Player Matchup

Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ChoGathMain31
Heimdallr
Level 25
God Stats
33W - 28L
1,495 SR
Queue Stats
80W - 70L
1,474 Elo+
Party 2
Horus
Horus
Sapter
Horus
Level 111
God Stats
12W - 8L
1,331 SR
Queue Stats
559W - 587L
1,506 Elo+
Party 2
Hun Batz
Hun Batz
andy8699
Hun Batz
Level 112
God Stats
4W - 3L
1,543 SR
Queue Stats
433W - 445L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
reltiHlieH88
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,510 Elo+
Party 3
Team Averages
Level 75
1,474 SR
1,484 Elo+

VS

Team Averages
Level 46
1,556 SR
1,513 Elo+
Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Iggy998
Kukulkan
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
116W - 127L
1,503 Elo+
Party 1
Yemoja
Yemoja
KCTOTOX
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,639 Elo+
Party 1
Set
Set
KoLe2000
Set
Level 35
God Stats
9W - 5L
1,728 SR
Queue Stats
27W - 36L
1,470 Elo+
Party 1
Izanami
Izanami
Limseks
Izanami
Level 43
God Stats
5W - 4L
1,553 SR
Queue Stats
60W - 82L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 2 / 7
7,360
566
4,316
5,493
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
ChoGathMain31
Heimdallr
12
3 / 1 / 1
7,678
591
6,210
7,170
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Sapter
Horus
10
2 / 0 / 8
6,429
495
5,395
8,470
5,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
andy8699
Hun Batz
11
3 / 2 / 3
7,028
541
4,044
10,865
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
reltiHlieH88
Guan Yu
13
6 / 1 / 1
8,147
627
11,991
8,167
8,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 4 / 0
5,495
423
2,541
10,846
7,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Iggy998
Kukulkan
10
1 / 4 / 2
6,194
476
7,684
6,849
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
KCTOTOX
Yemoja
9
2 / 1 / 1
5,869
451
4,670
5,607
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 1
6,946
534
4,391
13,354
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Limseks
Izanami
9
0 / 3 / 0
5,616
432
2,367
8,632
1,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
6
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
7
3.25
L
Bellona
 
Bellona
0
4
0
0
W
Heimdallr
ChoGathMain31
Heimdallr
3
1
1
3.5
L
Kukulkan
Iggy998
Kukulkan
1
4
2
0.5
L
Yemoja
KCTOTOX
Yemoja
2
1
1
2.5
L
2
5
1
0.5
L
Izanami
Limseks
Izanami
0
3
0
0
W
Horus
Sapter
Horus
2
0
8
6
W
Hun Batz
andy8699
Hun Batz
3
2
3
2.25
W
Guan Yu
reltiHlieH88
Guan Yu
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
21,653
40,165
Taken
45,288
23,608
Mitigated
19,158
13,212
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,316
457
0
420
5,493
2,521
258
3,849
1,492
38,405
0
L
Bellona
 
Bellona
2,541
780
0
2,203
10,846
7,432
0
421
10,386
0
29,362
W
Heimdallr
ChoGathMain31
Heimdallr
6,210
3,067
0
2,680
7,170
3,123
1,471
1,693
5,169
0
57,908
L
Kukulkan
Iggy998
Kukulkan
7,684
672
0
250
6,849
2,219
117
2,009
4,684
45,696
0
L
Yemoja
KCTOTOX
Yemoja
4,670
1,033
327
0
5,607
2,781
0
0
5,607
16,651
0
L
4,391
1,736
0
2,762
13,354
4,769
0
1,235
11,995
0
39,855
L
Izanami
Limseks
Izanami
2,367
1,471
0
931
8,632
1,957
0
310
8,300
0
41,468
W
Horus
Sapter
Horus
5,395
2,001
1,239
2,158
8,470
5,348
0
2,530
5,520
0
19,707
W
Hun Batz
andy8699
Hun Batz
4,044
933
0
4,050
10,865
4,487
0
3,178
7,603
0
48,631
W
Guan Yu
reltiHlieH88
Guan Yu
11,991
2,861
123
2,542
8,167
8,129
413
134
8,027
0
59,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
30,120
381
Minions Killed
298
0
Camps Cleared
0
1,286,667
Distance Traveled
1,203,854
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,360
566
80
6
0
255,389
4
L
Bellona
5,495
423
49
4
0
204,476
2
W
Heimdallr
7,678
591
99
8
0
221,220
4
L
Kukulkan
6,194
476
81
6
0
242,412
3
L
Yemoja
5,869
451
22
2
0
236,734
0
L
Set
6,946
534
76
6
0
280,050
4
L
Izanami
5,616
432
70
5
0
240,182
1
W
Horus
6,429
495
23
2
0
261,821
3
W
Hun Batz
7,028
541
84
6
0
272,723
5
W
Guan Yu
8,147
627
95
7
0
275,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role