Player Matchup

Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Belmungoas
Sobek
Level 28
God Stats
2W - 1L
1,580 SR
Queue Stats
2W - 4L
1,512 Elo+
Party 1
Neith
Neith
C1jtorisPrime
Neith
Level 68
God Stats
2W - 2L
1,550 SR
Queue Stats
22W - 22L
1,541 Elo+
Party 1
Raijin
Raijin
WNKGATOR
Raijin
Level 158
God Stats
7W - 2L
1,560 SR
Queue Stats
159W - 181L
1,501 Elo+
Party 1
Odin
Odin
XlimeSensei
Odin
Level 142
God Stats
4W - 5L
1,435 SR
Queue Stats
62W - 58L
1,533 Elo+
Party 1
Team Averages
Level 109
1,525 SR
1,517 Elo+

VS

Team Averages
Level 64
1,542 SR
1,485 Elo+
Jormungandr
Jormungandr
Icrywhenitscold
Jormungandr
Level 24
God Stats
0W - 1L
1,694 SR
Queue Stats
12W - 14L
1,374 Elo+
Party 2
Ao Kuang
Ao Kuang
Kienamaru
Ao Kuang
Level 108
God Stats
17W - 21L
1,552 SR
Queue Stats
179W - 187L
1,465 Elo+
Party 3
Vulcan
Vulcan
L0RD3
Vulcan
Level 33
God Stats
11W - 3L
1,640 SR
Queue Stats
227W - 159L
1,586 Elo+
Party 3
Shiva
Shiva
MannMann1211
Shiva
Level 66
God Stats
3W - 7L
1,323 SR
Queue Stats
355W - 356L
1,377 Elo+
Solo
Anhur
Anhur
wickedjuggler26
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
7 / 3 / 8
9,075
534
8,786
12,148
9,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
11
1 / 1 / 9
7,705
453
3,334
12,309
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 2 / 11
8,897
523
19,620
12,800
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
WNKGATOR
Raijin
15
9 / 3 / 2
9,753
574
12,926
10,973
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 7
10,352
609
7,692
11,745
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Icrywhenitscold
Jormungandr
14
4 / 5 / 3
8,984
528
7,685
12,462
8,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Kienamaru
Ao Kuang
13
3 / 3 / 2
8,305
489
9,147
15,549
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
L0RD3
Vulcan
11
0 / 7 / 4
7,174
422
5,490
13,577
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 5 / 3
7,147
420
4,673
16,036
12,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 9 / 2
7,457
439
5,090
14,654
4,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
29
Kills
10
12
Deaths
29
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
3
8
3.67
W
Sobek
1
1
9
5.5
W
7
2
11
6.25
L
Jormungandr
Icrywhenitscold
Jormungandr
4
5
3
1.1
L
Ao Kuang
Kienamaru
Ao Kuang
3
3
2
1.33
L
Vulcan
L0RD3
Vulcan
0
7
4
0.29
L
2
5
3
0.7
W
Raijin
WNKGATOR
Raijin
9
3
2
3.33
W
5
3
7
2.83
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
32,085
59,975
Taken
72,278
34,376
Mitigated
37,468
15,306
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,786
2,399
120
3,567
12,148
9,495
1,024
5,903
6,245
45,297
4,487
W
Sobek
3,334
345
0
2,398
12,309
10,835
69
1,437
10,872
18,092
3,874
W
19,620
8,177
0
3,989
12,800
4,245
2,451
3,989
8,811
0
71,702
L
Jormungandr
Icrywhenitscold
Jormungandr
7,685
1,513
0
243
12,462
8,207
0
6,432
6,030
48,037
0
L
Ao Kuang
Kienamaru
Ao Kuang
9,147
2,819
0
6,240
15,549
6,895
0
3,610
11,939
42,653
13,095
L
Vulcan
L0RD3
Vulcan
5,490
1,781
0
2,090
13,577
5,725
0
6,781
6,796
46,966
0
L
4,673
1,015
673
1,180
16,036
12,487
67
3,802
12,234
0
26,510
W
Raijin
WNKGATOR
Raijin
12,926
1,165
0
1,880
10,973
4,617
684
6,689
4,284
70,053
844
W
7,692
2,504
0
3,352
11,745
5,184
319
3,184
8,561
0
86,101
L
5,090
2,709
0
1,796
14,654
4,154
128
3,088
11,566
0
33,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
39,067
461
Minions Killed
331
0
Camps Cleared
0
1,489,508
Distance Traveled
1,468,770
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,075
534
72
4
0
276,799
0
W
Sobek
7,705
453
31
2
0
293,812
1
W
Neith
8,897
523
92
5
0
304,796
0
L
Jormungandr
8,984
528
85
5
0
226,524
0
L
Ao Kuang
8,305
489
78
5
0
363,137
5
L
Vulcan
7,174
422
75
4
0
293,265
4
L
Shiva
7,147
420
33
2
0
313,750
2
W
Raijin
9,753
574
127
7
0
277,865
2
W
Odin
10,352
609
139
8
0
336,236
1
L
Anhur
7,457
439
60
4
0
272,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role