Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Kerzly
Horus
Level 156
God Stats
9W - 5L
1,515 SR
Queue Stats
746W - 694L
1,455 Elo+
Party 1
Poseidon
Poseidon
ohMeloo
Poseidon
Level 129
God Stats
30W - 20L
1,486 SR
Queue Stats
880W - 859L
1,445 Elo+
Party 1
Chaac
Chaac
vRengokuu
Chaac
Level 117
God Stats
3W - 0L
1,316 SR
Queue Stats
365W - 371L
1,402 Elo+
Party 1
Yu Huang
Yu Huang
xfreshimpact
Yu Huang
Level 156
God Stats
1W - 1L
1,589 SR
Queue Stats
58W - 70L
1,407 Elo+
Party 1
Team Averages
Level 117
1,481 SR
1,442 Elo+

VS

Team Averages
Level 70
1,499 SR
1,518 Elo+
Zhong Kui
Zhong Kui
CM CRAIG511
Zhong Kui
Level 121
God Stats
1W - 3L
1,525 SR
Queue Stats
74W - 78L
1,516 Elo+
Party 2
Atlas
Atlas
Dannyboy1908
Atlas
Level 34
God Stats
3W - 3L
1,583 SR
Queue Stats
5W - 6L
1,700 Elo+
Party 2
Thanatos
Thanatos
VesperEnd
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chronos
Chronos
daxon574
Chronos
Level 123
God Stats
51W - 62L
1,405 SR
Queue Stats
62W - 75L
1,364 Elo+
Solo
Cernunnos
Cernunnos
kCZk025
Cernunnos
Level 59
God Stats
1W - 3L
1,481 SR
Queue Stats
14W - 15L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
5 / 2 / 4
8,649
577
12,716
10,581
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Horus
Kerzly
Horus
11
1 / 2 / 12
7,075
472
6,332
11,452
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
ohMeloo
Poseidon
16
7 / 0 / 5
9,612
641
9,677
10,274
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
vRengokuu
Chaac
15
3 / 3 / 0
8,950
597
13,819
14,044
9,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
xfreshimpact
Yu Huang
15
3 / 1 / 2
8,990
599
8,299
7,446
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CM CRAIG511
Zhong Kui
14
2 / 2 / 0
8,172
545
7,586
12,879
9,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 0
7,467
498
4,892
14,705
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
VesperEnd
Thanatos
10
0 / 4 / 1
6,606
440
1,705
10,001
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
daxon574
Chronos
14
3 / 3 / 0
8,892
593
8,167
17,249
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
kCZk025
Cernunnos
10
1 / 6 / 2
6,816
454
6,654
11,516
4,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
8
8
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
2
4
3.5
L
Zhong Kui
CM CRAIG511
Zhong Kui
2
2
0
1
L
2
4
0
0.5
W
Horus
Kerzly
Horus
1
2
12
3.5
L
Thanatos
VesperEnd
Thanatos
0
4
1
0.13
L
Chronos
daxon574
Chronos
3
3
0
1
L
Cernunnos
kCZk025
Cernunnos
1
6
2
0.33
W
Poseidon
ohMeloo
Poseidon
7
0
5
9.5
W
Chaac
vRengokuu
Chaac
3
3
0
1
W
Yu Huang
xfreshimpact
Yu Huang
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,843
Damage
29,004
53,797
Taken
66,350
29,543
Mitigated
39,605
18,007
Healing
26,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,716
6,919
0
3,340
10,581
4,698
1,820
1,921
8,660
0
69,324
L
Zhong Kui
CM CRAIG511
Zhong Kui
7,586
1,057
0
6,492
12,879
9,773
0
8,908
3,848
58,876
0
L
4,892
1,682
0
2,863
14,705
13,031
224
3,856
10,500
27,226
0
W
Horus
Kerzly
Horus
6,332
2,759
1,751
5,261
11,452
8,239
30
4,291
7,081
122
18,321
L
Thanatos
VesperEnd
Thanatos
1,705
545
0
6,317
10,001
5,017
0
2,101
7,853
0
36,635
L
Chronos
daxon574
Chronos
8,167
3,394
0
8,487
17,249
7,612
1,474
1,472
15,736
65,021
0
L
Cernunnos
kCZk025
Cernunnos
6,654
2,170
0
1,866
11,516
4,172
922
1,640
9,688
0
34,073
W
Poseidon
ohMeloo
Poseidon
9,677
2,407
0
1,990
10,274
3,745
282
2,011
8,171
88,963
1,978
W
Chaac
vRengokuu
Chaac
13,819
3,198
0
4,580
14,044
9,559
503
7,741
6,303
0
68,918
W
Yu Huang
xfreshimpact
Yu Huang
8,299
948
0
1,085
7,446
3,302
300
4,271
2,937
70,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
37,953
521
Minions Killed
389
0
Camps Cleared
0
1,441,648
Distance Traveled
1,413,119
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,649
577
110
7
0
269,676
3
L
Zhong Kui
8,172
545
128
9
0
264,594
3
L
Atlas
7,467
498
28
2
0
338,297
5
W
Horus
7,075
472
19
1
0
241,685
3
L
Thanatos
6,606
440
61
4
0
282,062
0
L
Chronos
8,892
593
108
7
0
248,436
2
L
Cernunnos
6,816
454
64
4
0
279,730
3
W
Poseidon
9,612
641
141
9
0
344,479
1
W
Chaac
8,950
597
123
8
0
293,856
6
W
Yu Huang
8,990
599
128
9
0
291,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role