis5074
Set
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 65L
1,057 Elo+
Party 2
Nu Wa
Nu Wa
Toby991
Nu Wa
Level 64
God Stats
24W - 28L
1,587 SR
Queue Stats
162W - 198L
1,412 Elo+
Solo
Bellona
Bellona
les3diablos62
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 4
Medusa
Medusa
scracher62
Medusa
Level 32
God Stats
0W - 5L
1,189 SR
Queue Stats
16W - 30L
1,111 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
9 / 1 / 10
8,676
620
12,994
11,632
4,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
KONTOULIS
Nemesis
14
7 / 1 / 7
8,752
625
6,595
10,542
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 2 / 2
7,194
514
4,655
13,805
10,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 3
6,991
499
4,526
7,397
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
wantlesrain896
King Arthur
14
3 / 1 / 3
8,373
598
9,930
11,782
10,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
11
1 / 7 / 2
6,869
491
8,728
13,210
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
6,583
470
2,557
12,724
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Toby991
Nu Wa
10
1 / 4 / 1
6,250
446
4,978
9,386
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
10
0 / 5 / 0
5,967
426
4,541
13,724
10,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
scracher62
Medusa
10
3 / 3 / 1
6,769
484
6,991
10,353
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
25
Kills
6
6
Deaths
25
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
9
1
10
14
W
Nemesis
KONTOULIS
Nemesis
7
1
7
10.5
L
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
1
7
2
0.29
L
1
6
1
0.25
W
4
2
2
2.5
L
Nu Wa
Toby991
Nu Wa
1
4
1
0.38
W
2
1
3
3.5
L
Bellona
0
5
0
0
L
Medusa
scracher62
Medusa
3
3
1
1.17
W
King Arthur
wantlesrain896
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,700
Damage
27,795
55,158
Taken
59,397
30,896
Mitigated
28,791
16,358
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,994
3,374
0
4,629
11,632
4,125
0
6,132
5,500
48,282
0
W
Nemesis
KONTOULIS
Nemesis
6,595
3,023
0
2,657
10,542
3,959
396
1,531
9,011
0
62,965
L
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
8,728
1,301
49
2,498
13,210
5,941
768
7,535
5,675
35,836
0
L
2,557
1,159
0
1,236
12,724
5,329
0
4,095
8,629
0
37,207
W
4,655
822
0
2,840
13,805
10,318
431
2,402
11,403
22,343
0
L
Nu Wa
Toby991
Nu Wa
4,978
2,847
0
1,877
9,386
2,755
491
1,855
7,531
35,684
0
W
4,526
3,871
0
3,522
7,397
2,411
856
2,399
4,998
0
48,475
L
Bellona
4,541
2,170
0
3,810
13,724
10,696
0
479
13,245
0
28,707
L
Medusa
scracher62
Medusa
6,991
4,327
132
3,385
10,353
4,070
266
3,685
6,668
0
31,155
W
King Arthur
wantlesrain896
King Arthur
9,930
1,770
0
2,710
11,782
10,083
12
1,242
10,540
0
63,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
32,438
387
Minions Killed
260
0
Camps Cleared
0
1,421,600
Distance Traveled
1,188,968
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,676
620
58
4
0
281,989
4
W
Nemesis
8,752
625
108
8
0
356,692
0
L
Morgan Le Fay
6,869
491
52
4
0
220,394
4
L
Set
6,583
470
67
5
0
269,579
2
W
Geb
7,194
514
25
2
0
273,785
0
L
Nu Wa
6,250
446
58
4
0
221,031
1
W
Rama
6,991
499
85
6
0
238,662
0
L
Bellona
5,967
426
47
3
0
226,535
0
L
Medusa
6,769
484
36
3
0
251,429
0
W
King Arthur
8,373
598
111
8
0
270,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role