Player Matchup

Cernunnos
Cernunnos
AuraLime6030801
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,012 Elo+
Solo
Agni
Agni
LoftiestBow221
Agni
Level 60
God Stats
5W - 7L
1,465 SR
Queue Stats
89W - 94L
1,277 Elo+
Solo
Mulan
Mulan
Mrs Nitro 11
Mulan
Level 119
God Stats
45W - 35L
1,538 SR
Queue Stats
162W - 168L
1,281 Elo+
Solo
Hera
Hera
i12bnu2
Hera
Level 76
God Stats
5W - 3L
1,473 SR
Queue Stats
159W - 160L
1,285 Elo+
Solo
Achilles
Achilles
killerkoo1aid
Achilles
Level 65
God Stats
9W - 10L
1,460 SR
Queue Stats
259W - 280L
1,351 Elo+
Solo
Team Averages
Level 77
1,487 SR
1,241 Elo+

VS

Team Averages
Level 61
1,519 SR
1,265 Elo+
Da Ji
Da Ji
NineLivesToLive
Da Ji
Level 87
God Stats
4W - 7L
1,542 SR
Queue Stats
16W - 21L
1,335 Elo+
Solo
Kukulkan
Kukulkan
Sieg1357
Kukulkan
Level 20
God Stats
9W - 6L
1,500 SR
Queue Stats
218W - 249L
1,182 Elo+
Party 1
Freya
Freya
peacemakerA94
Freya
Level 124
God Stats
414W - 383L
1,496 SR
Queue Stats
479W - 509L
1,300 Elo+
Solo
Ymir
Ymir
runPaTaRrun
Ymir
Level 34
God Stats
12W - 9L
1,556 SR
Queue Stats
25W - 23L
1,359 Elo+
Solo
Neith
Neith
zero132340
Neith
Level 41
God Stats
5W - 7L
1,500 SR
Queue Stats
357W - 397L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AuraLime6030801
Cernunnos
14
2 / 3 / 5
8,779
488
11,133
9,918
4,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 1 / 2
10,536
585
15,261
10,748
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 0
9,309
517
11,248
14,430
13,475
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
i12bnu2
Hera
14
4 / 3 / 3
8,577
477
11,195
8,225
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
killerkoo1aid
Achilles
15
4 / 1 / 3
8,853
492
6,676
12,452
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,391
411
4,585
15,863
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Sieg1357
Kukulkan
14
1 / 5 / 0
8,053
447
3,036
12,722
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 1 / 0
8,613
479
9,263
12,983
7,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 3 / 2
8,256
459
5,199
18,268
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
12
2 / 6 / 2
7,491
416
7,931
12,185
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
19
Kills
8
8
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AuraLime6030801
Cernunnos
2
3
5
1.5
W
9
1
2
10
W
0
0
0
0
L
3
5
1
0.7
L
Kukulkan
Sieg1357
Kukulkan
1
5
0
0.2
W
Hera
i12bnu2
Hera
4
3
3
1.83
W
Achilles
killerkoo1aid
Achilles
4
1
3
5.5
L
0
1
0
0
L
2
3
2
1
L
Neith
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,513
Damage
30,014
55,773
Taken
72,021
31,554
Mitigated
41,126
15,987
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AuraLime6030801
Cernunnos
11,133
4,715
0
1,867
9,918
4,200
770
2,289
7,629
0
62,009
W
15,261
2,122
0
5,186
10,748
4,774
1,550
1,851
8,897
87,261
0
W
11,248
1,121
0
4,028
14,430
13,475
316
7,290
7,140
202
74,036
L
4,585
854
0
3,770
15,863
6,262
78
5,027
10,836
0
28,660
L
Kukulkan
Sieg1357
Kukulkan
3,036
1,007
0
250
12,722
5,712
140
6,666
6,056
54,221
0
W
Hera
i12bnu2
Hera
11,195
2,082
0
1,135
8,225
3,105
1,650
2,302
5,923
52,553
2,010
W
Achilles
killerkoo1aid
Achilles
6,676
1,423
0
3,771
12,452
6,000
0
2,378
10,074
0
51,379
L
9,263
2,820
92
5,912
12,983
7,295
810
202
12,781
63,762
5,198
L
5,199
869
0
3,895
18,268
16,281
0
8,602
9,666
37,659
0
L
Neith
7,931
2,248
0
2,024
12,185
5,576
663
6,075
6,110
0
39,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
39,804
514
Minions Killed
386
0
Camps Cleared
0
1,740,735
Distance Traveled
1,555,802
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,779
488
101
6
0
307,825
0
W
Agni
10,536
585
117
7
0
355,004
3
W
Mulan
9,309
517
125
7
0
365,452
3
L
Da Ji
7,391
411
44
2
0
314,024
0
L
Kukulkan
8,053
447
97
5
0
300,274
0
W
Hera
8,577
477
84
5
0
372,004
1
W
Achilles
8,853
492
87
5
0
340,450
0
L
Freya
8,613
479
128
7
0
313,749
4
L
Ymir
8,256
459
44
2
0
334,814
3
L
Neith
7,491
416
73
4
0
292,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role