Player Matchup

Atlas
Atlas
 
Atlas
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Blue-_-EyeDemon
Anubis
Level 61
God Stats
4W - 1L
1,549 SR
Queue Stats
29W - 41L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
DT_WLRD1
Sun Wukong
Level 85
God Stats
8W - 7L
1,487 SR
Queue Stats
108W - 117L
1,385 Elo+
Solo
Heimdallr
Heimdallr
KRUGUER1193
Heimdallr
Level 29
God Stats
8W - 4L
1,518 SR
Queue Stats
62W - 74L
1,272 Elo+
Party 1
Ra
Ra
allstar_ny
Ra
Level 81
God Stats
11W - 14L
1,342 SR
Queue Stats
122W - 174L
1,312 Elo+
Solo
Team Averages
Level 63
1,479 SR
1,346 Elo+

VS

Team Averages
Level 48
1,461 SR
1,275 Elo+
Bakasura
Bakasura
LUMPZ370Z
Bakasura
Level 32
God Stats
12W - 31L
1,291 SR
Queue Stats
32W - 45L
1,231 Elo+
Solo
Kukulkan
Kukulkan
Solid2777
Kukulkan
Level 73
God Stats
1W - 1L
1,718 SR
Queue Stats
207W - 237L
1,290 Elo+
Solo
Ares
Ares
axelman139
Ares
Level 38
God Stats
6W - 10L
1,356 SR
Queue Stats
191W - 227L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
chas4546
Tsukuyomi
Level 36
God Stats
1W - 3L
1,470 SR
Queue Stats
16W - 21L
1,267 Elo+
Solo
Neith
Neith
nekaplay
Neith
Level 63
God Stats
16W - 18L
1,471 SR
Queue Stats
458W - 492L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 0 / 11
9,979
525
8,236
14,751
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
11 / 2 / 3
11,315
596
15,338
15,314
9,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DT_WLRD1
Sun Wukong
15
3 / 2 / 6
9,379
494
6,895
15,631
8,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
KRUGUER1193
Heimdallr
15
7 / 0 / 4
9,445
497
10,639
7,507
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 4
12,106
637
13,787
8,444
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LUMPZ370Z
Bakasura
12
0 / 8 / 2
7,560
398
3,427
17,396
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Solid2777
Kukulkan
12
2 / 4 / 0
8,691
457
8,008
8,372
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 6 / 0
8,277
436
7,925
22,327
20,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
chas4546
Tsukuyomi
15
0 / 5 / 0
8,352
440
3,256
18,001
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
nekaplay
Neith
12
1 / 5 / 1
7,443
392
9,276
14,787
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
26
Kills
4
4
Deaths
28
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
11
6.5
W
11
2
3
6.25
W
Sun Wukong
DT_WLRD1
Sun Wukong
3
2
6
3
W
Heimdallr
KRUGUER1193
Heimdallr
7
0
4
9
L
Bakasura
LUMPZ370Z
Bakasura
0
8
2
0.13
L
Kukulkan
Solid2777
Kukulkan
2
4
0
0.5
W
4
0
4
6
L
1
6
0
0.17
L
Tsukuyomi
chas4546
Tsukuyomi
0
5
0
0
L
Neith
nekaplay
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,895
Damage
31,892
61,647
Taken
80,883
43,419
Mitigated
44,947
22,565
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,236
2,842
0
2,288
14,751
17,659
1,061
4,245
10,451
32,858
0
W
15,338
1,691
0
9,071
15,314
9,941
1,705
5,728
9,413
94,125
0
W
Sun Wukong
DT_WLRD1
Sun Wukong
6,895
1,584
0
3,273
15,631
8,540
1,052
935
14,518
0
60,562
W
Heimdallr
KRUGUER1193
Heimdallr
10,639
4,167
0
2,800
7,507
3,641
4,149
1,939
5,428
0
60,118
L
Bakasura
LUMPZ370Z
Bakasura
3,427
2,751
0
1,246
17,396
6,818
0
6,973
10,233
0
33,191
L
Kukulkan
Solid2777
Kukulkan
8,008
1,566
0
769
8,372
3,307
568
4,157
4,163
52,644
0
W
13,787
226
704
4,429
8,444
3,638
6,335
2,728
5,614
95,257
0
L
7,925
190
207
4,778
22,327
20,437
0
9,901
12,366
34,402
0
L
Tsukuyomi
chas4546
Tsukuyomi
3,256
707
0
4,683
18,001
8,193
1,502
6,715
10,783
0
59,880
L
Neith
nekaplay
Neith
9,276
4,547
121
4,811
14,787
6,192
0
8,786
5,960
0
47,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,224
Gold Earned
40,323
540
Minions Killed
394
0
Camps Cleared
0
1,719,213
Distance Traveled
1,641,710
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,979
525
36
2
0
343,273
2
W
Anubis
11,315
596
148
8
0
330,655
8
W
Sun Wukong
9,379
494
88
5
0
403,656
3
W
Heimdallr
9,445
497
90
5
0
313,162
1
L
Bakasura
7,560
398
69
4
0
332,332
0
L
Kukulkan
8,691
457
116
6
0
210,924
0
W
Ra
12,106
637
178
9
0
328,467
0
L
Ares
8,277
436
34
2
0
423,928
1
L
Tsukuyomi
8,352
440
101
5
0
351,121
0
L
Neith
7,443
392
74
4
0
323,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role