Player Matchup

Freya
Freya
FearedShadow
Freya
Level 156
God Stats
8W - 5L
1,474 SR
Queue Stats
404W - 387L
1,494 Elo+
Solo
Ah Puch
Ah Puch
InsaneFire4
Ah Puch
Level 94
God Stats
10W - 5L
1,579 SR
Queue Stats
54W - 43L
1,516 Elo+
Solo
King Arthur
King Arthur
Shai-HuludH20
King Arthur
Level 56
God Stats
27W - 29L
1,456 SR
Queue Stats
467W - 542L
1,439 Elo+
Solo
Bellona
Bellona
stoneytony97
Bellona
Level 102
God Stats
17W - 17L
1,461 SR
Queue Stats
411W - 413L
1,458 Elo+
Solo
Kali
Kali
vonie-
Kali
Level 107
God Stats
4W - 4L
1,509 SR
Queue Stats
55W - 55L
1,444 Elo+
Solo
Team Averages
Level 103
1,496 SR
1,470 Elo+

VS

Team Averages
Level 115
1,520 SR
1,513 Elo+
Chiron
Chiron
Call_Me_Dada-
Chiron
Level 136
God Stats
10W - 9L
1,544 SR
Queue Stats
167W - 184L
1,502 Elo+
Party 1
King Arthur
King Arthur
Kiacutter
King Arthur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Solo
Persephone
Persephone
LadyYab
Persephone
Level 126
God Stats
15W - 10L
1,610 SR
Queue Stats
166W - 94L
1,672 Elo+
Solo
Ratatoskr
Ratatoskr
edjlet
Ratatoskr
Level 118
God Stats
7W - 7L
1,467 SR
Queue Stats
186W - 196L
1,492 Elo+
Solo
Bacchus
Bacchus
xxdc02101993xx
Bacchus
Level 119
God Stats
13W - 14L
1,479 SR
Queue Stats
136W - 135L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 6
12,932
539
13,908
20,829
10,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
InsaneFire4
Ah Puch
19
4 / 1 / 10
12,757
532
19,407
17,332
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Shai-HuludH20
King Arthur
18
5 / 3 / 8
12,387
516
19,860
26,002
30,909
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
stoneytony97
Bellona
18
7 / 4 / 5
11,335
472
15,845
26,652
17,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
vonie-
Kali
20
10 / 1 / 5
13,404
559
17,889
21,966
11,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 2
11,949
498
19,273
22,396
10,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Kiacutter
King Arthur
17
2 / 7 / 1
10,564
440
9,786
25,084
23,165
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
LadyYab
Persephone
16
2 / 6 / 0
10,807
450
11,938
17,179
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
edjlet
Ratatoskr
17
3 / 8 / 3
11,097
462
13,083
24,151
11,734
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 2
8,884
370
9,014
23,440
31,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
31
Kills
12
12
Deaths
30
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
5
3
6
2.67
W
Ah Puch
InsaneFire4
Ah Puch
4
1
10
9
L
King Arthur
Kiacutter
King Arthur
2
7
1
0.36
L
Persephone
LadyYab
Persephone
2
6
0
0.33
W
King Arthur
Shai-HuludH20
King Arthur
5
3
8
3
L
Ratatoskr
edjlet
Ratatoskr
3
8
3
0.56
W
Bellona
stoneytony97
Bellona
7
4
5
2.38
W
Kali
vonie-
Kali
10
1
5
12.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,909
Damage
63,094
112,781
Taken
112,250
77,770
Mitigated
85,222
43,812
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,273
6,826
434
4,650
22,396
10,554
4,424
4,933
17,129
0
89,113
W
13,908
4,033
0
9,595
20,829
10,460
445
2,599
18,230
109,032
10,943
W
Ah Puch
InsaneFire4
Ah Puch
19,407
678
0
9,880
17,332
7,732
2,466
6,527
10,805
100,430
0
L
King Arthur
Kiacutter
King Arthur
9,786
1,281
0
2,222
25,084
23,165
0
2,825
21,892
0
60,571
L
Persephone
LadyYab
Persephone
11,938
884
0
1,531
17,179
8,080
960
6,526
10,647
77,703
0
W
King Arthur
Shai-HuludH20
King Arthur
19,860
3,567
0
9,490
26,002
30,909
951
1,571
24,431
0
86,484
L
Ratatoskr
edjlet
Ratatoskr
13,083
3,697
0
4,799
24,151
11,734
0
8,483
15,578
0
89,780
W
Bellona
stoneytony97
Bellona
15,845
5,501
1,008
6,845
26,652
17,010
837
6,006
20,646
0
77,127
W
Kali
vonie-
Kali
17,889
9,131
391
6,603
21,966
11,659
1,833
4,249
17,717
0
128,774
L
9,014
1,177
506
2,872
23,440
31,689
600
8,404
14,375
30,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,815
Gold Earned
53,301
696
Minions Killed
519
0
Camps Cleared
0
2,306,872
Distance Traveled
1,987,043
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,949
498
143
6
0
362,337
0
W
Freya
12,932
539
166
7
0
432,453
7
W
Ah Puch
12,757
532
147
6
0
453,586
7
L
King Arthur
10,564
440
91
4
0
383,663
0
L
Persephone
10,807
450
121
5
0
380,702
2
W
King Arthur
12,387
516
121
5
0
424,378
3
L
Ratatoskr
11,097
462
134
6
0
432,662
2
W
Bellona
11,335
472
104
4
0
443,215
1
W
Kali
13,404
559
158
7
0
553,240
2
L
Bacchus
8,884
370
30
1
0
427,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role