Player Matchup

Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SpokenSum300483
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,222 Elo+
Party 1
Sol
Sol
WinnerOfWar3
Sol
Level 27
God Stats
1W - 1L
1,769 SR
Queue Stats
8W - 19L
1,222 Elo+
Party 1
Vamana
Vamana
ansemhughes
Vamana
Level 129
God Stats
3W - 2L
1,629 SR
Queue Stats
215W - 233L
1,382 Elo+
Solo
Nu Wa
Nu Wa
naoTheTaco
Nu Wa
Level 99
God Stats
2W - 2L
1,551 SR
Queue Stats
265W - 301L
1,437 Elo+
Solo
Team Averages
Level 85
1,590 SR
1,353 Elo+

VS

Team Averages
Level 104
1,490 SR
1,422 Elo+
Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Buudaa128
Vulcan
Level 125
God Stats
14W - 16L
1,488 SR
Queue Stats
412W - 423L
1,418 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dr Puggle
Tsukuyomi
Level 107
God Stats
1W - 1L
1,433 SR
Queue Stats
102W - 102L
1,411 Elo+
Party 2
Persephone
Persephone
Moonay86
Persephone
Level 101
God Stats
6W - 3L
1,402 SR
Queue Stats
283W - 310L
1,381 Elo+
Party 2
Sobek
Sobek
angelmh9310
Sobek
Level 127
God Stats
4W - 2L
1,624 SR
Queue Stats
448W - 478L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 7 / 5
8,706
580
6,860
23,563
28,790
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
15
3 / 7 / 4
9,062
604
14,916
17,245
8,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 8 / 4
8,911
594
10,182
14,340
5,786
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
17
4 / 7 / 3
10,211
681
13,774
26,808
14,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
16
1 / 5 / 8
9,344
623
19,053
13,148
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
3 / 3 / 27
11,539
769
8,268
23,505
30,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Buudaa128
Vulcan
20
14 / 1 / 16
12,360
824
28,871
10,175
6,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Dr Puggle
Tsukuyomi
18
7 / 2 / 19
10,927
728
21,562
18,325
9,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Moonay86
Persephone
19
9 / 1 / 25
12,278
819
19,876
13,667
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 7 / 28
10,061
671
8,518
27,189
34,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
149
11
Kills
34
34
Deaths
14
24
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
7
5
0.64
W
Athena
 
Athena
3
3
27
5.5
W
Vulcan
Buudaa128
Vulcan
14
1
16
22
W
Tsukuyomi
Dr Puggle
Tsukuyomi
7
2
19
8.25
W
Persephone
Moonay86
Persephone
9
1
25
21.5
L
Hachiman
3
7
4
0.71
L
1
8
4
0.38
W
1
7
28
2.14
L
Vamana
4
7
3
0.79
L
Nu Wa
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,785
Damage
87,095
95,104
Taken
92,861
63,042
Mitigated
87,538
25,136
Healing
39,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,860
920
1,955
4,218
23,563
28,790
0
17,082
6,481
18,106
0
W
Athena
 
Athena
8,268
2,412
2,399
5,698
23,505
30,344
757
10,290
13,215
20,258
0
W
Vulcan
Buudaa128
Vulcan
28,871
12,987
2,055
1,409
10,175
6,246
1,331
3,651
6,524
58,213
0
W
Tsukuyomi
Dr Puggle
Tsukuyomi
21,562
5,384
3,328
7,678
18,325
9,418
2,948
8,002
10,323
0
48,257
W
Persephone
Moonay86
Persephone
19,876
2,164
2,337
5,815
13,667
6,798
1,955
7,436
6,230
49,963
0
L
Hachiman
14,916
7,692
1,785
3,566
17,245
8,199
0
10,837
6,408
0
27,435
L
10,182
838
0
1,877
14,340
5,786
0
10,773
3,567
19,247
0
W
8,518
565
899
7,558
27,189
34,732
145
6,987
20,202
21,929
0
L
Vamana
13,774
5,357
810
6,592
26,808
14,148
0
17,649
9,159
272
26,818
L
Nu Wa
19,053
6,501
1,046
3,287
13,148
6,119
0
9,192
3,956
35,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,234
Gold Earned
57,165
126
Minions Killed
209
0
Camps Cleared
0
1,212,897
Distance Traveled
1,473,247
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,706
580
26
2
0
232,117
0
W
Athena
11,539
769
29
2
0
303,092
4
W
Vulcan
12,360
824
59
4
0
327,699
0
W
Tsukuyomi
10,927
728
53
4
0
309,275
3
W
Persephone
12,278
819
55
4
0
252,357
0
L
Hachiman
9,062
604
26
2
0
249,360
1
L
Sol
8,911
594
15
1
0
261,477
0
W
Sobek
10,061
671
13
1
0
280,824
0
L
Vamana
10,211
681
26
2
0
252,774
0
L
Nu Wa
9,344
623
33
2
0
217,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role