Player Matchup

Yemoja
Yemoja
Curtharv
Yemoja
Level 98
God Stats
1W - 5L
1,114 SR
Queue Stats
256W - 268L
1,481 Elo+
Solo
Eset
Eset
Sаrсаsm
Eset
Level 153
God Stats
6W - 3L
1,589 SR
Queue Stats
278W - 292L
1,508 Elo+
Solo
Ares
Ares
ThePainFull
Ares
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 54L
1,543 Elo+
Solo
Neith
Neith
ZelGaDisA
Neith
Level 115
God Stats
7W - 6L
1,535 SR
Queue Stats
192W - 189L
1,491 Elo+
Solo
Hercules
Hercules
lostshadow91
Hercules
Level 125
God Stats
3W - 1L
1,797 SR
Queue Stats
138W - 138L
1,508 Elo+
Solo
Team Averages
Level 119
1,507 SR
1,506 Elo+

VS

Team Averages
Level 126
1,508 SR
1,514 Elo+
Yemoja
Yemoja
Azymuth
Yemoja
Level 143
God Stats
5W - 6L
1,483 SR
Queue Stats
101W - 100L
1,503 Elo+
Party 1
Hades
Hades
Chernobilly99
Hades
Level 61
God Stats
1W - 3L
1,658 SR
Queue Stats
229W - 201L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Zabici
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 101L
1,520 Elo+
Party 1
Ratatoskr
Ratatoskr
Zeromatchmaking
Ratatoskr
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 100L
1,489 Elo+
Solo
Hun Batz
Hun Batz
Васили4
Hun Batz
Level 129
God Stats
5W - 8L
1,400 SR
Queue Stats
341W - 250L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Curtharv
Yemoja
17
2 / 1 / 18
11,387
712
5,133
11,838
15,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 3 / 15
11,422
714
23,283
15,437
10,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 14
10,598
662
17,285
24,180
35,869
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
ZelGaDisA
Neith
20
7 / 1 / 14
11,620
726
30,154
21,643
14,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
lostshadow91
Hercules
20
7 / 3 / 14
12,055
753
26,040
36,612
37,942
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azymuth
Yemoja
18
2 / 3 / 7
10,726
670
8,346
19,763
25,630
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
1 / 6 / 7
9,800
613
18,827
25,616
25,776
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Zabici
Cthulhu
16
0 / 5 / 6
10,079
630
16,337
25,512
35,293
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Zeromatchmaking
Ratatoskr
18
3 / 6 / 6
10,940
684
22,841
25,825
27,405
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
Васили4
Hun Batz
17
5 / 5 / 5
10,096
631
17,434
16,912
10,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
25
Kills
11
11
Deaths
25
75
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azymuth
Yemoja
2
3
7
1.83
L
1
6
7
0.75
W
Yemoja
Curtharv
Yemoja
2
1
18
11
W
6
3
15
4.5
W
3
3
14
3.33
L
Cthulhu
Zabici
Cthulhu
0
5
6
0.6
W
Neith
ZelGaDisA
Neith
7
1
14
14
L
Ratatoskr
Zeromatchmaking
Ratatoskr
3
6
6
1
W
Hercules
lostshadow91
Hercules
7
3
14
4.67
L
Hun Batz
Васили4
Hun Batz
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,895
Damage
83,785
109,710
Taken
113,628
114,620
Mitigated
124,258
62,134
Healing
46,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azymuth
Yemoja
8,346
2,773
18,297
6,159
19,763
25,630
0
9,095
10,668
19,656
0
L
18,827
1,756
3,221
5,420
25,616
25,776
150
10,419
15,197
32,550
0
W
Yemoja
Curtharv
Yemoja
5,133
2,222
23,186
4,279
11,838
15,531
348
5,105
6,733
10,029
0
W
23,283
876
5,085
2,845
15,437
10,290
997
6,461
8,976
46,380
0
W
17,285
851
2,028
1,847
24,180
35,869
523
8,695
15,485
26,315
0
L
Cthulhu
Zabici
Cthulhu
16,337
864
3,249
2,750
25,512
35,293
0
11,154
14,358
29,572
0
W
Neith
ZelGaDisA
Neith
30,154
16,773
1,308
8,024
21,643
14,988
2,751
8,574
13,069
0
55,384
L
Ratatoskr
Zeromatchmaking
Ratatoskr
22,841
6,732
692
2,151
25,825
27,405
0
7,944
17,881
0
36,085
W
Hercules
lostshadow91
Hercules
26,040
7,871
1,497
12,035
36,612
37,942
117
14,675
21,937
452
39,126
L
Hun Batz
Васили4
Hun Batz
17,434
1,550
2,248
1,991
16,912
10,154
0
7,404
9,508
0
34,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,082
Gold Earned
51,641
159
Minions Killed
140
0
Camps Cleared
0
1,401,614
Distance Traveled
1,465,207
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,726
670
15
1
0
293,192
1
L
Hades
9,800
613
36
2
0
251,564
0
W
Yemoja
11,387
712
10
1
0
174,512
0
W
Eset
11,422
714
51
3
0
310,343
0
W
Ares
10,598
662
20
1
0
287,491
3
L
Cthulhu
10,079
630
42
3
0
301,155
0
W
Neith
11,620
726
48
3
0
310,098
1
L
Ratatoskr
10,940
684
24
2
0
318,386
2
W
Hercules
12,055
753
30
2
0
319,170
0
L
Hun Batz
10,096
631
23
1
0
300,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role