Player Matchup

Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlackMarijuana
Apollo
Level 104
God Stats
43W - 44L
1,488 SR
Queue Stats
63W - 63L
1,492 Elo+
Solo
Odin
Odin
Paulinho_ap
Odin
Level 158
God Stats
1W - 1L
1,543 SR
Queue Stats
68W - 61L
1,488 Elo+
Solo
Merlin
Merlin
TCS-iTtzDavid_
Merlin
Level 87
God Stats
20W - 18L
1,500 SR
Queue Stats
321W - 364L
1,383 Elo+
Solo
Chronos
Chronos
kadu069
Chronos
Level 149
God Stats
6W - 5L
1,493 SR
Queue Stats
129W - 149L
1,383 Elo+
Solo
Team Averages
Level 113
1,505 SR
1,449 Elo+

VS

Team Averages
Level 78
1,506 SR
1,443 Elo+
Yemoja
Yemoja
Foxynhomilgrau
Yemoja
Level 45
God Stats
1W - 1L
1,731 SR
Queue Stats
53W - 45L
1,499 Elo+
Party 1
Lancelot
Lancelot
Pontinn
Lancelot
Level 27
God Stats
0W - 3L
1,274 SR
Queue Stats
26W - 26L
1,492 Elo+
Party 1
Ishtar
Ishtar
PortgasDace1447
Ishtar
Level 116
God Stats
10W - 16L
1,428 SR
Queue Stats
394W - 454L
1,392 Elo+
Solo
Ah Puch
Ah Puch
lucioss5
Ah Puch
Level 98
God Stats
1W - 2L
1,467 SR
Queue Stats
103W - 91L
1,452 Elo+
Solo
Nu Wa
Nu Wa
oliverdougs
Nu Wa
Level 104
God Stats
29W - 21L
1,630 SR
Queue Stats
384W - 416L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 2 / 0
5,912
591
7,243
9,750
4,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 1 / 1
6,169
617
6,229
5,817
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 2
6,030
603
4,539
8,568
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 1
5,623
562
2,245
3,813
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
kadu069
Chronos
10
0 / 2 / 3
5,447
545
2,424
8,674
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,292
529
2,225
7,478
3,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Pontinn
Lancelot
9
3 / 3 / 0
5,657
566
6,894
9,090
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
3,955
396
1,126
3,044
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
lucioss5
Ah Puch
9
1 / 3 / 0
5,500
550
3,913
7,920
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 0
6,025
603
4,329
3,930
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
6
7
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
0
1.5
W
5
1
1
5.5
L
1
3
1
0.5
W
3
1
2
4
L
Lancelot
Pontinn
Lancelot
3
3
0
1
L
0
1
0
0
W
0
1
1
0.5
W
Chronos
kadu069
Chronos
0
2
3
0.75
L
Ah Puch
lucioss5
Ah Puch
1
3
0
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,680
Damage
18,487
36,622
Taken
31,462
17,541
Mitigated
11,936
9,937
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,243
1,703
0
3,766
9,750
4,778
0
4,046
5,704
0
39,781
W
6,229
4,204
0
1,983
5,817
2,363
28
1,477
4,340
0
40,844
L
2,225
916
1,045
941
7,478
3,597
0
369
7,109
15,378
0
W
4,539
1,325
0
1,173
8,568
6,268
12
1,171
7,397
0
29,197
L
Lancelot
Pontinn
Lancelot
6,894
2,585
0
1,330
9,090
3,533
0
1,884
7,206
0
31,823
L
1,126
947
0
750
3,044
591
0
0
3,044
0
12,694
W
2,245
111
0
500
3,813
1,203
0
2,529
1,284
41,161
0
W
Chronos
kadu069
Chronos
2,424
682
0
2,515
8,674
2,929
0
1,244
7,430
28,639
0
L
Ah Puch
lucioss5
Ah Puch
3,913
476
0
3,988
7,920
2,672
688
597
7,323
34,351
0
L
4,329
1,208
0
542
3,930
1,543
0
1,819
2,111
45,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
26,429
345
Minions Killed
251
0
Camps Cleared
0
998,233
Distance Traveled
788,474
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,912
591
73
7
0
200,468
4
W
Apollo
6,169
617
75
8
0
184,943
0
L
Yemoja
5,292
529
19
2
0
166,925
1
W
Odin
6,030
603
43
4
0
200,394
0
L
Lancelot
5,657
566
53
5
0
231,941
1
L
Ishtar
3,955
396
29
3
0
59,230
0
W
Merlin
5,623
562
88
9
0
178,557
2
W
Chronos
5,447
545
66
7
0
233,871
6
L
Ah Puch
5,500
550
63
6
0
152,531
1
L
Nu Wa
6,025
603
87
9
0
177,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role