Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ballout_Nolan02
Zhong Kui
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,406 Elo+
Solo
Guan Yu
Guan Yu
BandorXD
Guan Yu
Level 109
God Stats
3W - 0L
1,799 SR
Queue Stats
156W - 167L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
KMZ Veal
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,792 Elo+
Solo
Zeus
Zeus
SWERVEONEM92
Zeus
Level 152
God Stats
12W - 13L
1,421 SR
Queue Stats
464W - 501L
1,434 Elo+
Solo
Team Averages
Level 101
1,544 SR
1,505 Elo+

VS

Team Averages
Level 98
1,468 SR
1,429 Elo+
Hercules
Hercules
BWANASIMBA
Hercules
Level 151
God Stats
1W - 2L
1,551 SR
Queue Stats
119W - 134L
1,467 Elo+
Solo
Thanatos
Thanatos
HC PelouzZz
Thanatos
Level 97
God Stats
3W - 4L
1,313 SR
Queue Stats
212W - 200L
1,387 Elo+
Solo
Poseidon
Poseidon
Invictus Uchiha
Poseidon
Level 103
God Stats
4W - 2L
1,549 SR
Queue Stats
108W - 104L
1,443 Elo+
Solo
Chang'e
Chang'e
ThePunisher4668
Chang'e
Level 27
God Stats
0W - 2L
1,439 SR
Queue Stats
10W - 12L
1,447 Elo+
Solo
Odin
Odin
xXBHughlettXx
Odin
Level 112
God Stats
1W - 1L
1,487 SR
Queue Stats
26W - 34L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
11 / 4 / 17
19,126
736
53,136
27,533
13,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Ballout_Nolan02
Zhong Kui
20
17 / 6 / 15
21,044
809
47,703
33,298
33,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
BandorXD
Guan Yu
2
0 / 0 / 0
7,210
277
0
0
0
Cu Chulainn
KMZ Veal
Cu Chulainn
20
2 / 10 / 18
14,542
559
11,160
41,260
55,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 4 / 20
19,401
746
61,090
18,695
7,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BWANASIMBA
Hercules
20
1 / 6 / 15
14,897
573
19,838
56,901
69,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
HC PelouzZz
Thanatos
20
10 / 10 / 8
16,278
626
20,222
32,912
18,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
20
5 / 14 / 10
16,541
636
28,188
29,136
13,655
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 7 / 13
15,515
597
19,835
37,485
23,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 7 / 14
14,600
562
11,106
39,928
40,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
82
44
Kills
22
24
Deaths
44
70
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
4
17
4.88
L
Hercules
BWANASIMBA
Hercules
1
6
15
1.42
W
Zhong Kui
Ballout_Nolan02
Zhong Kui
17
6
15
4.08
W
Guan Yu
BandorXD
Guan Yu
0
0
0
0
L
Thanatos
HC PelouzZz
Thanatos
10
10
8
1.4
L
Poseidon
5
14
10
0.71
W
Cu Chulainn
KMZ Veal
Cu Chulainn
2
10
18
1.1
W
14
4
20
6
L
5
7
13
1.64
L
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,089
Damage
99,189
120,786
Taken
196,362
110,962
Mitigated
165,077
42,964
Healing
90,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
53,136
22,526
3,886
12,524
27,533
13,836
5,259
13,116
14,417
0
105,421
L
Hercules
BWANASIMBA
Hercules
19,838
3,163
7,753
21,715
56,901
69,881
819
32,214
24,687
0
55,189
W
Zhong Kui
Ballout_Nolan02
Zhong Kui
47,703
1,383
2,001
15,399
33,298
33,757
2,352
11,627
21,671
85,918
0
W
Guan Yu
BandorXD
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
HC PelouzZz
Thanatos
20,222
3,972
1,545
14,470
32,912
18,288
1,749
18,246
14,666
0
30,955
L
Poseidon
28,188
1,275
1,182
1,817
29,136
13,655
363
16,096
13,040
66,487
0
W
Cu Chulainn
KMZ Veal
Cu Chulainn
11,160
1,742
780
1,818
41,260
55,494
665
13,210
28,050
149
27,803
W
61,090
3,972
2,245
4,311
18,695
7,875
2,337
10,070
8,625
102,191
0
L
19,835
452
17,744
16,283
37,485
23,092
320
19,430
18,055
47,414
0
L
11,106
444
1,595
6,112
39,928
40,161
1,226
22,956
16,972
0
27,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,323
Gold Earned
77,831
283
Minions Killed
261
0
Camps Cleared
0
1,872,340
Distance Traveled
2,147,719
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,126
736
93
4
0
465,786
3
L
Hercules
14,897
573
65
3
0
472,677
4
W
Zhong Kui
21,044
809
94
4
0
488,566
1
W
Guan Yu
7,210
277
0
0
0
0
0
L
Thanatos
16,278
626
32
1
0
424,703
1
L
Poseidon
16,541
636
72
3
0
346,462
15
W
Cu Chulainn
14,542
559
25
1
0
440,705
0
W
Zeus
19,401
746
71
3
0
477,283
1
L
Chang'e
15,515
597
52
2
0
419,321
3
L
Odin
14,600
562
40
2
0
484,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role