Player Matchup

Bellona
Bellona
Anguishjumps
Bellona
Level 52
God Stats
11W - 7L
1,646 SR
Queue Stats
69W - 50L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
DoughyDG
Zhong Kui
Level 32
God Stats
21W - 5L
1,849 SR
Queue Stats
117W - 60L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
JURDUH
Sylvanus
Level 96
God Stats
28W - 16L
1,686 SR
Queue Stats
145W - 98L
1,596 Elo+
Party 2
Lancelot
Lancelot
MOBAEnjoyerTTV
Lancelot
Level 16
God Stats
6W - 0L
1,500 SR
Queue Stats
25W - 15L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
MOBAEnthusiastYT
Danzaburou
Level 61
God Stats
2W - 1L
1,481 SR
Queue Stats
171W - 107L
1,627 Elo+
Party 2
Team Averages
Level 51
1,632 SR
1,564 Elo+

VS

Team Averages
Level 104
1,637 SR
1,581 Elo+
Awilix
Awilix
DatShad0w
Awilix
Level 121
God Stats
30W - 25L
1,569 SR
Queue Stats
221W - 177L
1,608 Elo+
Party 1
Chiron
Chiron
Fel101
Chiron
Level 128
God Stats
5W - 5L
1,775 SR
Queue Stats
221W - 175L
1,609 Elo+
Party 1
Athena
Athena
FiegePils
Athena
Level 25
God Stats
4W - 4L
1,620 SR
Queue Stats
54W - 43L
1,581 Elo+
Party 1
Tyr
Tyr
SkipTek
Tyr
Level 128
God Stats
0W - 1L
1,634 SR
Queue Stats
114W - 85L
1,650 Elo+
Party 1
Zeus
Zeus
ValtronSpb
Zeus
Level 116
God Stats
35W - 27L
1,587 SR
Queue Stats
213W - 231L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anguishjumps
Bellona
17
2 / 6 / 13
11,851
515
10,348
24,852
21,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
DoughyDG
Zhong Kui
18
7 / 4 / 8
12,752
554
23,394
26,330
20,170
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
JURDUH
Sylvanus
18
10 / 5 / 17
12,806
557
17,785
25,991
22,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
19
6 / 7 / 13
12,722
553
14,147
22,529
10,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MOBAEnthusiastYT
Danzaburou
20
17 / 2 / 15
16,019
696
28,689
21,738
11,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DatShad0w
Awilix
17
4 / 10 / 4
10,815
470
13,954
25,489
10,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
Fel101
Chiron
18
1 / 11 / 8
11,031
480
9,752
20,311
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
FiegePils
Athena
15
3 / 7 / 10
10,505
457
9,377
26,745
32,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
18
7 / 7 / 7
11,876
516
22,590
30,143
40,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 7 / 5
11,613
505
23,366
16,474
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
57
42
Kills
23
24
Deaths
42
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anguishjumps
Bellona
2
6
13
1.42
L
Awilix
DatShad0w
Awilix
4
10
4
0.6
W
Zhong Kui
DoughyDG
Zhong Kui
7
4
8
2.75
L
Chiron
Fel101
Chiron
1
11
8
0.45
L
Athena
FiegePils
Athena
3
7
10
1.14
W
Sylvanus
JURDUH
Sylvanus
10
5
17
3.7
W
Lancelot
6
7
13
1.79
W
Danzaburou
MOBAEnthusiastYT
Danzaburou
17
2
15
12.25
L
Tyr
7
7
7
1.5
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,363
Damage
79,039
121,440
Taken
119,162
86,246
Mitigated
96,823
48,749
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anguishjumps
Bellona
10,348
4,387
384
7,754
24,852
21,880
684
7,713
17,139
0
76,163
L
Awilix
DatShad0w
Awilix
13,954
6,106
0
1,670
25,489
10,785
0
9,754
15,735
57
82,434
W
Zhong Kui
DoughyDG
Zhong Kui
23,394
4,388
0
9,617
26,330
20,170
2,357
9,388
16,942
92,527
2,029
L
Chiron
Fel101
Chiron
9,752
4,163
494
2,693
20,311
6,704
0
7,017
13,123
0
77,455
L
Athena
FiegePils
Athena
9,377
2,525
0
1,857
26,745
32,860
0
7,429
19,316
30,420
0
W
Sylvanus
JURDUH
Sylvanus
17,785
4,289
5,285
10,265
25,991
22,224
322
7,235
18,756
63,174
17,711
W
Lancelot
14,147
4,428
0
2,724
22,529
10,863
552
7,400
15,129
0
102,944
W
Danzaburou
MOBAEnthusiastYT
Danzaburou
28,689
15,065
0
12,720
21,738
11,109
7,347
5,663
16,075
0
127,532
L
Tyr
22,590
3,291
0
9,768
30,143
40,406
0
9,724
20,419
78
87,855
L
23,366
1,553
0
250
16,474
6,068
720
5,707
10,767
75,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,150
Gold Earned
55,840
660
Minions Killed
532
0
Camps Cleared
0
2,148,185
Distance Traveled
2,017,576
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,851
515
133
6
0
479,704
1
L
Awilix
10,815
470
108
5
0
426,199
1
W
Zhong Kui
12,752
554
142
6
0
377,423
4
L
Chiron
11,031
480
133
6
0
383,564
4
L
Athena
10,505
457
39
2
0
431,693
4
W
Sylvanus
12,806
557
75
3
0
375,441
4
W
Lancelot
12,722
553
133
6
0
487,807
0
W
Danzaburou
16,019
696
177
8
0
427,810
0
L
Tyr
11,876
516
137
6
0
428,868
4
L
Zeus
11,613
505
115
5
0
347,252
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role