Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Kuma4Killer
Ullr
Level 160
God Stats
9W - 4L
1,568 SR
Queue Stats
292W - 157L
1,768 Elo+
Party 1
Ah Puch
Ah Puch
gerosvaldo
Ah Puch
Level 152
God Stats
0W - 3L
1,139 SR
Queue Stats
274W - 304L
1,514 Elo+
Solo
Ne Zha
Ne Zha
t-_Aqua
Ne Zha
Level 122
God Stats
1W - 2L
1,243 SR
Queue Stats
152W - 142L
1,537 Elo+
Party 1
Team Averages
Level 137
1,390 SR
1,564 Elo+

VS

Team Averages
Level 139
1,575 SR
1,721 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Farinha415
Arachne
Level 156
God Stats
2W - 1L
1,516 SR
Queue Stats
321W - 70L
1,874 Elo+
Party 2
King Arthur
King Arthur
I STIFLER l
King Arthur
Level 89
God Stats
36W - 44L
1,505 SR
Queue Stats
147W - 151L
1,467 Elo+
Solo
Artio
Artio
Uc207Pr4f57t9
Artio
Level 160
God Stats
2W - 0L
1,698 SR
Queue Stats
187W - 28L
1,978 Elo+
Party 2
Rama
Rama
peppersz
Rama
Level 160
God Stats
12W - 5L
1,654 SR
Queue Stats
295W - 56L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 0 / 0
9,006
600
12,000
11,160
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
 
Thanatos
13
4 / 3 / 1
7,670
511
5,988
13,155
6,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,485
432
3,692
12,691
4,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
gerosvaldo
Ah Puch
11
0 / 3 / 3
6,824
455
7,130
9,255
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
t-_Aqua
Ne Zha
9
0 / 5 / 3
6,005
400
2,209
12,138
6,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 1 / 4
8,266
551
6,776
6,237
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Farinha415
Arachne
15
7 / 3 / 2
8,693
580
10,433
16,843
7,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
I STIFLER l
King Arthur
13
1 / 4 / 0
7,699
513
5,605
14,450
10,433
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 10
7,328
489
6,325
10,214
8,420
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
15
5 / 1 / 2
8,914
594
10,273
8,765
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
14
14
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
0
0
6
L
Thanatos
 
Thanatos
4
3
1
1.5
W
Ah Puch
 
Ah Puch
1
1
4
3
W
Arachne
Farinha415
Arachne
7
3
2
2.67
W
King Arthur
I STIFLER l
King Arthur
1
4
0
0.25
L
0
3
1
0.17
W
0
1
10
5
L
Ah Puch
gerosvaldo
Ah Puch
0
3
3
0.5
W
Rama
5
1
2
6
L
Ne Zha
t-_Aqua
Ne Zha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,019
Damage
39,412
58,399
Taken
56,509
26,100
Mitigated
31,777
22,229
Healing
21,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,000
3,478
0
4,720
11,160
4,457
27
552
10,608
0
71,357
L
Thanatos
 
Thanatos
5,988
1,631
0
10,780
13,155
6,833
0
3,170
9,985
0
56,562
W
Ah Puch
 
Ah Puch
6,776
112
0
2,384
6,237
2,399
448
1,590
4,381
74,401
0
W
Arachne
Farinha415
Arachne
10,433
6,446
0
4,868
16,843
7,072
81
3,168
13,477
0
70,074
W
King Arthur
I STIFLER l
King Arthur
5,605
773
0
3,414
14,450
10,433
0
639
13,763
0
56,676
L
3,692
1,618
0
3,040
12,691
4,107
0
2,395
10,296
0
52,306
W
6,325
873
811
5,106
10,214
8,420
161
1,155
8,180
18,384
7,872
L
Ah Puch
gerosvaldo
Ah Puch
7,130
755
0
1,730
9,255
3,977
0
2,360
6,895
54,053
0
W
Rama
10,273
7,893
0
4,626
8,765
3,453
987
0
8,765
0
81,285
L
Ne Zha
t-_Aqua
Ne Zha
2,209
442
0
1,959
12,138
6,726
0
3,652
8,486
0
16,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
40,900
462
Minions Killed
521
0
Camps Cleared
0
1,457,596
Distance Traveled
1,454,704
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,006
600
138
9
0
306,121
8
L
Thanatos
7,670
511
98
7
0
301,517
2
W
Ah Puch
8,266
551
143
10
0
287,605
1
W
Arachne
8,693
580
105
7
0
321,007
2
W
King Arthur
7,699
513
99
7
0
280,611
3
L
Ullr
6,485
432
76
5
0
279,138
5
W
Artio
7,328
489
31
2
0
306,864
4
L
Ah Puch
6,824
455
124
8
0
261,918
6
W
Rama
8,914
594
143
10
0
258,617
0
L
Ne Zha
6,005
400
26
2
0
308,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role