Player Matchup

Cthulhu
Cthulhu
FibonacciYeti
Cthulhu
Level 153
God Stats
14W - 5L
1,704 SR
Queue Stats
419W - 232L
1,598 Elo+
Party 2
Odin
Odin
Seph it up
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 182L
1,633 Elo+
Party 2
Poseidon
Poseidon
webmantis
Poseidon
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
324W - 197L
1,587 Elo+
Party 2
Team Averages
Level 136
1,568 SR
1,606 Elo+

VS

Team Averages
Level 29
1,473 SR
1,500 Elo+
Achilles
Achilles
MLG Hayes
Achilles
Level 29
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Matthew DRFC
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
SpudJacksonn
Ganesha
Level 55
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 2 / 10
9,318
777
11,560
14,393
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 13
9,323
777
8,619
9,940
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
webmantis
Poseidon
15
10 / 0 / 3
10,156
846
16,755
6,906
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MLG Hayes
Achilles
11
0 / 4 / 1
6,857
571
5,573
16,278
13,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
11
1 / 5 / 0
7,004
584
5,436
11,500
5,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SpudJacksonn
Ganesha
11
1 / 6 / 1
7,970
664
4,249
17,159
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
10
4.5
L
Achilles
MLG Hayes
Achilles
0
4
1
0.13
L
Medusa
1
5
0
0.2
W
1
0
13
7.5
L
Ganesha
SpudJacksonn
Ganesha
1
6
1
0.25
W
Poseidon
webmantis
Poseidon
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,934
Damage
15,258
31,239
Taken
44,937
27,321
Mitigated
36,107
11,690
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,560
695
804
5,510
14,393
14,505
0
2,071
12,322
20,148
0
L
Achilles
MLG Hayes
Achilles
5,573
1,476
0
2,313
16,278
13,552
0
10,307
5,971
0
25,568
L
Medusa
5,436
3,835
0
355
11,500
5,516
0
8,149
3,351
0
16,333
W
8,619
1,904
0
2,075
9,940
9,868
362
1,368
8,572
0
23,979
L
Ganesha
SpudJacksonn
Ganesha
4,249
560
160
2,729
17,159
17,039
0
11,346
5,813
16,036
0
W
Poseidon
webmantis
Poseidon
16,755
3,508
377
2,924
6,906
2,948
304
1,361
5,545
49,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
21,831
127
Minions Killed
95
7
Camps Cleared
2
664,596
Distance Traveled
579,714
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,318
777
25
2
2
211,450
2
L
Achilles
6,857
571
60
5
2
199,594
2
L
Medusa
7,004
584
35
3
0
182,460
2
W
Odin
9,323
777
22
2
1
232,915
2
L
Ganesha
7,970
664
0
0
0
197,660
4
W
Poseidon
10,156
846
80
7
4
220,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role