Player Matchup

King Arthur
King Arthur
DomoPanda
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,304 Elo+
Party 1
Athena
Athena
Larrkey
Athena
Level 71
God Stats
0W - 1L
1,470 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 1
Bakasura
Bakasura
SpheralSeeker18
Bakasura
Level 49
God Stats
0W - 2L
1,297 SR
Queue Stats
183W - 231L
1,317 Elo+
Solo
Agni
Agni
jster131
Agni
Level 109
God Stats
3W - 5L
1,458 SR
Queue Stats
178W - 181L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
tinyemu
Danzaburou
Level 13
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 4L
1,248 Elo+
Party 1
Team Averages
Level 66
1,443 SR
1,322 Elo+

VS

Team Averages
Level 83
1,544 SR
1,448 Elo+
Bacchus
Bacchus
AkaashSSJBLU
Bacchus
Level 68
God Stats
3W - 1L
1,712 SR
Queue Stats
162W - 153L
1,446 Elo+
Solo
Set
Set
LeoOrVyus
Set
Level 107
God Stats
2W - 0L
1,672 SR
Queue Stats
95W - 102L
1,414 Elo+
Solo
Nox
Nox
PsycomQc
Nox
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,393 Elo+
Solo
Mulan
Mulan
Zervolar
Mulan
Level 123
God Stats
6W - 8L
1,465 SR
Queue Stats
226W - 232L
1,594 Elo+
Solo
Jing Wei
Jing Wei
hutchified
Jing Wei
Level 69
God Stats
5W - 11L
1,373 SR
Queue Stats
463W - 501L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DomoPanda
King Arthur
14
2 / 7 / 2
9,783
445
10,634
20,661
17,012
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
Larrkey
Athena
12
1 / 6 / 5
8,952
407
6,326
25,431
28,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
17
0 / 7 / 2
10,553
480
5,404
23,806
12,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Agni
15
10 / 9 / 1
10,864
494
23,004
19,716
9,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
tinyemu
Danzaburou
11
1 / 5 / 3
8,217
374
12,075
15,297
7,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AkaashSSJBLU
Bacchus
14
1 / 3 / 14
10,678
485
9,752
24,017
30,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 1 / 11
12,237
556
14,129
17,434
11,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 5 / 8
11,246
511
6,394
14,935
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Zervolar
Mulan
19
15 / 2 / 10
13,822
628
35,146
29,106
34,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
hutchified
Jing Wei
16
3 / 3 / 9
11,056
503
10,320
14,049
6,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
14
Kills
34
34
Deaths
14
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AkaashSSJBLU
Bacchus
1
3
14
2.67
L
King Arthur
DomoPanda
King Arthur
2
7
2
0.43
L
Athena
Larrkey
Athena
1
6
5
0.58
W
10
1
11
15.5
W
5
5
8
1.8
L
Bakasura
0
7
2
0.14
W
Mulan
Zervolar
Mulan
15
2
10
10
W
Jing Wei
hutchified
Jing Wei
3
3
9
2.5
L
Agni
10
9
1
1.17
L
Danzaburou
tinyemu
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,443
Damage
75,741
104,911
Taken
99,541
75,630
Mitigated
88,525
16,701
Healing
32,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AkaashSSJBLU
Bacchus
9,752
1,011
3,013
4,877
24,017
30,825
448
9,612
14,405
28,896
5,373
L
King Arthur
DomoPanda
King Arthur
10,634
844
0
1,981
20,661
17,012
1,204
2,054
17,902
0
58,985
L
Athena
Larrkey
Athena
6,326
2,341
2,654
2,805
25,431
28,896
151
4,193
20,917
12,858
0
W
14,129
7,577
0
2,645
17,434
11,066
506
4,709
12,705
0
93,641
W
6,394
491
0
1,859
14,935
6,119
480
8,721
5,794
47,904
0
L
Bakasura
5,404
3,676
0
4,087
23,806
12,731
161
2,952
20,421
0
78,963
W
Mulan
Zervolar
Mulan
35,146
5,869
0
16,542
29,106
34,504
1,192
6,707
21,847
832
106,215
W
Jing Wei
hutchified
Jing Wei
10,320
7,689
0
3,765
14,049
6,011
4,800
4,861
9,188
0
88,015
L
Agni
23,004
4,132
0
2,893
19,716
9,710
36
5,006
14,552
75,866
0
L
Danzaburou
tinyemu
Danzaburou
12,075
6,188
0
2,281
15,297
7,281
1,008
2,108
12,867
0
41,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,369
Gold Earned
59,039
423
Minions Killed
492
0
Camps Cleared
0
1,917,116
Distance Traveled
1,960,959
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,678
485
42
2
0
375,179
2
L
King Arthur
9,783
445
101
5
0
401,251
1
L
Athena
8,952
407
20
1
0
410,668
3
W
Set
12,237
556
126
6
0
442,417
2
W
Nox
11,246
511
79
4
0
372,827
2
L
Bakasura
10,553
480
158
7
0
461,478
2
W
Mulan
13,822
628
139
6
0
393,941
4
W
Jing Wei
11,056
503
106
5
0
376,595
0
L
Agni
10,864
494
90
4
0
294,066
6
L
Danzaburou
8,217
374
54
2
0
349,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role