Player Matchup

The Morrigan
The Morrigan
Silver V
BIoodn
The Morrigan
Silver V
Level 160
God Stats
38W - 50L
1,427 SR
Queue Stats
529W - 575L
560 MMR
Solo
Mulan
Mulan
Silver IV
Gloryspren94
Mulan
Silver IV
Level 82
God Stats
3W - 1L
1,571 SR
Queue Stats
73W - 83L
762 MMR
Solo
Cabrakan
Cabrakan
Silver IV
XiLE Chillz8285
Cabrakan
Silver IV
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 58L
881 MMR
Party 1
Ravana
Ravana
Silver V
XiLE Gelato
Ravana
Silver V
Level 127
God Stats
2W - 1L
1,477 SR
Queue Stats
57W - 69L
704 MMR
Party 1
Aphrodite
Aphrodite
Silver III
qadem
Aphrodite
Silver III
Level 65
God Stats
11W - 11L
1,445 SR
Queue Stats
112W - 131L
949 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,484 SR
771 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,413 SR
773 MMR
Ganesha
Ganesha
Silver IV
Budmax67
Ganesha
Silver IV
Level 100
God Stats
0W - 5L
1,320 SR
Queue Stats
196W - 208L
820 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
KaWaiilittle
Ah Muzen Cab
Silver V
Level 158
God Stats
0W - 2L
1,324 SR
Queue Stats
254W - 280L
594 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
RxtroPlays-
Baba Yaga
Silver III
Level 67
God Stats
4W - 5L
1,363 SR
Queue Stats
133W - 155L
899 MMR
Solo
Ne Zha
Ne Zha
Silver II
natha272
Ne Zha
Silver II
Level 122
God Stats
17W - 19L
1,556 SR
Queue Stats
512W - 532L
1,026 MMR
Solo
Achilles
Achilles
Silver V
umbreon315
Achilles
Silver V
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 282L
524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BIoodn
The Morrigan
20
7 / 3 / 7
13,616
504
19,104
15,820
8,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 9
15,587
577
36,501
33,651
40,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
18
2 / 7 / 13
12,343
457
10,578
33,912
48,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
20
6 / 6 / 12
13,813
512
19,944
24,865
14,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
qadem
Aphrodite
19
4 / 6 / 16
13,043
483
25,345
33,394
17,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
King ArthurIzanamiBakasuraAtlas

VS

Bans
HadesHorusGebChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Budmax67
Ganesha
17
0 / 4 / 17
11,715
434
14,408
35,096
52,399
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
KaWaiilittle
Ah Muzen Cab
19
9 / 7 / 3
13,145
487
22,159
22,526
11,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
RxtroPlays-
Baba Yaga
18
6 / 8 / 6
12,211
452
31,010
21,553
11,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
natha272
Ne Zha
20
7 / 7 / 9
13,428
497
19,919
31,137
18,555
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
umbreon315
Achilles
17
2 / 3 / 5
11,480
425
13,618
36,322
40,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
64
29
Kills
24
24
Deaths
29
57
Assists
40
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BIoodn
The Morrigan
7
3
7
3.5
L
Ganesha
Budmax67
Ganesha
0
4
17
2.13
W
10
2
9
7.25
L
Ah Muzen Cab
KaWaiilittle
Ah Muzen Cab
9
7
3
1.5
L
Baba Yaga
RxtroPlays-
Baba Yaga
6
8
6
1.13
W
Cabrakan
2
7
13
1.21
W
Ravana
6
6
12
2
L
Ne Zha
natha272
Ne Zha
7
7
9
1.64
W
Aphrodite
qadem
Aphrodite
4
6
16
2
L
Achilles
umbreon315
Achilles
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,472
Damage
101,114
141,642
Taken
146,634
129,477
Mitigated
133,320
63,338
Healing
37,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BIoodn
The Morrigan
19,104
4,921
0
5,415
15,820
8,042
5,526
4,849
10,710
111,875
11,416
L
Ganesha
Budmax67
Ganesha
14,408
1,645
0
6,415
35,096
52,399
241
15,909
18,354
47,547
0
W
36,501
6,646
0
18,185
33,651
40,895
2,291
6,275
27,235
1,196
146,606
L
Ah Muzen Cab
KaWaiilittle
Ah Muzen Cab
22,159
8,292
327
7,123
22,526
11,134
2,755
11,476
11,036
0
99,307
L
Baba Yaga
RxtroPlays-
Baba Yaga
31,010
1,189
0
2,713
21,553
11,054
0
9,727
11,804
90,896
0
W
Cabrakan
10,578
1,493
701
3,986
33,912
48,592
132
12,137
21,421
40,234
0
W
Ravana
19,944
3,412
0
6,032
24,865
14,036
844
8,305
16,247
20
112,461
L
Ne Zha
natha272
Ne Zha
19,919
7,374
0
9,939
31,137
18,555
483
7,417
23,708
0
141,517
W
Aphrodite
qadem
Aphrodite
25,345
2,685
8,208
20,811
33,394
17,912
1,457
12,936
19,910
96,371
0
L
Achilles
umbreon315
Achilles
13,618
3,418
0
11,470
36,322
40,178
8
12,665
23,643
515
73,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,402
Gold Earned
61,979
732
Minions Killed
553
0
Camps Cleared
0
2,281,414
Distance Traveled
2,260,201
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,616
504
196
7
0
414,991
1
L
Ganesha
11,715
434
19
1
0
446,474
17
W
Mulan
15,587
577
200
7
0
479,001
4
L
Ah Muzen Cab
13,145
487
147
5
0
427,832
5
L
Baba Yaga
12,211
452
114
4
0
456,495
0
W
Cabrakan
12,343
457
51
2
0
444,219
3
W
Ravana
13,813
512
140
5
0
476,395
5
L
Ne Zha
13,428
497
177
7
0
477,405
1
W
Aphrodite
13,043
483
145
5
0
466,808
2
L
Achilles
11,480
425
96
4
0
451,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role