Player Matchup

Chronos
Chronos
BricKsop
Chronos
Level 158
God Stats
35W - 6L
1,930 SR
Queue Stats
621W - 174L
1,884 Elo+
Party 1
Horus
Horus
Cheefii
Horus
Level 155
God Stats
12W - 5L
1,711 SR
Queue Stats
417W - 168L
1,840 Elo+
Party 1
Sylvanus
Sylvanus
toastabl3s
Sylvanus
Level 145
God Stats
48W - 10L
1,781 SR
Queue Stats
233W - 45L
1,965 Elo+
Party 1
Team Averages
Level 153
1,807 SR
1,896 Elo+

VS

Team Averages
Level 42
1,288 SR
1,208 Elo+
Janus
Janus
Ireilae
Janus
Level 17
God Stats
3W - 7L
1,258 SR
Queue Stats
71W - 82L
1,323 Elo+
Party 2
Fenrir
Fenrir
MeIIou
Fenrir
Level 26
God Stats
0W - 2L
1,342 SR
Queue Stats
4W - 15L
945 Elo+
Party 2
Ymir
Ymir
Sunkist Khaos
Ymir
Level 83
God Stats
5W - 16L
1,264 SR
Queue Stats
211W - 275L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BricKsop
Chronos
11
7 / 1 / 6
7,565
946
11,409
9,422
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Cheefii
Horus
12
7 / 0 / 7
7,836
980
7,419
10,062
8,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
toastabl3s
Sylvanus
11
0 / 0 / 14
6,695
837
5,961
10,601
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ireilae
Janus
9
1 / 4 / 0
6,048
756
7,567
6,267
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MeIIou
Fenrir
8
0 / 4 / 1
5,359
670
4,674
9,264
3,301
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 6 / 1
5,315
664
1,827
12,565
4,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
BricKsop
Chronos
7
1
6
10
W
Horus
Cheefii
Horus
7
0
7
10.5
L
Janus
Ireilae
Janus
1
4
0
0.25
L
Fenrir
MeIIou
Fenrir
0
4
1
0.13
L
0
6
1
0.08
W
Sylvanus
toastabl3s
Sylvanus
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,789
Damage
14,068
30,085
Taken
28,096
22,980
Mitigated
9,392
14,908
Healing
649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BricKsop
Chronos
11,409
6,209
0
1,366
9,422
4,803
2,130
2,201
7,017
32,400
4,428
W
Horus
Cheefii
Horus
7,419
2,702
1,250
2,753
10,062
8,222
461
2,953
6,719
89
22,778
L
Janus
Ireilae
Janus
7,567
403
0
250
6,267
1,990
0
4,102
1,962
20,364
0
L
Fenrir
MeIIou
Fenrir
4,674
632
0
399
9,264
3,301
0
4,789
4,098
0
11,559
L
1,827
38
0
0
12,565
4,101
0
6,589
5,620
5,213
0
W
Sylvanus
toastabl3s
Sylvanus
5,961
1,211
4,326
5,213
10,601
9,955
248
3,561
6,748
13,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,096
Gold Earned
16,722
102
Minions Killed
56
6
Camps Cleared
1
438,876
Distance Traveled
404,455
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,565
946
55
7
4
147,563
1
W
Horus
7,836
980
30
4
2
154,730
3
L
Janus
6,048
756
30
4
0
135,790
0
L
Fenrir
5,359
670
14
2
1
134,283
0
L
Ymir
5,315
664
12
2
0
134,382
1
W
Sylvanus
6,695
837
17
2
0
136,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role