Player Matchup

Hera
Hera
Flirtexpert
Hera
Level 124
God Stats
2W - 3L
1,328 SR
Queue Stats
221W - 211L
1,567 Elo+
Solo
Ymir
Ymir
SamMVPb
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,315 Elo+
Solo
Osiris
Osiris
SemperInvictaAsO
Osiris
Level 28
God Stats
0W - 2L
1,323 SR
Queue Stats
48W - 62L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
angelokev8
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,496 Elo+
Solo
Thor
Thor
stillhereHR
Thor
Level 28
God Stats
3W - 2L
1,877 SR
Queue Stats
73W - 88L
1,528 Elo+
Solo
Team Averages
Level 44
1,506 SR
1,461 Elo+

VS

Team Averages
Level 68
1,688 SR
1,608 Elo+
Geb
Geb
Dracosilence
Geb
Level 28
God Stats
3W - 0L
1,786 SR
Queue Stats
115W - 52L
1,610 Elo+
Party 1
Vulcan
Vulcan
IIcuxoBaHbIu
Vulcan
Level 94
God Stats
2W - 0L
1,453 SR
Queue Stats
52W - 56L
1,493 Elo+
Solo
Izanami
Izanami
LeeKebuum
Izanami
Level 88
God Stats
2W - 0L
1,826 SR
Queue Stats
221W - 194L
1,589 Elo+
Party 1
Scylla
Scylla
gonzamiking
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 27L
1,723 Elo+
Solo
Thanatos
Thanatos
nelsonmundella
Thanatos
Level 113
God Stats
13W - 3L
1,878 SR
Queue Stats
320W - 218L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 3
10,029
716
8,884
14,111
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
SamMVPb
Ymir
16
1 / 9 / 15
9,604
686
6,776
28,505
22,466
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 12
9,336
667
6,200
17,841
15,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
angelokev8
Tsukuyomi
18
7 / 8 / 8
11,335
810
17,852
21,145
8,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 7 / 7
10,816
773
12,790
13,473
5,418

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 27
10,964
783
10,135
14,520
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
17
9 / 6 / 18
11,288
806
19,942
13,783
6,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
LeeKebuum
Izanami
20
16 / 4 / 19
13,205
943
25,128
10,325
4,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
12
0 / 9 / 16
8,698
621
3,205
12,231
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
20
15 / 3 / 24
12,463
890
28,691
20,040
14,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
145
23
Kills
41
41
Deaths
25
45
Assists
104
Player
Kills
Deaths
Assists
KDA
W
1
3
27
4.83
L
4
10
3
0.55
W
Vulcan
9
6
18
3
W
Izanami
LeeKebuum
Izanami
16
4
19
6.38
L
Ymir
SamMVPb
Ymir
1
9
15
0.94
L
3
7
12
1.29
L
Tsukuyomi
angelokev8
Tsukuyomi
7
8
8
1.38
W
Scylla
0
9
16
0.89
W
Thanatos
15
3
24
9
L
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,502
Damage
87,101
95,075
Taken
70,899
58,386
Mitigated
48,879
15,265
Healing
30,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,135
158
0
1,836
14,520
19,184
293
3,566
10,954
15,191
0
L
8,884
1,736
211
243
14,111
6,295
0
2,614
11,497
22,675
0
W
Vulcan
19,942
9,385
1,916
2,094
13,783
6,442
1,818
1,700
12,083
40,054
0
W
Izanami
LeeKebuum
Izanami
25,128
10,231
2,662
1,630
10,325
4,759
2,210
2,226
8,099
31
53,735
L
Ymir
SamMVPb
Ymir
6,776
740
177
4,820
28,505
22,466
0
11,878
16,627
15,276
0
L
6,200
1,293
315
1,035
17,841
15,468
0
8,425
9,416
0
15,689
L
Tsukuyomi
angelokev8
Tsukuyomi
17,852
2,724
767
4,758
21,145
8,739
0
5,401
15,744
0
39,751
W
Scylla
3,205
624
567
585
12,231
4,306
157
3,043
9,188
8,678
0
W
Thanatos
28,691
10,206
216
18,990
20,040
14,188
2,253
5,125
14,804
0
38,336
L
12,790
842
1,196
1,743
13,473
5,418
0
4,995
8,478
0
21,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,120
Gold Earned
56,618
108
Minions Killed
139
0
Camps Cleared
0
1,081,895
Distance Traveled
1,259,396
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,964
783
9
1
0
268,297
0
L
Hera
10,029
716
29
2
0
207,063
1
W
Vulcan
11,288
806
38
3
0
253,167
2
W
Izanami
13,205
943
66
5
0
230,034
0
L
Ymir
9,604
686
12
1
0
185,178
0
L
Osiris
9,336
667
11
1
0
231,299
1
L
Tsukuyomi
11,335
810
33
2
0
229,676
0
W
Scylla
8,698
621
7
1
0
205,059
2
W
Thanatos
12,463
890
19
1
0
302,839
0
L
Thor
10,816
773
23
2
0
228,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role