Player Matchup

Osiris
Osiris
Elpatron079
Osiris
Level 107
God Stats
6W - 7L
1,560 SR
Queue Stats
370W - 334L
1,461 Elo+
Party 4
Geb
Geb
Ondra_NNN
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,153 Elo+
Party 3
Artemis
Artemis
TEDYcz_15
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
aamirboo070
Tsukuyomi
Level 68
God Stats
4W - 10L
1,412 SR
Queue Stats
455W - 457L
1,422 Elo+
Party 4
Hades
Hades
x-Deidara_Cz
Hades
Level 106
God Stats
0W - 1L
1,903 SR
Queue Stats
86W - 127L
1,301 Elo+
Party 3
Team Averages
Level 58
1,575 SR
1,368 Elo+

VS

Team Averages
Level 78
1,484 SR
1,249 Elo+
Hera
Hera
Asphodel_Verseau
Hera
Level 100
God Stats
13W - 22L
1,420 SR
Queue Stats
560W - 625L
1,376 Elo+
Solo
Hercules
Hercules
Coloringo378
Hercules
Level 98
God Stats
5W - 2L
1,708 SR
Queue Stats
77W - 87L
1,303 Elo+
Party 1
Susano
Susano
FamousMGK
Susano
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,084 Elo+
Party 2
Amaterasu
Amaterasu
RS Silver03
Amaterasu
Level 124
God Stats
1W - 2L
1,589 SR
Queue Stats
35W - 52L
1,378 Elo+
Party 1
Izanami
Izanami
real_sosaJS
Izanami
Level 38
God Stats
1W - 2L
1,203 SR
Queue Stats
2W - 11L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
4 / 3 / 4
12,135
506
17,361
20,204
25,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 12 / 2
9,016
376
3,562
27,132
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TEDYcz_15
Artemis
13
1 / 13 / 1
8,637
360
10,199
19,459
5,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
aamirboo070
Tsukuyomi
18
7 / 7 / 3
11,855
494
16,817
21,302
9,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 3
11,289
470
7,538
11,607
6,759
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 6
13,295
554
18,770
10,864
5,133
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Coloringo378
Hercules
17
2 / 1 / 15
11,551
481
9,877
25,131
18,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
FamousMGK
Susano
16
3 / 3 / 6
10,790
450
7,608
21,589
9,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
RS Silver03
Amaterasu
19
10 / 5 / 4
12,875
536
15,645
29,768
27,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
real_sosaJS
Izanami
20
13 / 3 / 3
14,457
602
19,712
16,117
7,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
15
Kills
36
36
Deaths
15
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
Hercules
Coloringo378
Hercules
2
1
15
9.5
L
Osiris
4
3
4
2
W
Susano
FamousMGK
Susano
3
3
6
2
L
0
12
2
0.08
W
Amaterasu
RS Silver03
Amaterasu
10
5
4
2.4
L
Artemis
TEDYcz_15
Artemis
1
13
1
0.12
L
Tsukuyomi
aamirboo070
Tsukuyomi
7
7
3
1.21
W
Izanami
real_sosaJS
Izanami
13
3
3
4.83
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,477
Damage
71,612
99,704
Taken
103,469
59,946
Mitigated
68,225
22,467
Healing
33,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,770
4,923
0
1,673
10,864
5,133
1,419
1,637
9,227
131,450
0
W
Hercules
Coloringo378
Hercules
9,877
2,875
0
6,401
25,131
18,784
286
3,979
21,152
10,136
62,530
L
Osiris
17,361
5,706
0
8,639
20,204
25,569
149
2,191
18,013
7,008
85,988
W
Susano
FamousMGK
Susano
7,608
702
0
9,870
21,589
9,462
264
1,234
20,355
0
76,358
L
3,562
1,003
0
953
27,132
12,731
0
5,493
21,639
27,490
0
W
Amaterasu
RS Silver03
Amaterasu
15,645
8,373
0
12,034
29,768
27,096
598
4,180
25,588
0
75,262
L
Artemis
TEDYcz_15
Artemis
10,199
6,339
0
1,861
19,459
5,810
83
5,011
14,448
0
43,308
L
Tsukuyomi
aamirboo070
Tsukuyomi
16,817
5,321
0
4,840
21,302
9,077
369
3,746
17,556
0
80,318
W
Izanami
real_sosaJS
Izanami
19,712
13,132
0
3,022
16,117
7,750
11,064
2,310
13,807
7
135,722
L
7,538
333
509
5,665
11,607
6,759
220
3,468
8,139
65,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
62,968
455
Minions Killed
694
0
Camps Cleared
0
2,005,314
Distance Traveled
2,242,520
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,295
554
190
8
0
428,398
0
W
Hercules
11,551
481
107
4
0
485,959
1
L
Osiris
12,135
506
142
6
0
413,423
5
W
Susano
10,790
450
96
4
0
463,210
7
L
Geb
9,016
376
34
1
0
413,900
0
W
Amaterasu
12,875
536
104
4
0
458,125
1
L
Artemis
8,637
360
59
2
0
358,387
0
L
Tsukuyomi
11,855
494
107
4
0
470,394
2
W
Izanami
14,457
602
197
8
0
406,828
5
L
Hades
11,289
470
113
5
0
349,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role