Player Matchup

Neith
Neith
Pathryck97
Neith
Level 32
God Stats
3W - 4L
1,616 SR
Queue Stats
72W - 59L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Stxned69
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Ymir
Ymir
Tio_Bebo
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,189 Elo+
Party 1
Team Averages
Level 19
1,539 SR
1,318 Elo+

VS

Team Averages
Level 120
1,604 SR
1,442 Elo+
Baba Yaga
Baba Yaga
Dead-scorpio88
Baba Yaga
Level 125
God Stats
13W - 4L
1,793 SR
Queue Stats
510W - 598L
1,474 Elo+
Solo
Odin
Odin
EspartanoOficial
Odin
Level 139
God Stats
2W - 0L
1,567 SR
Queue Stats
109W - 157L
1,306 Elo+
Solo
Chernobog
Chernobog
SkunkWizard
Chernobog
Level 96
God Stats
5W - 3L
1,452 SR
Queue Stats
148W - 151L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 6 / 2
7,411
618
5,597
14,242
6,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Stxned69
Cthulhu
12
1 / 9 / 1
8,286
691
2,887
21,873
28,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
11
1 / 8 / 0
6,899
575
2,201
17,640
18,848
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dead-scorpio88
Baba Yaga
15
5 / 0 / 16
9,972
831
21,598
8,998
4,176
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 2 / 13
10,155
846
3,812
8,268
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
SkunkWizard
Chernobog
16
13 / 1 / 9
10,516
876
21,678
7,274
3,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
23
23
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Dead-scorpio88
Baba Yaga
5
0
16
13
W
5
2
13
5.75
L
Neith
0
6
2
0.17
W
Chernobog
SkunkWizard
Chernobog
13
1
9
17.5
L
Cthulhu
Stxned69
Cthulhu
1
9
1
0.17
L
Ymir
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,685
Damage
47,088
53,755
Taken
24,540
53,434
Mitigated
15,560
3,394
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Dead-scorpio88
Baba Yaga
21,598
1,370
0
2,291
8,998
4,176
478
1,176
7,822
51,797
0
W
3,812
1,135
91
1,269
8,268
7,691
78
2,653
5,615
128
14,827
L
Neith
5,597
2,151
0
2,637
14,242
6,392
0
8,571
5,671
0
34,545
W
Chernobog
SkunkWizard
Chernobog
21,678
12,369
0
1,432
7,274
3,693
1,877
1,941
5,333
0
45,951
L
Cthulhu
Stxned69
Cthulhu
2,887
584
0
717
21,873
28,194
0
5,528
16,345
10,406
0
L
Ymir
2,201
670
0
40
17,640
18,848
0
8,149
9,491
8,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,596
Gold Earned
30,643
84
Minions Killed
137
2
Camps Cleared
8
546,019
Distance Traveled
642,138
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,972
831
74
6
5
238,055
5
W
Odin
10,155
846
20
2
3
197,102
1
L
Neith
7,411
618
56
5
2
196,376
0
W
Chernobog
10,516
876
43
4
0
206,981
1
L
Cthulhu
8,286
691
25
2
0
181,544
0
L
Ymir
6,899
575
3
0
0
168,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role