Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Mythageros
Xbalanque
Level 135
God Stats
11W - 15L
1,473 SR
Queue Stats
642W - 582L
1,467 Elo+
Party 1
Bastet
Bastet
Ognys
Bastet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,550 Elo+
Party 1
Raijin
Raijin
Ooozon
Raijin
Level 114
God Stats
9W - 8L
1,566 SR
Queue Stats
756W - 707L
1,499 Elo+
Party 1
Team Averages
Level 119
1,508 SR
1,503 Elo+

VS

Team Averages
Level 140
1,566 SR
1,452 Elo+
Janus
Janus
BiZ0u
Janus
Level 149
God Stats
5W - 5L
1,628 SR
Queue Stats
508W - 491L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
Carodejik
Ao Kuang
Level 129
God Stats
3W - 4L
1,696 SR
Queue Stats
349W - 364L
1,442 Elo+
Solo
Ganesha
Ganesha
Inkonu
Ganesha
Level 148
God Stats
2W - 1L
1,473 SR
Queue Stats
431W - 400L
1,478 Elo+
Party 2
Chaac
Chaac
MindYourOwn
Chaac
Level 160
God Stats
19W - 16L
1,555 SR
Queue Stats
813W - 846L
1,456 Elo+
Solo
Hercules
Hercules
Raijin1414
Hercules
Level 116
God Stats
12W - 8L
1,476 SR
Queue Stats
436W - 443L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 6 / 8
9,696
693
14,899
16,980
16,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
 
Osiris
16
2 / 3 / 5
9,014
644
14,126
13,400
15,963
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Mythageros
Xbalanque
17
5 / 6 / 7
10,396
743
25,973
14,269
6,547
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
Ognys
Bastet
15
3 / 5 / 5
9,229
659
10,224
12,895
5,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Ooozon
Raijin
18
3 / 4 / 6
9,729
695
16,783
11,299
5,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BiZ0u
Janus
18
3 / 1 / 12
11,000
786
14,503
13,500
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Carodejik
Ao Kuang
17
12 / 3 / 5
11,314
808
13,236
20,450
13,905
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Inkonu
Ganesha
17
0 / 4 / 18
10,913
780
8,196
21,162
35,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 1 / 16
11,564
826
16,222
27,876
25,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Raijin1414
Hercules
16
4 / 6 / 12
10,201
729
12,158
26,910
34,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
14
Kills
24
24
Deaths
15
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
6
8
0.83
L
Osiris
 
Osiris
2
3
5
1.5
W
Janus
BiZ0u
Janus
3
1
12
9
W
Ao Kuang
Carodejik
Ao Kuang
12
3
5
4.83
W
Ganesha
Inkonu
Ganesha
0
4
18
2.25
W
5
1
16
13
L
Xbalanque
Mythageros
Xbalanque
5
6
7
1.42
L
Bastet
Ognys
Bastet
3
5
5
1.1
L
Raijin
Ooozon
Raijin
3
4
6
1.5
W
Hercules
Raijin1414
Hercules
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,005
Damage
64,315
68,843
Taken
109,898
50,032
Mitigated
117,043
14,539
Healing
48,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,899
1,545
3,105
3,270
16,980
16,435
0
10,628
6,352
5,695
15,676
L
Osiris
 
Osiris
14,126
2,209
2,722
1,773
13,400
15,963
0
7,388
6,012
0
28,828
W
Janus
BiZ0u
Janus
14,503
1,419
2,812
3,574
13,500
7,704
2,131
3,459
10,041
47,201
0
W
Ao Kuang
Carodejik
Ao Kuang
13,236
4,033
3,226
7,052
20,450
13,905
2,702
3,201
17,249
24,865
0
W
Ganesha
Inkonu
Ganesha
8,196
552
3,251
3,561
21,162
35,945
1,370
3,954
17,208
18,010
0
W
16,222
1,411
881
12,495
27,876
25,164
665
5,707
22,169
0
36,076
L
Xbalanque
Mythageros
Xbalanque
25,973
7,497
0
1,768
14,269
6,547
0
6,563
7,706
0
40,159
L
Bastet
Ognys
Bastet
10,224
2,337
0
1,809
12,895
5,659
0
6,906
5,989
0
14,985
L
Raijin
Ooozon
Raijin
16,783
1,385
0
92
11,299
5,428
0
4,450
6,849
32,548
0
W
Hercules
Raijin1414
Hercules
12,158
4,280
4,225
7,044
26,910
34,325
999
4,573
22,337
0
18,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,064
Gold Earned
54,992
129
Minions Killed
165
0
Camps Cleared
0
1,269,206
Distance Traveled
1,398,241
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,696
693
19
1
0
234,998
0
L
Osiris
9,014
644
18
1
0
293,509
0
W
Janus
11,000
786
85
6
0
281,554
0
W
Ao Kuang
11,314
808
16
1
0
283,092
5
W
Ganesha
10,913
780
0
0
0
262,142
0
W
Chaac
11,564
826
44
3
0
312,548
0
L
Xbalanque
10,396
743
34
2
0
230,205
0
L
Bastet
9,229
659
13
1
0
280,594
0
L
Raijin
9,729
695
45
3
0
229,900
0
W
Hercules
10,201
729
20
1
0
258,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role