Player Matchup

Guan Yu
Guan Yu
Diamond II
DaWajeman
Guan Yu
Diamond II
Level 155
God Stats
18W - 7L
1,767 SR
Queue Stats
117W - 87L
2,350 MMR
Party 3
Chang'e
Chang'e
Masters
GloryBoro
Chang'e
Masters
Level 155
God Stats
43W - 33L
1,722 SR
Queue Stats
211W - 179L
2,506 MMR
Party 3
Artio
Artio
Diamond II
Jonny99
Artio
Diamond II
Level 156
God Stats
32W - 31L
1,591 SR
Queue Stats
513W - 509L
2,270 MMR
Solo
Mercury
Mercury
Diamond I
OgburnOnPC
Mercury
Diamond I
Level 79
God Stats
8W - 3L
1,766 SR
Queue Stats
167W - 155L
2,423 MMR
Party 2
Artemis
Artemis
Diamond III
ttvMagnuficuss
Artemis
Diamond III
Level 127
God Stats
5W - 4L
1,625 SR
Queue Stats
168W - 156L
2,282 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,694 SR
2,366 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,627 SR
2,364 MMR
Bacchus
Bacchus
Diamond I
Draxxerr
Bacchus
Diamond I
Level 62
God Stats
0W - 2L
1,313 SR
Queue Stats
133W - 104L
2,542 MMR
Party 1
Cliodhna
Cliodhna
Diamond III
WRXX_Tabasco
Cliodhna
Diamond III
Level 109
God Stats
5W - 4L
1,735 SR
Queue Stats
304W - 298L
2,341 MMR
Party 1
Atlas
Atlas
Diamond II
Yizera
Atlas
Diamond II
Level 147
God Stats
24W - 17L
1,800 SR
Queue Stats
770W - 762L
2,378 MMR
Solo
Raijin
Raijin
Diamond II
ZombieJJSC
Raijin
Diamond II
Level 71
God Stats
2W - 3L
1,715 SR
Queue Stats
164W - 139L
2,307 MMR
Solo
Heimdallr
Heimdallr
Diamond III
alex_kidd__9
Heimdallr
Diamond III
Level 148
God Stats
29W - 33L
1,571 SR
Queue Stats
972W - 988L
2,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaWajeman
Guan Yu
19
3 / 3 / 10
13,434
584
9,309
22,919
22,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
GloryBoro
Chang'e
20
10 / 2 / 3
14,143
615
18,727
18,532
7,890
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Jonny99
Artio
17
3 / 0 / 16
12,660
550
14,650
31,998
33,232
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
OgburnOnPC
Mercury
19
3 / 3 / 12
12,920
562
11,271
20,446
8,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 10
13,546
589
19,712
17,751
7,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CabrakanNemesisSusano

VS

Bans
GebLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Draxxerr
Bacchus
13
1 / 7 / 1
8,883
386
7,496
21,201
22,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
WRXX_Tabasco
Cliodhna
18
5 / 5 / 1
11,312
492
11,605
20,484
9,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Yizera
Atlas
16
2 / 6 / 2
10,830
471
15,456
21,914
20,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
ZombieJJSC
Raijin
18
1 / 2 / 7
11,022
479
8,452
11,947
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
alex_kidd__9
Heimdallr
15
1 / 6 / 6
9,840
428
14,530
21,583
8,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
26
Kills
10
10
Deaths
26
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DaWajeman
Guan Yu
3
3
10
2.67
L
Bacchus
Draxxerr
Bacchus
1
7
1
0.21
W
Chang'e
GloryBoro
Chang'e
10
2
3
5.75
W
Artio
Jonny99
Artio
3
0
16
11
W
Mercury
OgburnOnPC
Mercury
3
3
12
3
L
Cliodhna
WRXX_Tabasco
Cliodhna
5
5
1
1.1
L
Atlas
Yizera
Atlas
2
6
2
0.5
L
Raijin
ZombieJJSC
Raijin
1
2
7
2.25
L
Heimdallr
alex_kidd__9
Heimdallr
1
6
6
0.67
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,669
Damage
57,539
111,646
Taken
97,129
80,033
Mitigated
65,952
55,529
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DaWajeman
Guan Yu
9,309
1,546
4,643
12,775
22,919
22,452
1,829
7,035
15,411
0
89,911
L
Bacchus
Draxxerr
Bacchus
7,496
509
0
2,416
21,201
22,123
0
8,759
12,284
36,503
0
W
Chang'e
GloryBoro
Chang'e
18,727
379
3,728
7,814
18,532
7,890
3,977
4,794
13,492
132,240
0
W
Artio
Jonny99
Artio
14,650
503
2,737
14,077
31,998
33,232
245
7,599
24,135
47,053
2,913
W
Mercury
OgburnOnPC
Mercury
11,271
6,998
0
3,535
20,446
8,896
3,227
5,148
15,190
0
136,221
L
Cliodhna
WRXX_Tabasco
Cliodhna
11,605
1,320
0
516
20,484
9,350
0
10,252
10,120
20
92,840
L
Atlas
Yizera
Atlas
15,456
3,775
0
2,712
21,914
20,063
0
5,791
15,285
86,895
0
L
Raijin
ZombieJJSC
Raijin
8,452
219
0
3,372
11,947
5,596
2,662
2,209
9,738
86,906
0
L
Heimdallr
alex_kidd__9
Heimdallr
14,530
6,421
0
668
21,583
8,820
0
7,660
13,663
0
84,563
W
19,712
12,161
0
6,220
17,751
7,563
4,348
8,574
8,845
0
124,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,703
Gold Earned
51,887
736
Minions Killed
607
0
Camps Cleared
0
2,411,103
Distance Traveled
1,919,320
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,434
584
165
7
0
471,198
3
L
Bacchus
8,883
386
52
2
0
397,246
5
W
Chang'e
14,143
615
208
9
0
466,065
4
W
Artio
12,660
550
47
2
0
510,361
4
W
Mercury
12,920
562
167
7
0
528,303
4
L
Cliodhna
11,312
492
155
7
0
452,539
2
L
Atlas
10,830
471
139
6
0
369,774
5
L
Raijin
11,022
479
142
6
0
366,940
5
L
Heimdallr
9,840
428
119
5
0
332,821
1
W
Artemis
13,546
589
149
6
0
435,176
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role