Player Matchup

Mulan
Mulan
HalfHeart19
Mulan
Level 142
God Stats
0W - 1L
1,596 SR
Queue Stats
31W - 23L
1,575 Elo+
Party 1
Cupid
Cupid
N8 Be Duffed
Cupid
Level 53
God Stats
0W - 1L
1,586 SR
Queue Stats
12W - 10L
1,640 Elo+
Party 2
Xing Tian
Xing Tian
Robo High
Xing Tian
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,536 Elo+
Party 2
Fafnir
Fafnir
jacwalke
Fafnir
Level 98
God Stats
1W - 3L
1,533 SR
Queue Stats
58W - 47L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
othervoice
Heimdallr
Level 160
God Stats
3W - 6L
1,487 SR
Queue Stats
435W - 438L
1,549 Elo+
Solo
Team Averages
Level 120
1,541 SR
1,571 Elo+

VS

Team Averages
Level 110
1,522 SR
1,505 Elo+
Bakasura
Bakasura
Atomicskulldude
Bakasura
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 107L
1,544 Elo+
Solo
Da Ji
Da Ji
BadSpartan
Da Ji
Level 112
God Stats
15W - 14L
1,577 SR
Queue Stats
366W - 338L
1,544 Elo+
Solo
Olorun
Olorun
ReaperLoki 666
Olorun
Level 115
God Stats
1W - 1L
1,252 SR
Queue Stats
404W - 417L
1,422 Elo+
Solo
Odin
Odin
SadChub
Odin
Level 143
God Stats
2W - 1L
1,520 SR
Queue Stats
319W - 284L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
SmokeSumtin2248
Gilgamesh
Level 114
God Stats
9W - 4L
1,759 SR
Queue Stats
224W - 217L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 13
10,414
801
21,403
20,063
21,150
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 5 / 16
10,015
770
12,447
13,918
7,338
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Robo High
Xing Tian
15
2 / 4 / 18
9,486
730
13,820
25,867
29,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
jacwalke
Fafnir
16
4 / 5 / 17
10,894
838
10,301
20,567
28,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
othervoice
Heimdallr
18
8 / 4 / 11
10,774
829
18,357
14,692
9,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
9 / 5 / 10
12,117
932
21,904
20,900
24,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
16
4 / 5 / 10
9,860
758
13,678
14,073
8,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 13
10,537
811
16,154
15,187
8,342
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
SadChub
Odin
17
1 / 4 / 15
10,091
776
10,312
19,317
23,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
SmokeSumtin2248
Gilgamesh
18
4 / 6 / 14
10,638
818
16,361
25,572
36,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
84
24
Kills
22
22
Deaths
25
75
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bakasura
9
5
10
2.8
W
Da Ji
4
5
10
1.8
L
6
4
13
3.13
L
4
5
16
2.4
W
4
5
13
2.1
L
Xing Tian
Robo High
Xing Tian
2
4
18
2.75
W
Odin
SadChub
Odin
1
4
15
2.13
W
Gilgamesh
SmokeSumtin2248
Gilgamesh
4
6
14
1.83
L
Fafnir
jacwalke
Fafnir
4
5
17
2.5
L
Heimdallr
othervoice
Heimdallr
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,328
Damage
78,409
95,107
Taken
95,049
94,975
Mitigated
101,498
30,921
Healing
33,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
21,904
12,539
4,013
4,803
20,900
24,202
2,110
5,149
15,751
0
22,575
W
Da Ji
13,678
2,229
0
573
14,073
8,547
1,632
2,735
11,338
0
22,180
L
21,403
2,456
2,947
5,443
20,063
21,150
496
2,331
15,606
0
34,592
L
12,447
6,926
919
1,152
13,918
7,338
1,394
1,723
11,723
0
26,304
W
16,154
9,250
4,484
4,744
15,187
8,342
4,287
4,713
10,474
35,874
0
L
Xing Tian
Robo High
Xing Tian
13,820
2,089
2,405
6,981
25,867
29,159
177
6,939
16,950
20,889
0
W
Odin
SadChub
Odin
10,312
915
2,607
3,859
19,317
23,666
609
5,585
13,732
0
23,671
W
Gilgamesh
SmokeSumtin2248
Gilgamesh
16,361
1,990
2,817
5,718
25,572
36,741
731
5,939
19,633
0
25,109
L
Fafnir
jacwalke
Fafnir
10,301
3,031
1,641
3,664
20,567
28,150
588
3,859
14,468
13,649
0
L
Heimdallr
othervoice
Heimdallr
18,357
9,932
2,241
3,528
14,692
9,178
2,208
1,302
12,198
0
38,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,583
Gold Earned
53,243
140
Minions Killed
118
0
Camps Cleared
0
1,053,111
Distance Traveled
1,351,034
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,117
932
33
3
0
251,963
1
W
Da Ji
9,860
758
14
1
0
235,539
0
L
Mulan
10,414
801
32
2
0
220,442
0
L
Cupid
10,015
770
32
2
0
211,419
0
W
Olorun
10,537
811
33
3
0
250,330
0
L
Xing Tian
9,486
730
16
1
0
210,008
0
W
Odin
10,091
776
28
2
0
292,781
0
W
Gilgamesh
10,638
818
10
1
0
320,421
0
L
Fafnir
10,894
838
17
1
0
222,726
0
L
Heimdallr
10,774
829
43
3
0
188,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role