Player Matchup

Chaac
Chaac
Chaos4hire2016
Chaac
Level 75
God Stats
30W - 61L
1,397 SR
Queue Stats
100W - 179L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
NecroDancerš
Baron Samedi
Level 29
God Stats
5W - 8L
1,422 SR
Queue Stats
103W - 140L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yawnTedD
Ah Muzen Cab
Level 96
God Stats
4W - 5L
1,512 SR
Queue Stats
210W - 248L
1,514 Elo+
Party 1
Team Averages
Level 67
1,444 SR
1,449 Elo+

VS

Team Averages
Level 107
1,496 SR
1,454 Elo+
Ishtar
Ishtar
 
Ishtar
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dreadfulsouls
Scylla
Level 83
God Stats
17W - 21L
1,477 SR
Queue Stats
526W - 819L
1,324 Elo+
Solo
King Arthur
King Arthur
OFF_P0C3R0S
King Arthur
Level 117
God Stats
11W - 10L
1,510 SR
Queue Stats
201W - 194L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,027
535
5,040
16,941
18,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
NecroDancerš
Baron Samedi
13
0 / 3 / 1
8,285
552
6,841
11,789
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
yawnTedD
Ah Muzen Cab
13
1 / 3 / 0
8,547
570
14,775
17,013
8,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
5 / 0 / 4
10,792
719
11,490
10,917
5,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 4
10,238
683
11,361
9,003
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
OFF_P0C3R0S
King Arthur
14
2 / 1 / 4
9,897
660
17,240
18,202
20,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
4
7
L
1
4
0
0.25
W
3
1
4
5
L
Baron Samedi
NecroDancerš
Baron Samedi
0
3
1
0.17
W
King Arthur
OFF_P0C3R0S
King Arthur
2
1
4
4
L
Ah Muzen Cab
yawnTedD
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
40,091
45,743
Taken
38,122
33,184
Mitigated
30,050
11,711
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,490
7,919
0
4,043
10,917
5,450
1,617
993
9,706
0
49,237
L
5,040
630
423
4,653
16,941
18,935
0
4,857
11,608
0
15,753
W
11,361
472
0
695
9,003
3,906
812
2,047
6,697
33,472
0
L
Baron Samedi
NecroDancerš
Baron Samedi
6,841
300
1,572
2,374
11,789
5,822
0
3,889
7,647
17,807
0
W
King Arthur
OFF_P0C3R0S
King Arthur
17,240
2,401
0
1,607
18,202
20,694
68
3,502
14,199
0
45,734
L
Ah Muzen Cab
yawnTedD
Ah Muzen Cab
14,775
4,789
0
2,689
17,013
8,427
0
2,191
14,620
0
45,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
30,927
120
Minions Killed
193
3
Camps Cleared
8
806,560
Distance Traveled
831,782
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,792
719
80
5
3
257,414
2
L
Chaac
8,027
535
9
1
0
282,329
4
W
Scylla
10,238
683
54
4
2
275,764
1
L
Baron Samedi
8,285
552
42
3
0
265,267
2
W
King Arthur
9,897
660
59
4
3
298,604
4
L
Ah Muzen Cab
8,547
570
69
5
3
258,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role