Player Matchup

Agni
Agni
AdriLKW98
Agni
Level 29
God Stats
0W - 2L
1,498 SR
Queue Stats
1W - 5L
1,334 Elo+
Party 1
Ishtar
Ishtar
ByAdriXGamer
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,367 Elo+
Party 1
Artio
Artio
LordAsius
Artio
Level 134
God Stats
0W - 1L
1,745 SR
Queue Stats
11W - 25L
1,375 Elo+
Party 1
Team Averages
Level 69
1,581 SR
1,359 Elo+

VS

Team Averages
Level 64
1,577 SR
1,162 Elo+
Medusa
Medusa
AmanogawaYote
Medusa
Level 87
God Stats
9W - 7L
1,451 SR
Queue Stats
20W - 29L
1,134 Elo+
Party 2
Bacchus
Bacchus
Ushnakh
Bacchus
Level 84
God Stats
1W - 1L
1,818 SR
Queue Stats
1W - 4L
1,179 Elo+
Solo
Zhong Kui
Zhong Kui
hapuga420
Zhong Kui
Level 21
God Stats
2W - 1L
1,461 SR
Queue Stats
19W - 28L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 4 / 0
8,603
615
5,689
11,602
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
12
1 / 5 / 2
8,688
621
9,710
16,091
6,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
LordAsius
Artio
12
2 / 4 / 1
9,086
649
9,191
20,753
22,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
10,473
748
17,947
10,100
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ushnakh
Bacchus
14
2 / 2 / 9
10,431
745
7,413
18,361
26,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
hapuga420
Zhong Kui
14
4 / 0 / 8
9,926
709
16,452
12,959
11,224
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
13
13
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Agni
1
4
0
0.25
W
7
2
5
4.75
L
Ishtar
1
5
2
0.4
L
Artio
LordAsius
Artio
2
4
1
0.63
W
Bacchus
Ushnakh
Bacchus
2
2
9
3.25
W
Zhong Kui
hapuga420
Zhong Kui
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,590
Damage
41,812
48,446
Taken
41,420
33,327
Mitigated
43,437
7,906
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,689
917
30
954
11,602
4,650
0
5,405
6,197
22,653
2,279
W
17,947
8,900
0
1,802
10,100
5,270
1,337
4,646
5,454
0
58,092
L
Ishtar
9,710
5,519
0
838
16,091
6,494
0
8,567
7,524
0
31,217
L
Artio
LordAsius
Artio
9,191
969
1,288
4,796
20,753
22,183
0
10,229
10,524
22,271
0
W
Bacchus
Ushnakh
Bacchus
7,413
897
0
5,514
18,361
26,943
27
4,368
12,303
15,222
0
W
Zhong Kui
hapuga420
Zhong Kui
16,452
2,162
0
4,177
12,959
11,224
850
6,114
6,845
39,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
30,830
112
Minions Killed
142
5
Camps Cleared
6
724,824
Distance Traveled
752,157
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,603
615
47
3
1
229,501
5
W
Medusa
10,473
748
71
5
3
231,176
0
L
Ishtar
8,688
621
50
4
2
226,016
0
L
Artio
9,086
649
15
1
2
269,307
4
W
Bacchus
10,431
745
12
1
1
267,969
2
W
Zhong Kui
9,926
709
59
4
2
253,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role