Player Matchup

Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
GamePrimeDeluxe
Hachiman
Level 140
God Stats
3W - 1L
1,699 SR
Queue Stats
178W - 144L
1,522 Elo+
Party 2
Yu Huang
Yu Huang
Sayla
Yu Huang
Level 139
God Stats
19W - 15L
1,628 SR
Queue Stats
137W - 112L
1,522 Elo+
Party 3
Kuzenbo
Kuzenbo
TheAshenKnight
Kuzenbo
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 92L
1,574 Elo+
Party 2
Horus
Horus
TheDarkAura1
Horus
Level 100
God Stats
11W - 4L
1,863 SR
Queue Stats
151W - 123L
1,566 Elo+
Party 2
Team Averages
Level 123
1,638 SR
1,537 Elo+

VS

Team Averages
Level 122
1,676 SR
1,546 Elo+
Fenrir
Fenrir
Chingy8565
Fenrir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 157L
1,547 Elo+
Party 1
Hades
Hades
Misfito69
Hades
Level 154
God Stats
2W - 3L
1,695 SR
Queue Stats
179W - 175L
1,528 Elo+
Party 1
Ishtar
Ishtar
Stafflord15
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,537 Elo+
Party 4
He Bo
He Bo
WhoAndHow-
He Bo
Level 120
God Stats
8W - 1L
2,076 SR
Queue Stats
249W - 231L
1,623 Elo+
Party 4
Zeus
Zeus
刚来的菜鸟
Zeus
Level 160
God Stats
13W - 10L
1,610 SR
Queue Stats
168W - 172L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 0 / 5
7,953
884
5,427
4,105
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
14
5 / 2 / 3
7,863
874
7,440
6,567
2,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Sayla
Yu Huang
15
2 / 0 / 3
7,946
883
4,646
3,205
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 7
7,360
818
5,128
8,933
9,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 4
6,749
750
4,336
9,864
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chingy8565
Fenrir
12
1 / 5 / 2
6,404
712
5,488
10,204
4,871
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Misfito69
Hades
13
1 / 3 / 1
6,782
754
4,809
11,116
6,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
12
0 / 1 / 1
6,296
700
2,462
3,407
1,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
10
1 / 0 / 0
6,175
686
1,038
1,830
653
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
1 / 2 / 1
6,670
741
8,411
5,977
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
4
4
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
5
5.5
L
Fenrir
Chingy8565
Fenrir
1
5
2
0.4
W
Hachiman
5
2
3
3.25
L
Hades
Misfito69
Hades
1
3
1
0.5
W
Yu Huang
Sayla
Yu Huang
2
0
3
3.5
L
Ishtar
0
1
1
0.5
W
1
1
7
4.5
W
0
1
4
2
L
He Bo
1
0
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
22,208
32,674
Taken
32,534
23,038
Mitigated
16,567
7,425
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,427
804
0
1,240
4,105
1,573
1,319
1,658
2,371
31,183
0
L
Fenrir
Chingy8565
Fenrir
5,488
1,177
0
804
10,204
4,871
0
3,696
6,379
0
14,120
W
Hachiman
7,440
5,060
0
737
6,567
2,744
2,861
3,359
2,994
0
21,177
L
Hades
Misfito69
Hades
4,809
261
385
3,018
11,116
6,914
0
4,912
6,045
21,346
0
W
Yu Huang
Sayla
Yu Huang
4,646
545
0
250
3,205
1,295
1,277
1,566
1,441
31,889
0
L
Ishtar
2,462
1,693
0
434
3,407
1,389
0
1,805
1,567
0
14,163
W
5,128
2,049
0
2,228
8,933
9,566
175
3,462
5,193
12,937
0
W
4,336
1,705
979
1,991
9,864
7,860
283
3,224
6,417
0
10,280
L
He Bo
1,038
0
0
250
1,830
653
0
950
880
6,732
0
L
8,411
99
0
386
5,977
2,740
0
3,838
2,098
23,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,871
Gold Earned
32,327
207
Minions Killed
154
0
Camps Cleared
0
1,002,828
Distance Traveled
675,871
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,953
884
56
6
0
189,844
4
L
Fenrir
6,404
712
18
2
0
159,285
1
W
Hachiman
7,863
874
43
5
0
204,163
2
L
Hades
6,782
754
47
5
0
168,218
1
W
Yu Huang
7,946
883
68
8
0
185,704
2
L
Ishtar
6,296
700
30
3
0
113,277
2
W
Kuzenbo
7,360
818
22
2
0
221,634
0
W
Horus
6,749
750
18
2
0
201,483
0
L
He Bo
6,175
686
21
2
0
68,596
0
L
Zeus
6,670
741
38
4
0
166,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role