Player Matchup

Terra
Terra
Ardvarrkk
Terra
Level 122
God Stats
1W - 3L
1,676 SR
Queue Stats
170W - 158L
1,519 Elo+
Solo
Hera
Hera
Japples_126
Hera
Level 129
God Stats
0W - 1L
1,336 SR
Queue Stats
419W - 360L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
Limgrabe
Sun Wukong
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 24L
1,545 Elo+
Solo
Ravana
Ravana
Wrecker38
Ravana
Level 151
God Stats
0W - 2L
1,641 SR
Queue Stats
176W - 172L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
heskaos666
Tsukuyomi
Level 129
God Stats
27W - 14L
1,732 SR
Queue Stats
256W - 221L
1,700 Elo+
Solo
Team Averages
Level 118
1,577 SR
1,575 Elo+

VS

Team Averages
Level 157
1,555 SR
1,581 Elo+
Fenrir
Fenrir
AllHailCloud
Fenrir
Level 160
God Stats
15W - 2L
1,791 SR
Queue Stats
365W - 302L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
Famous Duce
Cthulhu
Level 147
God Stats
2W - 5L
1,418 SR
Queue Stats
245W - 250L
1,543 Elo+
Party 1
Odin
Odin
oRoyaltyz
Odin
Level 160
God Stats
38W - 36L
1,577 SR
Queue Stats
1,094W - 897L
1,535 Elo+
Party 1
Anhur
Anhur
zeper20
Anhur
Level 160
God Stats
2W - 6L
1,412 SR
Queue Stats
191W - 181L
1,578 Elo+
Solo
Kukulkan
Kukulkan
ĎĚÂÐŹØŇĚ
Kukulkan
Level 160
God Stats
29W - 35L
1,575 SR
Queue Stats
279W - 266L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ardvarrkk
Terra
12
0 / 2 / 6
8,473
446
7,108
16,860
16,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 5 / 0
8,907
469
9,206
12,668
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Limgrabe
Sun Wukong
16
2 / 4 / 1
9,662
509
9,443
16,473
8,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
Wrecker38
Ravana
16
4 / 6 / 3
9,801
516
10,056
14,777
7,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
heskaos666
Tsukuyomi
15
2 / 5 / 3
9,318
490
11,595
18,514
12,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 4 / 6
11,507
606
14,954
18,211
9,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Famous Duce
Cthulhu
14
2 / 1 / 11
9,196
484
9,666
16,732
19,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
16
2 / 1 / 7
10,351
545
13,885
17,582
14,441
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
zeper20
Anhur
16
1 / 2 / 2
9,565
503
4,345
12,500
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 2 / 6
10,947
576
14,456
9,642
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
22
22
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
4
6
3.25
L
Terra
Ardvarrkk
Terra
0
2
6
1.5
W
Cthulhu
Famous Duce
Cthulhu
2
1
11
7.5
L
2
5
0
0.4
L
Sun Wukong
Limgrabe
Sun Wukong
2
4
1
0.63
L
Ravana
Wrecker38
Ravana
4
6
3
0.92
L
Tsukuyomi
heskaos666
Tsukuyomi
2
5
3
0.7
W
Odin
2
1
7
5.5
W
Anhur
zeper20
Anhur
1
2
2
1
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,408
Damage
57,306
79,292
Taken
74,667
51,858
Mitigated
53,685
17,652
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,954
4,459
0
2,281
18,211
9,568
91
3,038
15,173
0
107,255
L
Terra
Ardvarrkk
Terra
7,108
1,570
819
4,775
16,860
16,742
0
7,965
8,355
20,775
0
W
Cthulhu
Famous Duce
Cthulhu
9,666
926
456
4,894
16,732
19,190
0
6,542
10,190
29,194
0
L
9,206
3,459
0
500
12,668
5,346
0
5,753
6,915
78,608
0
L
Sun Wukong
Limgrabe
Sun Wukong
9,443
2,831
0
3,620
16,473
8,975
73
3,767
12,706
0
91,264
L
Ravana
Wrecker38
Ravana
10,056
3,572
0
3,009
14,777
7,905
116
3,892
10,885
0
76,922
L
Tsukuyomi
heskaos666
Tsukuyomi
11,595
3,520
0
4,929
18,514
12,890
125
2,745
15,769
0
70,563
W
Odin
13,885
3,015
0
5,269
17,582
14,441
0
902
16,680
0
84,219
W
Anhur
zeper20
Anhur
4,345
2,478
0
2,477
12,500
4,899
172
2,047
10,453
0
85,856
W
14,456
790
0
1,513
9,642
5,587
196
3,785
5,857
93,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,161
Gold Earned
51,566
549
Minions Killed
589
0
Camps Cleared
0
1,863,319
Distance Traveled
1,889,042
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,507
606
132
7
0
413,713
3
L
Terra
8,473
446
34
2
0
367,697
7
W
Cthulhu
9,196
484
34
2
0
375,073
7
L
Hera
8,907
469
117
6
0
356,536
4
L
Sun Wukong
9,662
509
153
8
0
364,054
3
L
Ravana
9,801
516
121
6
0
391,206
7
L
Tsukuyomi
9,318
490
124
7
0
383,826
2
W
Odin
10,351
545
130
7
0
397,599
4
W
Anhur
9,565
503
139
7
0
333,158
4
W
Kukulkan
10,947
576
154
8
0
369,499
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role