Player Matchup

Chaac
Chaac
Honor94
Chaac
Level 87
God Stats
55W - 49L
1,482 SR
Queue Stats
295W - 318L
1,342 Elo+
Party 1
Skadi
Skadi
TSK_Kral
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,451 Elo+
Party 2
Janus
Janus
TSK_Maraz
Janus
Level 26
God Stats
1W - 1L
1,580 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 2
Pele
Pele
Zesty-Mert52
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,418 Elo+
Party 2
Geb
Geb
ilmatriciano
Geb
Level 43
God Stats
43W - 36L
1,510 SR
Queue Stats
166W - 215L
1,373 Elo+
Party 1
Team Averages
Level 59
1,514 SR
1,384 Elo+

VS

Team Averages
Level 84
1,533 SR
1,385 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
IAlekseyI
Bakasura
Level 134
God Stats
26W - 31L
1,439 SR
Queue Stats
647W - 717L
1,402 Elo+
Party 3
Bacchus
Bacchus
Kashak74
Bacchus
Level 47
God Stats
28W - 19L
1,495 SR
Queue Stats
186W - 212L
1,349 Elo+
Party 3
Neith
Neith
Raging-Giant420
Neith
Level 43
God Stats
4W - 1L
1,767 SR
Queue Stats
178W - 210L
1,269 Elo+
Solo
Kukulkan
Kukulkan
nikohthth
Kukulkan
Level 69
God Stats
25W - 24L
1,465 SR
Queue Stats
290W - 302L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Honor94
Chaac
10
1 / 6 / 1
6,396
492
7,653
12,672
6,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Skadi
TSK_Kral
Skadi
9
1 / 3 / 2
6,210
478
5,393
9,133
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
TSK_Maraz
Janus
11
1 / 4 / 1
6,356
489
6,440
6,903
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 6 / 0
5,926
456
6,015
12,880
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 2
5,930
456
5,202
10,766
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
9 / 1 / 5
8,936
687
14,276
13,448
7,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
IAlekseyI
Bakasura
13
8 / 1 / 5
7,804
600
8,334
12,612
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Kashak74
Bacchus
10
1 / 0 / 6
6,818
524
5,957
10,632
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 2 / 4
6,486
499
5,692
6,488
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
nikohthth
Kukulkan
12
2 / 1 / 5
7,428
571
4,179
6,234
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
21
21
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
1
5
11.5
L
Chaac
Honor94
Chaac
1
6
1
0.25
W
Bakasura
IAlekseyI
Bakasura
8
1
5
10.5
W
Bacchus
Kashak74
Bacchus
1
0
6
4
W
1
2
4
1.5
L
Skadi
TSK_Kral
Skadi
1
3
2
0.67
L
Janus
TSK_Maraz
Janus
1
4
1
0.38
L
2
6
0
0.33
L
0
2
2
0.5
W
Kukulkan
nikohthth
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
38,438
52,354
Taken
49,414
25,310
Mitigated
27,664
10,269
Healing
20,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,276
2,016
641
10,001
13,448
7,449
195
2,016
11,390
61,490
0
L
Chaac
Honor94
Chaac
7,653
2,410
0
3,520
12,672
6,912
887
7,861
4,811
0
41,531
W
Bakasura
IAlekseyI
Bakasura
8,334
5,262
409
1,895
12,612
5,105
240
2,056
10,470
0
48,527
W
Bacchus
Kashak74
Bacchus
5,957
748
337
2,957
10,632
9,037
0
3,009
7,270
20,781
7,530
W
5,692
2,218
0
2,536
6,488
3,082
796
1,468
5,020
0
41,070
L
Skadi
TSK_Kral
Skadi
5,393
2,126
0
2,823
9,133
2,822
72
1,632
7,440
0
38,175
L
Janus
TSK_Maraz
Janus
6,440
566
0
1,244
6,903
2,885
0
3,776
2,973
39,732
0
L
6,015
1,285
0
762
12,880
4,712
0
5,995
6,706
0
31,020
L
5,202
583
121
1,799
10,766
7,979
405
4,343
6,001
18,820
0
W
Kukulkan
nikohthth
Kukulkan
4,179
352
0
1,520
6,234
2,991
0
2,604
3,376
50,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
37,472
259
Minions Killed
420
0
Camps Cleared
0
1,237,643
Distance Traveled
1,262,192
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,936
687
122
9
0
223,199
4
L
Chaac
6,396
492
53
4
0
229,827
0
W
Bakasura
7,804
600
91
7
0
301,182
1
W
Bacchus
6,818
524
44
3
0
255,770
1
W
Neith
6,486
499
71
5
0
230,405
4
L
Skadi
6,210
478
74
6
0
222,272
1
L
Janus
6,356
489
67
5
0
238,036
4
L
Pele
5,926
456
50
4
0
290,612
0
L
Geb
5,930
456
15
1
0
256,896
0
W
Kukulkan
7,428
571
92
7
0
251,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role