Player Matchup

Hou Yi
Hou Yi
BudFisk
Hou Yi
Level 160
God Stats
9W - 9L
1,651 SR
Queue Stats
895W - 769L
1,611 Elo+
Party 1
Awilix
Awilix
Hielth
Awilix
Level 160
God Stats
17W - 32L
1,358 SR
Queue Stats
1,058W - 948L
1,569 Elo+
Party 1
Yemoja
Yemoja
Nubarion
Yemoja
Level 160
God Stats
1W - 1L
1,718 SR
Queue Stats
753W - 621L
1,536 Elo+
Party 1
Thor
Thor
SantierW
Thor
Level 160
God Stats
2W - 3L
1,479 SR
Queue Stats
399W - 335L
1,631 Elo+
Party 1
Discordia
Discordia
ToksenK
Discordia
Level 138
God Stats
5W - 3L
1,623 SR
Queue Stats
553W - 417L
1,674 Elo+
Party 1
Team Averages
Level 156
1,566 SR
1,604 Elo+

VS

Team Averages
Level 159
1,558 SR
1,567 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Magî
Vamana
Level 160
God Stats
1W - 0L
1,766 SR
Queue Stats
41W - 44L
1,583 Elo+
Party 2
Discordia
Discordia
ThyiRA
Discordia
Level 160
God Stats
6W - 1L
1,492 SR
Queue Stats
337W - 326L
1,553 Elo+
Solo
Artemis
Artemis
VooKa
Artemis
Level 160
God Stats
8W - 3L
1,682 SR
Queue Stats
239W - 198L
1,600 Elo+
Party 2
Ah Puch
Ah Puch
deltalfa
Ah Puch
Level 158
God Stats
3W - 3L
1,349 SR
Queue Stats
295W - 310L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BudFisk
Hou Yi
16
3 / 5 / 6
9,900
707
7,603
13,314
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Hielth
Awilix
17
3 / 4 / 4
9,857
704
6,071
12,846
6,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Nubarion
Yemoja
16
1 / 3 / 12
9,157
654
4,016
15,188
17,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
17
6 / 4 / 7
10,095
721
10,787
12,566
7,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Discordia
ToksenK
Discordia
18
4 / 3 / 9
10,230
731
29,614
11,715
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 3 / 14
9,525
680
4,085
10,629
9,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vamana
Magî
Vamana
19
11 / 3 / 7
12,210
872
17,215
20,513
19,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
ThyiRA
Discordia
19
3 / 3 / 12
10,762
769
17,924
12,088
5,822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
VooKa
Artemis
16
3 / 3 / 10
9,937
710
11,436
11,734
5,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
deltalfa
Ah Puch
16
2 / 5 / 9
10,024
716
8,461
14,982
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
71
17
Kills
19
19
Deaths
17
38
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
3
14
2.33
L
Hou Yi
BudFisk
Hou Yi
3
5
6
1.2
L
Awilix
Hielth
Awilix
3
4
4
1.25
W
Vamana
Magî
Vamana
11
3
7
4.83
L
Yemoja
Nubarion
Yemoja
1
3
12
2.33
L
Thor
6
4
7
2.38
W
Discordia
ThyiRA
Discordia
3
3
12
3
L
Discordia
ToksenK
Discordia
4
3
9
2.83
W
Artemis
VooKa
Artemis
3
3
10
2.67
W
Ah Puch
deltalfa
Ah Puch
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,091
Damage
59,121
65,629
Taken
69,946
44,069
Mitigated
46,705
20,494
Healing
34,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,085
160
13,335
6,255
10,629
9,804
908
4,548
5,941
17,735
0
L
Hou Yi
BudFisk
Hou Yi
7,603
2,501
422
630
13,314
6,722
590
6,361
6,953
0
13,451
L
Awilix
Hielth
Awilix
6,071
568
2,979
1,226
12,846
6,442
231
7,304
5,542
0
23,350
W
Vamana
Magî
Vamana
17,215
7,413
1,918
4,229
20,513
19,663
1,812
6,091
13,885
2,690
29,743
L
Yemoja
Nubarion
Yemoja
4,016
533
6,055
2,587
15,188
17,590
147
8,586
6,602
8,861
0
L
Thor
10,787
1,298
2,204
1,403
12,566
7,029
288
5,455
7,111
0
21,890
W
Discordia
ThyiRA
Discordia
17,924
352
807
533
12,088
5,822
2,011
8,453
3,504
40,757
0
L
Discordia
ToksenK
Discordia
29,614
3
795
2,193
11,715
6,286
131
4,990
6,725
50,756
0
W
Artemis
VooKa
Artemis
11,436
3,688
248
1,953
11,734
5,335
2,459
5,334
6,400
0
21,989
W
Ah Puch
deltalfa
Ah Puch
8,461
152
91
4,947
14,982
6,081
636
8,656
6,185
21,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
52,458
154
Minions Killed
159
0
Camps Cleared
0
1,111,661
Distance Traveled
1,311,105
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,525
680
26
2
0
268,229
0
L
Hou Yi
9,900
707
21
2
0
171,085
0
L
Awilix
9,857
704
25
2
0
225,507
6
W
Vamana
12,210
872
25
2
0
299,004
7
L
Yemoja
9,157
654
20
1
0
210,350
0
L
Thor
10,095
721
22
2
0
259,500
5
W
Discordia
10,762
769
49
4
0
251,452
5
L
Discordia
10,230
731
66
5
0
245,219
1
W
Artemis
9,937
710
26
2
0
266,041
0
W
Ah Puch
10,024
716
33
2
0
226,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role