Player Matchup

Izanami
Izanami
BigKorean
Izanami
Level 149
God Stats
16W - 7L
1,762 SR
Queue Stats
191W - 138L
1,589 Elo+
Solo
Jormungandr
Jormungandr
Butterbean9
Jormungandr
Level 122
God Stats
2W - 1L
1,462 SR
Queue Stats
17W - 22L
1,435 Elo+
Party 1
Shiva
Shiva
ShoddyFriend184
Shiva
Level 155
God Stats
1W - 0L
1,659 SR
Queue Stats
29W - 29L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
epic_ducky_07
Zhong Kui
Level 145
God Stats
2W - 1L
1,166 SR
Queue Stats
272W - 252L
1,529 Elo+
Solo
Thanatos
Thanatos
gaminsomniac
Thanatos
Level 70
God Stats
11W - 11L
1,264 SR
Queue Stats
34W - 28L
1,509 Elo+
Solo
Team Averages
Level 128
1,463 SR
1,522 Elo+

VS

Team Averages
Level 120
1,608 SR
1,555 Elo+
Ah Muzen Cab
Ah Muzen Cab
EatmoreRice
Ah Muzen Cab
Level 150
God Stats
46W - 27L
1,660 SR
Queue Stats
340W - 300L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
GodTzar
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Lorvenne
Aphrodite
Level 101
God Stats
5W - 7L
1,476 SR
Queue Stats
112W - 104L
1,564 Elo+
Solo
Nu Wa
Nu Wa
PhatBoiiKiller59
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,551 Elo+
Party 2
Da Ji
Da Ji
ScootsMaghoots
Da Ji
Level 155
God Stats
2W - 1L
1,904 SR
Queue Stats
448W - 452L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigKorean
Izanami
20
10 / 3 / 11
14,802
822
27,192
18,698
8,825
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Butterbean9
Jormungandr
20
4 / 2 / 22
13,261
737
15,050
19,057
25,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 2 / 16
12,840
713
22,827
23,829
24,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
epic_ducky_07
Zhong Kui
20
11 / 0 / 14
14,650
814
28,869
22,441
19,112
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
gaminsomniac
Thanatos
19
2 / 6 / 16
12,244
680
3,747
15,742
7,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EatmoreRice
Ah Muzen Cab
20
6 / 5 / 4
12,678
704
25,497
25,937
13,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
GodTzar
Gilgamesh
18
1 / 5 / 6
12,004
667
6,436
21,758
16,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Lorvenne
Aphrodite
19
0 / 6 / 7
11,502
639
9,820
22,757
12,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 9 / 5
11,636
646
19,902
18,804
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 9 / 6
11,626
646
12,492
23,324
11,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
34
Kills
13
13
Deaths
34
79
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigKorean
Izanami
10
3
11
5.17
W
Jormungandr
Butterbean9
Jormungandr
4
2
22
7.5
L
Ah Muzen Cab
EatmoreRice
Ah Muzen Cab
6
5
4
1.6
L
Gilgamesh
GodTzar
Gilgamesh
1
5
6
0.8
L
Aphrodite
Lorvenne
Aphrodite
0
6
7
0.58
L
3
9
5
0.61
L
3
9
6
0.67
W
7
2
16
7.5
W
Zhong Kui
epic_ducky_07
Zhong Kui
11
0
14
18
W
Thanatos
gaminsomniac
Thanatos
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,685
Damage
74,147
99,767
Taken
112,580
85,562
Mitigated
61,242
29,240
Healing
30,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigKorean
Izanami
27,192
20,024
0
3,328
18,698
8,825
6,062
5,458
13,240
0
99,915
W
Jormungandr
Butterbean9
Jormungandr
15,050
4,873
0
2,624
19,057
25,368
70
6,728
12,329
34,813
0
L
Ah Muzen Cab
EatmoreRice
Ah Muzen Cab
25,497
9,278
0
5,710
25,937
13,276
1,086
12,175
13,578
0
70,681
L
Gilgamesh
GodTzar
Gilgamesh
6,436
1,439
2,672
2,786
21,758
16,926
1,301
7,803
13,871
60
32,637
L
Aphrodite
Lorvenne
Aphrodite
9,820
820
6,840
10,924
22,757
12,427
252
6,998
15,599
43,862
0
L
19,902
5,134
0
875
18,804
7,537
0
9,008
9,654
38,287
0
L
12,492
1,290
0
291
23,324
11,076
188
7,559
15,625
0
34,835
W
22,827
3,166
95
4,985
23,829
24,761
377
7,607
16,222
0
40,244
W
Zhong Kui
epic_ducky_07
Zhong Kui
28,869
1,313
0
11,364
22,441
19,112
413
6,357
16,084
83,389
0
W
Thanatos
gaminsomniac
Thanatos
3,747
377
0
6,844
15,742
7,496
0
3,632
12,110
0
39,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,797
Gold Earned
59,446
422
Minions Killed
283
0
Camps Cleared
0
1,804,504
Distance Traveled
1,613,889
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,802
822
163
9
0
337,152
3
W
Jormungandr
13,261
737
44
2
0
346,434
0
L
Ah Muzen Cab
12,678
704
96
5
0
343,396
2
L
Gilgamesh
12,004
667
40
2
0
334,643
0
L
Aphrodite
11,502
639
76
4
0
339,491
2
L
Nu Wa
11,636
646
26
1
0
275,457
0
L
Da Ji
11,626
646
45
3
0
320,902
5
W
Shiva
12,840
713
36
2
0
374,087
0
W
Zhong Kui
14,650
814
139
8
0
395,618
0
W
Thanatos
12,244
680
40
2
0
351,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role