Player Matchup

King Arthur
King Arthur
AndraxZz T
King Arthur
Level 43
God Stats
4W - 11L
1,242 SR
Queue Stats
87W - 92L
1,221 Elo+
Solo
Nox
Nox
C5_Groove
Nox
Level 48
God Stats
13W - 9L
1,234 SR
Queue Stats
269W - 262L
1,317 Elo+
Solo
Charybdis
Charybdis
Mr-Chnitzel007
Charybdis
Level 68
God Stats
7W - 11L
1,354 SR
Queue Stats
234W - 235L
1,269 Elo+
Solo
Hercules
Hercules
edwinYADIEL3
Hercules
Level 44
God Stats
35W - 55L
1,342 SR
Queue Stats
35W - 55L
1,241 Elo+
Solo
Arachne
Arachne
ttvArkin1441
Arachne
Level 61
God Stats
3W - 0L
1,828 SR
Queue Stats
4W - 2L
1,458 Elo+
Solo
Team Averages
Level 53
1,400 SR
1,301 Elo+

VS

Team Averages
Level 74
1,337 SR
1,275 Elo+
Da Ji
Da Ji
GhostRunner242
Da Ji
Level 86
God Stats
1W - 3L
1,384 SR
Queue Stats
217W - 226L
1,337 Elo+
Solo
Artio
Artio
HellzBellzxoxo
Artio
Level 56
God Stats
3W - 1L
1,452 SR
Queue Stats
157W - 173L
1,333 Elo+
Solo
Heimdallr
Heimdallr
IlSHAZAMlI
Heimdallr
Level 87
God Stats
4W - 6L
1,179 SR
Queue Stats
19W - 38L
1,153 Elo+
Solo
Charybdis
Charybdis
MJR KIING
Charybdis
Level 57
God Stats
22W - 24L
1,290 SR
Queue Stats
105W - 117L
1,301 Elo+
Party 1
Nu Wa
Nu Wa
Op x JonygouD
Nu Wa
Level 83
God Stats
12W - 18L
1,378 SR
Queue Stats
99W - 107L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AndraxZz T
King Arthur
11
0 / 1 / 0
7,176
552
2,497
5,719
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 2
7,715
593
4,892
5,625
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Mr-Chnitzel007
Charybdis
14
4 / 0 / 3
8,158
628
9,833
7,811
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
edwinYADIEL3
Hercules
12
3 / 0 / 6
7,466
574
5,648
8,529
5,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ttvArkin1441
Arachne
12
6 / 0 / 1
7,680
591
4,909
9,752
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,836
449
5,859
10,930
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,730
441
2,646
12,900
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
IlSHAZAMlI
Heimdallr
9
0 / 0 / 0
5,013
386
81
2,258
1,006
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MJR KIING
Charybdis
10
0 / 3 / 1
5,928
456
4,549
9,114
3,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 0
6,522
502
4,277
4,670
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
2
2
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AndraxZz T
King Arthur
0
1
0
0
W
2
1
2
3
L
1
5
0
0.2
L
0
5
0
0
L
Heimdallr
IlSHAZAMlI
Heimdallr
0
0
0
0
L
Charybdis
MJR KIING
Charybdis
0
3
1
0.17
W
Charybdis
Mr-Chnitzel007
Charybdis
4
0
3
5.5
L
1
2
0
0.5
W
Hercules
edwinYADIEL3
Hercules
3
0
6
6
W
Arachne
ttvArkin1441
Arachne
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,779
Damage
17,412
37,436
Taken
39,872
17,195
Mitigated
21,912
10,570
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AndraxZz T
King Arthur
2,497
264
0
870
5,719
2,819
138
249
5,470
0
42,656
W
4,892
428
0
1,741
5,625
2,307
674
2,095
3,530
53,386
0
L
5,859
1,139
0
3,496
10,930
4,308
440
1,408
9,522
0
31,836
L
2,646
309
326
2,211
12,900
11,709
0
0
12,900
18,854
0
L
Heimdallr
IlSHAZAMlI
Heimdallr
81
0
0
0
2,258
1,006
0
0
2,258
0
8,551
L
Charybdis
MJR KIING
Charybdis
4,549
1,430
0
0
9,114
3,108
0
1,999
7,115
0
37,341
W
Charybdis
Mr-Chnitzel007
Charybdis
9,833
5,362
0
3,771
7,811
2,691
3,396
1,654
6,157
0
56,973
L
4,277
1,669
0
0
4,670
1,781
984
1,485
3,185
47,363
0
W
Hercules
edwinYADIEL3
Hercules
5,648
1,129
0
1,867
8,529
5,824
50
1,932
6,597
0
40,195
W
Arachne
ttvArkin1441
Arachne
4,909
3,241
0
2,321
9,752
3,554
338
993
8,759
0
47,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
29,029
408
Minions Killed
251
0
Camps Cleared
0
1,348,415
Distance Traveled
1,143,042
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,176
552
93
7
0
281,611
5
W
Nox
7,715
593
91
7
0
243,775
3
L
Da Ji
5,836
449
63
5
0
208,701
2
L
Artio
5,730
441
26
2
0
234,213
0
L
Heimdallr
5,013
386
13
1
0
220,758
0
L
Charybdis
5,928
456
67
5
0
245,653
0
W
Charybdis
8,158
628
96
7
0
246,342
3
L
Nu Wa
6,522
502
82
6
0
233,717
0
W
Hercules
7,466
574
53
4
0
262,378
0
W
Arachne
7,680
591
75
6
0
314,309
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role