Player Matchup

Nemesis
Nemesis
Cactus_Jaz31
Nemesis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 102L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Itscubanito16
Cthulhu
Level 29
God Stats
12W - 9L
1,469 SR
Queue Stats
28W - 34L
1,378 Elo+
Party 2
Vulcan
Vulcan
SirKeyXII
Vulcan
Level 45
God Stats
29W - 35L
1,489 SR
Queue Stats
122W - 138L
1,368 Elo+
Party 2
Team Averages
Level 48
1,486 SR
1,357 Elo+

VS

Team Averages
Level 94
1,603 SR
1,582 Elo+
Poseidon
Poseidon
 
Poseidon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
XxZombieSWolfxX
Agni
Level 15
God Stats
17W - 7L
1,810 SR
Queue Stats
44W - 24L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cactus_Jaz31
Nemesis
9
1 / 7 / 1
6,316
632
3,543
11,778
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
10
0 / 5 / 2
6,739
674
4,628
15,112
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
SirKeyXII
Vulcan
11
1 / 3 / 1
6,775
678
9,320
8,805
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
12 / 0 / 3
9,709
971
16,125
8,390
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
 
Serqet
12
2 / 2 / 11
7,599
760
6,576
10,080
8,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 12
7,754
775
8,387
4,420
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
12
0
3
13.5
W
Serqet
 
Serqet
2
2
11
3.75
L
Nemesis
Cactus_Jaz31
Nemesis
1
7
1
0.21
L
Cthulhu
0
5
2
0.2
L
Vulcan
SirKeyXII
Vulcan
1
3
1
0.5
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
31,088
35,695
Taken
22,890
22,910
Mitigated
14,856
6,562
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,125
3,948
0
5,725
8,390
4,063
985
4,827
3,563
44,951
2,198
W
Serqet
 
Serqet
6,576
2,040
0
750
10,080
8,832
80
5,751
4,329
0
14,067
L
Nemesis
Cactus_Jaz31
Nemesis
3,543
1,376
105
2,341
11,778
5,671
0
7,295
4,241
0
9,892
L
Cthulhu
4,628
749
0
1,750
15,112
13,233
0
10,609
4,503
11,794
0
L
Vulcan
SirKeyXII
Vulcan
9,320
5,006
0
2,366
8,805
4,006
0
5,935
2,754
33,030
0
W
8,387
1,072
0
1,250
4,420
1,961
487
3,771
649
29,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,830
Gold Earned
25,062
88
Minions Killed
139
2
Camps Cleared
7
568,377
Distance Traveled
600,064
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,709
971
82
8
5
200,308
1
W
Serqet
7,599
760
7
1
1
206,099
3
L
Nemesis
6,316
632
18
2
1
168,726
0
L
Cthulhu
6,739
674
17
2
1
185,812
3
L
Vulcan
6,775
678
53
5
0
213,839
1
W
Agni
7,754
775
50
5
1
193,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role