Player Matchup

Sun Wukong
Sun Wukong
EHGxBananasplit
Sun Wukong
Level 119
God Stats
11W - 6L
1,558 SR
Queue Stats
198W - 195L
1,430 Elo+
Solo
Agni
Agni
EricaLeenaBee
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
RougeStrom
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,406 Elo+
Solo
Hera
Hera
follinm
Hera
Level 107
God Stats
6W - 4L
1,540 SR
Queue Stats
196W - 198L
1,489 Elo+
Party 1
Tyr
Tyr
o6Clicks
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Solo
Team Averages
Level 72
1,520 SR
1,430 Elo+

VS

Team Averages
Level 96
1,407 SR
1,430 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Blue-Veiler
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,402 Elo+
Solo
Hou Yi
Hou Yi
D00rmouse
Hou Yi
Level 82
God Stats
1W - 3L
1,069 SR
Queue Stats
105W - 105L
1,421 Elo+
Solo
Apollo
Apollo
KBUAsh
Apollo
Level 85
God Stats
3W - 0L
1,699 SR
Queue Stats
78W - 86L
1,403 Elo+
Solo
The Morrigan
The Morrigan
MattyIce979
The Morrigan
Level 88
God Stats
3W - 3L
1,268 SR
Queue Stats
272W - 270L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EHGxBananasplit
Sun Wukong
13
1 / 5 / 3
7,352
735
11,374
20,741
18,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 5 / 1
9,173
917
14,253
10,737
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
RougeStrom
Sylvanus
14
0 / 3 / 6
7,299
730
4,956
14,580
16,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
follinm
Hera
17
2 / 3 / 2
8,578
858
10,536
8,462
4,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 3
7,105
711
4,678
16,984
15,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 0 / 17
9,313
931
7,869
8,005
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
Blue-Veiler
Cthulhu
15
0 / 1 / 17
8,084
808
12,529
12,542
11,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
D00rmouse
Hou Yi
15
5 / 2 / 9
8,775
878
11,404
10,098
5,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
KBUAsh
Apollo
15
8 / 3 / 8
9,000
900
13,518
11,700
6,387
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
MattyIce979
The Morrigan
15
5 / 2 / 9
8,522
852
17,634
11,317
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
8
Kills
21
21
Deaths
8
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
17
11.5
W
Cthulhu
Blue-Veiler
Cthulhu
0
1
17
8.5
W
Hou Yi
D00rmouse
Hou Yi
5
2
9
4.75
L
Sun Wukong
EHGxBananasplit
Sun Wukong
1
5
3
0.5
L
4
5
1
0.9
W
Apollo
KBUAsh
Apollo
8
3
8
4
W
The Morrigan
MattyIce979
The Morrigan
5
2
9
4.75
L
Sylvanus
RougeStrom
Sylvanus
0
3
6
1
L
Hera
follinm
Hera
2
3
2
1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,797
Damage
62,954
71,504
Taken
53,662
60,770
Mitigated
37,820
25,492
Healing
34,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,869
1,467
12,271
4,925
8,005
8,403
156
4,814
2,918
9,911
0
W
Cthulhu
Blue-Veiler
Cthulhu
12,529
526
1,642
1,962
12,542
11,138
216
5,871
6,453
26,121
0
W
Hou Yi
D00rmouse
Hou Yi
11,404
5,188
4,631
3,316
10,098
5,327
450
4,072
5,826
0
21,256
L
Sun Wukong
EHGxBananasplit
Sun Wukong
11,374
1,116
1,428
7,553
20,741
18,688
0
10,763
9,664
0
22,988
L
14,253
946
1,454
1,561
10,737
5,078
0
3,718
6,863
31,704
0
W
Apollo
KBUAsh
Apollo
13,518
8,971
1,032
1,946
11,700
6,387
780
7,344
4,116
0
25,930
W
The Morrigan
MattyIce979
The Morrigan
17,634
2,983
408
2,054
11,317
6,565
84
6,425
4,604
30,612
3,936
L
Sylvanus
RougeStrom
Sylvanus
4,956
1,546
3,354
3,969
14,580
16,838
0
6,921
7,417
10,927
0
L
Hera
follinm
Hera
10,536
3,143
1,081
518
8,462
4,331
0
4,820
3,550
27,982
0
L
4,678
974
455
4,119
16,984
15,835
0
7,940
8,818
0
7,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
43,694
134
Minions Killed
124
0
Camps Cleared
0
966,327
Distance Traveled
1,003,746
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,313
931
4
0
0
197,257
0
W
Cthulhu
8,084
808
24
2
0
221,782
1
W
Hou Yi
8,775
878
24
2
0
203,253
0
L
Sun Wukong
7,352
735
18
2
0
199,390
0
L
Agni
9,173
917
39
4
0
180,173
4
W
Apollo
9,000
900
23
2
0
179,981
0
W
The Morrigan
8,522
852
49
5
0
201,473
1
L
Sylvanus
7,299
730
11
1
0
184,036
0
L
Hera
8,578
858
59
6
0
206,617
3
L
Tyr
7,105
711
7
1
0
196,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role